Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
commit
c9d39359bb
|
@ -1415,8 +1415,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
if (m_followCamAuto)
|
if (m_followCamAuto)
|
||||||
{
|
{
|
||||||
if (hitYN)
|
if (hitYN && localid != LocalId)
|
||||||
{
|
{
|
||||||
|
|
||||||
CameraConstraintActive = true;
|
CameraConstraintActive = true;
|
||||||
//m_log.DebugFormat("[RAYCASTRESULT]: {0}, {1}, {2}, {3}", hitYN, collisionPoint, localid, distance);
|
//m_log.DebugFormat("[RAYCASTRESULT]: {0}, {1}, {2}, {3}", hitYN, collisionPoint, localid, distance);
|
||||||
|
|
||||||
|
@ -2282,7 +2283,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
ControllingClient.SendAlertMessage(" Sit position on restricted land, try another spot");
|
ControllingClient.SendAlertMessage(" Sit position on restricted land, try another spot");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// m_log.InfoFormat("physsit {0} {1}", offset.ToString(),Orientation.ToString());
|
|
||||||
|
|
||||||
RemoveFromPhysicalScene();
|
RemoveFromPhysicalScene();
|
||||||
|
|
||||||
|
@ -2293,7 +2293,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
part.AddSittingAvatar(UUID);
|
part.AddSittingAvatar(UUID);
|
||||||
|
|
||||||
|
|
||||||
Vector3 cameraAtOffset = part.GetCameraAtOffset();
|
Vector3 cameraAtOffset = part.GetCameraAtOffset();
|
||||||
Vector3 cameraEyeOffset = part.GetCameraEyeOffset();
|
Vector3 cameraEyeOffset = part.GetCameraEyeOffset();
|
||||||
bool forceMouselook = part.GetForceMouselook();
|
bool forceMouselook = part.GetForceMouselook();
|
||||||
|
|
Loading…
Reference in New Issue