Same freeze issue, now checking if it's in estate

cpu-performance
Diva Canto 2013-07-04 12:41:45 -07:00
parent bf214122cd
commit ca380ec039
1 changed files with 1 additions and 0 deletions

View File

@ -130,6 +130,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
private void SendToEstate(uint EstateID, Dictionary<string, object> sendData) private void SendToEstate(uint EstateID, Dictionary<string, object> sendData)
{ {
m_log.DebugFormat("[XESTATE CONNECTOR]: SendToEstate");
List<UUID> regions = m_EstateModule.Scenes[0].GetEstateRegions((int)EstateID); List<UUID> regions = m_EstateModule.Scenes[0].GetEstateRegions((int)EstateID);
UUID ScopeID = UUID.Zero; UUID ScopeID = UUID.Zero;