From c97e9f86219cd79e6fee7266174e78825c405476 Mon Sep 17 00:00:00 2001 From: Tom Grimshaw Date: Sat, 26 Jun 2010 18:43:01 -0700 Subject: [PATCH] Reverting the ITerrainModule changes. Turns out this was useless. --- OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 5 ----- OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | 3 +-- 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index ffd86a4c6e..1e7ea7bce6 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs @@ -93,11 +93,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain get { return m_commander; } } - public bool HasChanged() - { - return m_tainted; - } - #endregion #region INonSharedRegionModule Members diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 98996e2984..5947afb927 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs @@ -42,8 +42,7 @@ namespace OpenSim.Region.Framework.Interfaces /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) /// void TaintTerrain(); - - bool HasChanged(); + /// /// Load a terrain from a stream. ///