* Introduced common abstract UserDataBase provider

* Weeded out multiple AvatarPickerAvatar classes
0.6.0-stable
lbsa71 2008-03-28 19:58:45 +00:00
parent 0a47a75b88
commit ca718b6f8d
8 changed files with 166 additions and 182 deletions

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework
{
public class AvatarPickerAvatar
{
public LLUUID AvatarID;
public string firstName;
public string lastName;
}
}

View File

@ -37,7 +37,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// <summary> /// <summary>
/// A database interface class to a user profile storage system /// A database interface class to a user profile storage system
/// </summary> /// </summary>
public class MSSQLUserData : IUserData public class MSSQLUserData : UserDataBase
{ {
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
@ -53,7 +53,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// <summary> /// <summary>
/// Loads and initialises the MySQL storage plugin /// Loads and initialises the MySQL storage plugin
/// </summary> /// </summary>
public void Initialise() override public void Initialise()
{ {
// Load from an INI file connection details // Load from an INI file connection details
// TODO: move this to XML? // TODO: move this to XML?
@ -131,7 +131,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// <param name="user">The first part of the account name</param> /// <param name="user">The first part of the account name</param>
/// <param name="last">The second part of the account name</param> /// <param name="last">The second part of the account name</param>
/// <returns>A user profile</returns> /// <returns>A user profile</returns>
public UserProfileData GetUserByName(string user, string last) override public UserProfileData GetUserByName(string user, string last)
{ {
try try
{ {
@ -163,7 +163,7 @@ namespace OpenSim.Framework.Data.MSSQL
#region User Friends List Data #region User Friends List Data
public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
{ {
int dtvalue = Util.UnixTimeSinceEpoch(); int dtvalue = Util.UnixTimeSinceEpoch();
@ -206,7 +206,7 @@ namespace OpenSim.Framework.Data.MSSQL
} }
} }
public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
{ {
Dictionary<string, string> param = new Dictionary<string, string>(); Dictionary<string, string> param = new Dictionary<string, string>();
param["@ownerID"] = friendlistowner.UUID.ToString(); param["@ownerID"] = friendlistowner.UUID.ToString();
@ -239,7 +239,7 @@ namespace OpenSim.Framework.Data.MSSQL
} }
} }
public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
{ {
Dictionary<string, string> param = new Dictionary<string, string>(); Dictionary<string, string> param = new Dictionary<string, string>();
param["@ownerID"] = friendlistowner.UUID.ToString(); param["@ownerID"] = friendlistowner.UUID.ToString();
@ -270,7 +270,7 @@ namespace OpenSim.Framework.Data.MSSQL
} }
public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) override public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
{ {
List<FriendListItem> Lfli = new List<FriendListItem>(); List<FriendListItem> Lfli = new List<FriendListItem>();
@ -318,14 +318,14 @@ namespace OpenSim.Framework.Data.MSSQL
#endregion #endregion
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
{ {
m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called");
} }
public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) override public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
{ {
List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>(); List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>();
string[] querysplit; string[] querysplit;
@ -405,7 +405,7 @@ namespace OpenSim.Framework.Data.MSSQL
} }
// See IUserData // See IUserData
public UserProfileData GetUserByUUID(LLUUID uuid) override public UserProfileData GetUserByUUID(LLUUID uuid)
{ {
try try
{ {
@ -438,7 +438,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// </summary> /// </summary>
/// <param name="name">The account name</param> /// <param name="name">The account name</param>
/// <returns>The users session</returns> /// <returns>The users session</returns>
public UserAgentData GetAgentByName(string name) override public UserAgentData GetAgentByName(string name)
{ {
return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
} }
@ -449,7 +449,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// <param name="user">First part of the users account name</param> /// <param name="user">First part of the users account name</param>
/// <param name="last">Second part of the users account name</param> /// <param name="last">Second part of the users account name</param>
/// <returns>The users session</returns> /// <returns>The users session</returns>
public UserAgentData GetAgentByName(string user, string last) override public UserAgentData GetAgentByName(string user, string last)
{ {
UserProfileData profile = GetUserByName(user, last); UserProfileData profile = GetUserByName(user, last);
return GetAgentByUUID(profile.UUID); return GetAgentByUUID(profile.UUID);
@ -460,7 +460,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// </summary> /// </summary>
/// <param name="uuid">The accounts UUID</param> /// <param name="uuid">The accounts UUID</param>
/// <returns>The users session</returns> /// <returns>The users session</returns>
public UserAgentData GetAgentByUUID(LLUUID uuid) override public UserAgentData GetAgentByUUID(LLUUID uuid)
{ {
try try
{ {
@ -487,7 +487,7 @@ namespace OpenSim.Framework.Data.MSSQL
return null; return null;
} }
} }
public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
{ {
UserProfileData user = GetUserByUUID(AgentID); UserProfileData user = GetUserByUUID(AgentID);
user.webLoginKey = WebLoginKey; user.webLoginKey = WebLoginKey;
@ -498,7 +498,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// Creates a new users profile /// Creates a new users profile
/// </summary> /// </summary>
/// <param name="user">The user profile to create</param> /// <param name="user">The user profile to create</param>
public void AddNewUserProfile(UserProfileData user) override public void AddNewUserProfile(UserProfileData user)
{ {
try try
{ {
@ -618,13 +618,13 @@ namespace OpenSim.Framework.Data.MSSQL
/// Creates a new agent /// Creates a new agent
/// </summary> /// </summary>
/// <param name="agent">The agent to create</param> /// <param name="agent">The agent to create</param>
public void AddNewUserAgent(UserAgentData agent) override public void AddNewUserAgent(UserAgentData agent)
{ {
// Do nothing. // Do nothing.
