Shelling out a Inventory framework a bit more.
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2511a10c99
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c955e2fe9b
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@ -1,9 +1,31 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenGrid.Framework.Data
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{
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public class InventoryItemBase
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{
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LLUUID inventoryID;
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LLUUID assetID;
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int type;
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LLUUID parentFolderID;
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LLUUID avatarID;
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string inventoryName;
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string inventoryDescription;
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uint inventoryNextPermissions;
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uint inventoryCurrentPermissions;
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}
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public class InventoryFolderBase
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{
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string name;
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LLUUID agentID;
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LLUUID parentID;
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LLUUID folderID;
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}
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public interface IInventoryData
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{
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/// <summary>
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@ -27,5 +49,40 @@ namespace OpenGrid.Framework.Data
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/// </summary>
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/// <returns>A string containing the plugin version</returns>
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string getVersion();
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/// <summary>
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/// Returns a list of inventory items contained within the specified folder
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/// </summary>
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/// <param name="folderID">The UUID of the target folder</param>
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/// <returns>A List of InventoryItemBase items</returns>
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List<InventoryItemBase> getInventoryInFolder(LLUUID folderID);
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/// <summary>
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/// Returns a list of folders in the users inventory root.
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/// </summary>
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/// <param name="user">The UUID of the user who is having inventory being returned</param>
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/// <returns>A list of folders</returns>
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List<InventoryFolderBase> getUserRootFolders(LLUUID user);
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/// <summary>
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/// Returns a list of inventory folders contained in the folder 'parentID'
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/// </summary>
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/// <param name="parentID">The folder to get subfolders for</param>
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/// <returns>A list of inventory folders</returns>
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List<InventoryFolderBase> getInventoryFolders(LLUUID parentID);
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/// <summary>
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/// Returns an inventory item by its UUID
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/// </summary>
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/// <param name="item">The UUID of the item to be returned</param>
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/// <returns>A class containing item information</returns>
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InventoryItemBase getInventoryItem(LLUUID item);
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/// <summary>
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/// Returns a specified inventory folder by its UUID
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/// </summary>
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/// <param name="folder">The UUID of the folder to be returned</param>
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/// <returns>A class containing folder information</returns>
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InventoryFolderBase getInventoryFolder(LLUUID folder);
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}
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}
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