Switched log level of an annoying message in SQLite to Debug, and commented it too.
parent
94783e9377
commit
c8c4b4c505
|
@ -124,7 +124,7 @@ namespace OpenSim.Data.SQLite
|
|||
//m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
|
||||
if (ExistsAsset(asset.FullID))
|
||||
{
|
||||
LogAssetLoad(asset);
|
||||
//LogAssetLoad(asset);
|
||||
|
||||
lock (this)
|
||||
{
|
||||
|
@ -173,7 +173,7 @@ namespace OpenSim.Data.SQLite
|
|||
|
||||
int assetLength = (asset.Data != null) ? asset.Data.Length : 0;
|
||||
|
||||
m_log.Info("[ASSET DB]: " +
|
||||
m_log.Debug("[ASSET DB]: " +
|
||||
string.Format("Loaded {5} {4} Asset: [{0}][{3}] \"{1}\":{2} ({6} bytes)",
|
||||
asset.FullID, asset.Name, asset.Description, asset.Type,
|
||||
temporary, local, assetLength));
|
||||
|
|
Loading…
Reference in New Issue