} }
public bool UpdateUserProfile(UserProfileData user) override public bool UpdateUserProfile(UserProfileData user)
{ {
SqlCommand command = new SqlCommand("UPDATE " + m_usersTableName + " set UUID = @uuid, " + SqlCommand command = new SqlCommand("UPDATE " + m_usersTableName + " set UUID = @uuid, " +
"username = @username, " + "username = @username, " +
@ -724,7 +724,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// <param name="to">The receivers account ID</param> /// <param name="to">The receivers account ID</param>
/// <param name="amount">The amount to transfer</param> /// <param name="amount">The amount to transfer</param>
/// <returns>Success?</returns> /// <returns>Success?</returns>
public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{ {
return false; return false;
} }
@ -737,7 +737,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// <param name="to">The receivers account ID</param> /// <param name="to">The receivers account ID</param>
/// <param name="item">The item to transfer</param> /// <param name="item">The item to transfer</param>
/// <returns>Success?</returns> /// <returns>Success?</returns>
public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{ {
return false; return false;
} }
@ -746,7 +746,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// Database provider name /// Database provider name
/// </summary> /// </summary>
/// <returns>Provider name</returns> /// <returns>Provider name</returns>
public string getName() override public string getName()
{ {
return "MSSQL Userdata Interface"; return "MSSQL Userdata Interface";
} }
@ -755,7 +755,7 @@ namespace OpenSim.Framework.Data.MSSQL
/// Database provider version /// Database provider version
/// </summary> /// </summary>
/// <returns>provider version</returns> /// <returns>provider version</returns>
public string GetVersion() override public string GetVersion()
{ {
return database.getVersion(); return database.getVersion();
} }

View File

@ -37,7 +37,7 @@ namespace OpenSim.Framework.Data.MySQL
/// <summary> /// <summary>
/// A database interface class to a user profile storage system /// A database interface class to a user profile storage system
/// </summary> /// </summary>
internal class MySQLUserData : IUserData internal class MySQLUserData : UserDataBase
{ {
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
@ -53,7 +53,7 @@ namespace OpenSim.Framework.Data.MySQL
/// <summary> /// <summary>
/// Loads and initialises the MySQL storage plugin /// Loads and initialises the MySQL storage plugin
/// </summary> /// </summary>
public void Initialise() override public void Initialise()
{ {
// Load from an INI file connection details // Load from an INI file connection details
// TODO: move this to XML? Yes, PLEASE! // TODO: move this to XML? Yes, PLEASE!
