* Adding some locks to XEngine's m_PrimObjects which were prone to 'the collection was modified'
parent
027ae58dc4
commit
ca0de93d9a
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@ -572,11 +572,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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m_Scripts[itemID] = instance;
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}
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if (!m_PrimObjects.ContainsKey(localID))
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m_PrimObjects[localID] = new List<UUID>();
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lock (m_PrimObjects)
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{
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if (!m_PrimObjects.ContainsKey(localID))
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m_PrimObjects[localID] = new List<UUID>();
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if (!m_PrimObjects[localID].Contains(itemID))
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m_PrimObjects[localID].Add(itemID);
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if (!m_PrimObjects[localID].Contains(itemID))
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m_PrimObjects[localID].Add(itemID);
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}
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if (!m_Assemblies.ContainsKey(assetID))
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m_Assemblies[assetID] = assembly;
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@ -604,17 +608,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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if (part != null)
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part.RemoveScriptEvents(itemID);
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// Remove the script from it's prim
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if (m_PrimObjects.ContainsKey(localID))
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lock (m_PrimObjects)
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{
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// Remove inventory item record
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if (m_PrimObjects[localID].Contains(itemID))
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m_PrimObjects[localID].Remove(itemID);
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// If there are no more scripts, remove prim
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if (m_PrimObjects[localID].Count == 0)
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// Remove the script from it's prim
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if (m_PrimObjects.ContainsKey(localID))
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{
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m_PrimObjects.Remove(localID);
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// Remove inventory item record
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if (m_PrimObjects[localID].Contains(itemID))
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m_PrimObjects[localID].Remove(itemID);
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// If there are no more scripts, remove prim
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if (m_PrimObjects[localID].Count == 0)
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{
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m_PrimObjects.Remove(localID);
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}
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}
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}
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@ -750,18 +757,22 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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bool result = false;
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if (!m_PrimObjects.ContainsKey(localID))
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return false;
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foreach (UUID itemID in m_PrimObjects[localID])
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lock (m_PrimObjects)
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{
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if (m_Scripts.ContainsKey(itemID))
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if (!m_PrimObjects.ContainsKey(localID))
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return false;
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foreach (UUID itemID in m_PrimObjects[localID])
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{
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IScriptInstance instance = m_Scripts[itemID];
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if (instance != null)
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if (m_Scripts.ContainsKey(itemID))
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{
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instance.PostEvent(p);
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result = true;
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IScriptInstance instance = m_Scripts[itemID];
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if (instance != null)
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{
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instance.PostEvent(p);
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result = true;
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}
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}
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}
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}
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