Cleanup + change properties to set fields with private set : Thanks Justin for the tip.

integration
BlueWall 2012-05-18 19:32:26 -04:00
parent cf93f39b9f
commit c990cfe481
2 changed files with 4 additions and 3 deletions

View File

@ -576,12 +576,14 @@ namespace OpenSim.Region.Framework.Scenes
public string SpawnPointRouting public string SpawnPointRouting
{ {
get { return m_SpawnPointRouting; } get { return m_SpawnPointRouting; }
private set { m_SpawnPointRouting = value; }
} }
// allow landmarks to pass // allow landmarks to pass
private bool m_TelehubAllowLandmarks; private bool m_TelehubAllowLandmarks;
public bool TelehubAllowLandmarks public bool TelehubAllowLandmarks
{ {
get { return m_TelehubAllowLandmarks; } get { return m_TelehubAllowLandmarks; }
private set { m_TelehubAllowLandmarks = value; }
} }
#endregion Properties #endregion Properties
@ -738,8 +740,8 @@ namespace OpenSim.Region.Framework.Scenes
m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine"); m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine");
m_SpawnPointRouting = startupConfig.GetString("SpawnPointRouting", "closest"); SpawnPointRouting = startupConfig.GetString("SpawnPointRouting", "closest");
m_TelehubAllowLandmarks = startupConfig.GetBoolean("TelehubAllowLandmark", false); TelehubAllowLandmarks = startupConfig.GetBoolean("TelehubAllowLandmark", false);
IConfig packetConfig = m_config.Configs["PacketPool"]; IConfig packetConfig = m_config.Configs["PacketPool"];
if (packetConfig != null) if (packetConfig != null)

View File

@ -3929,7 +3929,6 @@ namespace OpenSim.Region.Framework.Scenes
{ {
if ((m_teleportFlags & (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID)) == if ((m_teleportFlags & (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID)) ==
(TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID) || (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID) ||
// (m_teleportFlags & TeleportFlags.ViaLandmark) != 0 ||
(m_scene.TelehubAllowLandmarks == true ? false : ((m_teleportFlags & TeleportFlags.ViaLandmark) != 0 )) || (m_scene.TelehubAllowLandmarks == true ? false : ((m_teleportFlags & TeleportFlags.ViaLandmark) != 0 )) ||
(m_teleportFlags & TeleportFlags.ViaLocation) != 0 || (m_teleportFlags & TeleportFlags.ViaLocation) != 0 ||
(m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0) (m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0)