@ -164,7 +164,7 @@ namespace OpenSim.Framework.Data.MySQL
#endregion #endregion
// see IUserData // see IUserData
public UserProfileData GetUserByName(string user, string last) override public UserProfileData GetUserByName(string user, string last)
{ {
try try
{ {
@ -195,7 +195,7 @@ namespace OpenSim.Framework.Data.MySQL
#region User Friends List Data #region User Friends List Data
public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
{ {
int dtvalue = Util.UnixTimeSinceEpoch(); int dtvalue = Util.UnixTimeSinceEpoch();
@ -236,7 +236,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
} }
public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
{ {
Dictionary<string, string> param = new Dictionary<string, string>(); Dictionary<string, string> param = new Dictionary<string, string>();
param["?ownerID"] = friendlistowner.UUID.ToString(); param["?ownerID"] = friendlistowner.UUID.ToString();
@ -267,7 +267,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
} }
public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
{ {
Dictionary<string, string> param = new Dictionary<string, string>(); Dictionary<string, string> param = new Dictionary<string, string>();
param["?ownerID"] = friendlistowner.UUID.ToString(); param["?ownerID"] = friendlistowner.UUID.ToString();
@ -295,7 +295,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
} }
public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) override public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
{ {
List<FriendListItem> Lfli = new List<FriendListItem>(); List<FriendListItem> Lfli = new List<FriendListItem>();
@ -342,12 +342,12 @@ namespace OpenSim.Framework.Data.MySQL
#endregion #endregion
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
{ {
m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called");
} }
public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) override public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
{ {
List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>(); List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>();
@ -427,7 +427,7 @@ namespace OpenSim.Framework.Data.MySQL
} }
// see IUserData // see IUserData
public UserProfileData GetUserByUUID(LLUUID uuid) override public UserProfileData GetUserByUUID(LLUUID uuid)
{ {
try try
{ {
@ -460,7 +460,7 @@ namespace OpenSim.Framework.Data.MySQL
/// </summary> /// </summary>
/// <param name="name">The account name</param> /// <param name="name">The account name</param>
/// <returns>The users session</returns> /// <returns>The users session</returns>
public UserAgentData GetAgentByName(string name) override public UserAgentData GetAgentByName(string name)
{ {
return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
} }
@ -471,13 +471,13 @@ namespace OpenSim.Framework.Data.MySQL
/// <param name="user">First part of the users account name</param> /// <param name="user">First part of the users account name</param>
/// <param name="last">Second part of the users account name</param> /// <param name="last">Second part of the users account name</param>
/// <returns>The users session</returns> /// <returns>The users session</returns>
public UserAgentData GetAgentByName(string user, string last) override public UserAgentData GetAgentByName(string user, string last)
{ {
UserProfileData profile = GetUserByName(user, last); UserProfileData profile = GetUserByName(user, last);
return GetAgentByUUID(profile.UUID); return GetAgentByUUID(profile.UUID);
} }
public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
{ {
Dictionary<string, string> param = new Dictionary<string, string>(); Dictionary<string, string> param = new Dictionary<string, string>();
param["?UUID"] = AgentID.UUID.ToString(); param["?UUID"] = AgentID.UUID.ToString();
@ -508,7 +508,7 @@ namespace OpenSim.Framework.Data.MySQL
/// </summary> /// </summary>
/// <param name="uuid">The accounts UUID</param> /// <param name="uuid">The accounts UUID</param>
/// <returns>The users session</returns> /// <returns>The users session</returns>
public UserAgentData GetAgentByUUID(LLUUID uuid) override public UserAgentData GetAgentByUUID(LLUUID uuid)
{ {
try try
{ {
@ -540,7 +540,7 @@ namespace OpenSim.Framework.Data.MySQL
/// Creates a new users profile /// Creates a new users profile
/// </summary> /// </summary>
/// <param name="user">The user profile to create</param> /// <param name="user">The user profile to create</param>
public void AddNewUserProfile(UserProfileData user) override public void AddNewUserProfile(UserProfileData user)
{ {
try try
{ {
@ -567,7 +567,7 @@ namespace OpenSim.Framework.Data.MySQL
/// Creates a new agent /// Creates a new agent
/// </summary> /// </summary>
/// <param name="agent">The agent to create</param> /// <param name="agent">The agent to create</param>
public void AddNewUserAgent(UserAgentData agent) override public void AddNewUserAgent(UserAgentData agent)
{ {
try try
{ {
@ -587,7 +587,7 @@ namespace OpenSim.Framework.Data.MySQL
/// Updates a user profile stored in the DB /// Updates a user profile stored in the DB
/// </summary> /// </summary>
/// <param name="user">The profile data to use to update the DB</param> /// <param name="user">The profile data to use to update the DB</param>
public bool UpdateUserProfile(UserProfileData user) override public bool UpdateUserProfile(UserProfileData user)
