Small preformance tweak
parent
534560df8c
commit
c9179be1ed
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@ -109,7 +109,7 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (SceneObjectGroup g in objectGroups)
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{
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killIDs.Add(g.LocalId);
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g.DeleteGroupFromScene(false);
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g.DeleteGroupFromScene(true);
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}
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m_scene.SendKillObject(killIDs);
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