Switched log level of an annoying message in SQLite to Debug, and commented it too.
parent
94783e9377
commit
c8c4b4c505
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@ -124,7 +124,7 @@ namespace OpenSim.Data.SQLite
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//m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
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//m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
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if (ExistsAsset(asset.FullID))
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if (ExistsAsset(asset.FullID))
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{
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{
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LogAssetLoad(asset);
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//LogAssetLoad(asset);
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lock (this)
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lock (this)
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{
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{
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@ -173,7 +173,7 @@ namespace OpenSim.Data.SQLite
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int assetLength = (asset.Data != null) ? asset.Data.Length : 0;
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int assetLength = (asset.Data != null) ? asset.Data.Length : 0;
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m_log.Info("[ASSET DB]: " +
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m_log.Debug("[ASSET DB]: " +
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string.Format("Loaded {5} {4} Asset: [{0}][{3}] \"{1}\":{2} ({6} bytes)",
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string.Format("Loaded {5} {4} Asset: [{0}][{3}] \"{1}\":{2} ({6} bytes)",
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asset.FullID, asset.Name, asset.Description, asset.Type,
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asset.FullID, asset.Name, asset.Description, asset.Type,
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temporary, local, assetLength));
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temporary, local, assetLength));
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