{ {
database.updateUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, database.updateUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt,
user.homeRegion, user.homeLocation.X, user.homeLocation.Y, user.homeLocation.Z, user.homeLookAt.X, user.homeRegion, user.homeLocation.X, user.homeLocation.Y, user.homeLocation.Z, user.homeLookAt.X,
@ -604,7 +604,7 @@ namespace OpenSim.Framework.Data.MySQL
/// <param name="to">The receivers account ID</param> /// <param name="to">The receivers account ID</param>
/// <param name="amount">The amount to transfer</param> /// <param name="amount">The amount to transfer</param>
/// <returns>Success?</returns> /// <returns>Success?</returns>
public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{ {
return false; return false;
} }
@ -617,7 +617,7 @@ namespace OpenSim.Framework.Data.MySQL
/// <param name="to">The receivers account ID</param> /// <param name="to">The receivers account ID</param>
/// <param name="item">The item to transfer</param> /// <param name="item">The item to transfer</param>
/// <returns>Success?</returns> /// <returns>Success?</returns>
public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{ {
return false; return false;
} }
@ -626,7 +626,7 @@ namespace OpenSim.Framework.Data.MySQL
/// Database provider name /// Database provider name
/// </summary> /// </summary>
/// <returns>Provider name</returns> /// <returns>Provider name</returns>
public string getName() override public string getName()
{ {
return "MySQL Userdata Interface"; return "MySQL Userdata Interface";
} }
@ -635,7 +635,7 @@ namespace OpenSim.Framework.Data.MySQL
/// Database provider version /// Database provider version
/// </summary> /// </summary>
/// <returns>provider version</returns> /// <returns>provider version</returns>
public string GetVersion() override public string GetVersion()
{ {
return "0.1"; return "0.1";
} }

View File

@ -37,7 +37,7 @@ namespace OpenSim.Framework.Data.SQLite
/// <summary> /// <summary>
/// A User storage interface for the SQLite database system /// A User storage interface for the SQLite database system
/// </summary> /// </summary>
public class SQLiteUserData : SQLiteUtil, IUserData public class SQLiteUserData : UserDataBase
{ {
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
@ -60,9 +60,9 @@ namespace OpenSim.Framework.Data.SQLite
private DataSet ds; private DataSet ds;
private SqliteDataAdapter da; private SqliteDataAdapter da;
private SqliteDataAdapter daf; private SqliteDataAdapter daf;
SqliteConnection g_conn; SqliteConnection g_conn;
public void Initialise() override public void Initialise()
{ {
SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3");
TestTables(conn); TestTables(conn);
@ -102,7 +102,7 @@ namespace OpenSim.Framework.Data.SQLite
} }
// see IUserData // see IUserData
public UserProfileData GetUserByUUID(LLUUID uuid) override public UserProfileData GetUserByUUID(LLUUID uuid)
{ {
lock (ds) lock (ds)
{ {
@ -125,7 +125,7 @@ namespace OpenSim.Framework.Data.SQLite
} }
// see IUserData // see IUserData
public UserProfileData GetUserByName(string fname, string lname) override public UserProfileData GetUserByName(string fname, string lname)
{ {
string select = "surname = '" + lname + "' and username = '" + fname + "'"; string select = "surname = '" + lname + "' and username = '" + fname + "'";
lock (ds) lock (ds)
@ -149,8 +149,8 @@ namespace OpenSim.Framework.Data.SQLite
} }
#region User Friends List Data #region User Friends List Data
public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
{ {
string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)"; string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)";
@ -169,8 +169,8 @@ namespace OpenSim.Framework.Data.SQLite
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
} }
} }
public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
{ {
string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)"; string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)";
using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn)) using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn))
@ -180,8 +180,8 @@ namespace OpenSim.Framework.Data.SQLite
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
} }
} }
public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
{ {
string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID"; string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID";
using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn)) using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn))
@ -193,7 +193,7 @@ namespace OpenSim.Framework.Data.SQLite
} }
} }
public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) override public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
{ {
List<FriendListItem> returnlist = new List<FriendListItem>(); List<FriendListItem> returnlist = new List<FriendListItem>();
@ -231,13 +231,13 @@ namespace OpenSim.Framework.Data.SQLite
#endregion #endregion
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid) override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
{ {
m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called");
} }
public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) override public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
{ {
