diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 873035bab5..329fa81103 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs @@ -1007,7 +1007,6 @@ namespace OpenSim.Region.CoreModules.World.Land ILandObject result = AddLandObject(newLand); UpdateLandObject(startLandObject.LandData.LocalID, startLandObject.LandData); - result.SendLandUpdateToAvatarsOverMe(); if(startLandObject.LandData.LandingType == (byte)LandingType.LandingPoint) { @@ -1021,6 +1020,9 @@ namespace OpenSim.Region.CoreModules.World.Land } } + m_scene.EventManager.TriggerParcelPrimCountTainted(); + + result.SendLandUpdateToAvatarsOverMe(); startLandObject.SendLandUpdateToAvatarsOverMe(); m_scene.ForEachClient(SendParcelOverlay); @@ -1087,6 +1089,7 @@ namespace OpenSim.Region.CoreModules.World.Land } } + m_scene.EventManager.TriggerParcelPrimCountTainted(); masterLandObject.SendLandUpdateToAvatarsOverMe(); m_scene.ForEachClient(SendParcelOverlay); }