List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>(); List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>();
string[] querysplit; string[] querysplit;
@ -292,7 +292,7 @@ namespace OpenSim.Framework.Data.SQLite
/// </summary> /// </summary>
/// <param name="uuid">The user's account ID</param> /// <param name="uuid">The user's account ID</param>
/// <returns>A matching user profile</returns> /// <returns>A matching user profile</returns>
public UserAgentData GetAgentByUUID(LLUUID uuid) override public UserAgentData GetAgentByUUID(LLUUID uuid)
{ {
try try
{ {
@ -309,7 +309,7 @@ namespace OpenSim.Framework.Data.SQLite
/// </summary> /// </summary>
/// <param name="name">The account name</param> /// <param name="name">The account name</param>
/// <returns>The user's session agent</returns> /// <returns>The user's session agent</returns>
public UserAgentData GetAgentByName(string name) override public UserAgentData GetAgentByName(string name)
{ {
return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
} }
@ -320,7 +320,7 @@ namespace OpenSim.Framework.Data.SQLite
/// <param name="fname">The first part of the user's account name</param> /// <param name="fname">The first part of the user's account name</param>
/// <param name="lname">The second part of the user's account name</param> /// <param name="lname">The second part of the user's account name</param>
/// <returns>A user agent</returns> /// <returns>A user agent</returns>
public UserAgentData GetAgentByName(string fname, string lname) override public UserAgentData GetAgentByName(string fname, string lname)
{ {
try try
{ {
@ -333,7 +333,7 @@ namespace OpenSim.Framework.Data.SQLite
} }
public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
{ {
DataTable users = ds.Tables["users"]; DataTable users = ds.Tables["users"];
lock (ds) lock (ds)
@ -359,7 +359,7 @@ namespace OpenSim.Framework.Data.SQLite
/// Creates a new user profile /// Creates a new user profile
/// </summary> /// </summary>
/// <param name="user">The profile to add to the database</param> /// <param name="user">The profile to add to the database</param>
public void AddNewUserProfile(UserProfileData user) override public void AddNewUserProfile(UserProfileData user)
{ {
DataTable users = ds.Tables["users"]; DataTable users = ds.Tables["users"];
lock (ds) lock (ds)
@ -425,7 +425,7 @@ namespace OpenSim.Framework.Data.SQLite
/// </summary> /// </summary>
/// <param name="user">The profile to add to the database</param> /// <param name="user">The profile to add to the database</param>
/// <returns>True on success, false on error</returns> /// <returns>True on success, false on error</returns>
public bool UpdateUserProfile(UserProfileData user) override public bool UpdateUserProfile(UserProfileData user)
{ {
try try
{ {
@ -442,7 +442,7 @@ namespace OpenSim.Framework.Data.SQLite
/// Creates a new user agent /// Creates a new user agent
/// </summary> /// </summary>
/// <param name="agent">The agent to add to the database</param> /// <param name="agent">The agent to add to the database</param>
public void AddNewUserAgent(UserAgentData agent) override public void AddNewUserAgent(UserAgentData agent)
{ {
// Do nothing. yet. // Do nothing. yet.
} }
@ -454,7 +454,7 @@ namespace OpenSim.Framework.Data.SQLite
/// <param name="to">End account</param> /// <param name="to">End account</param>
/// <param name="amount">The amount to move</param> /// <param name="amount">The amount to move</param>
/// <returns>Success?</returns> /// <returns>Success?</returns>
public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{ {
return true; return true;
} }
@ -467,7 +467,7 @@ namespace OpenSim.Framework.Data.SQLite
/// <param name="to">Receivers account</param> /// <param name="to">Receivers account</param>
/// <param name="item">Inventory item</param> /// <param name="item">Inventory item</param>
/// <returns>Success?</returns> /// <returns>Success?</returns>
public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{ {
return true; return true;
} }
@ -476,7 +476,7 @@ namespace OpenSim.Framework.Data.SQLite
/// Returns the name of the storage provider /// Returns the name of the storage provider
/// </summary> /// </summary>
/// <returns>Storage provider name</returns> /// <returns>Storage provider name</returns>
public string getName() override public string getName()
{ {
return "Sqlite Userdata"; return "Sqlite Userdata";
} }
@ -485,7 +485,7 @@ namespace OpenSim.Framework.Data.SQLite
/// Returns the version of the storage provider /// Returns the version of the storage provider
/// </summary> /// </summary>
/// <returns>Storage provider version</returns> /// <returns>Storage provider version</returns>
public string GetVersion() override public string GetVersion()
{ {
return "0.1"; return "0.1";
} }
@ -503,75 +503,75 @@ namespace OpenSim.Framework.Data.SQLite
* *
**********************************************************************/ **********************************************************************/
private DataTable createUsersTable() private static DataTable createUsersTable()
{ {
DataTable users = new DataTable("users"); DataTable users = new DataTable("users");
createCol(users, "UUID", typeof (String)); SQLiteUtil.createCol(users, "UUID", typeof (String));
createCol(users, "username", typeof (String)); SQLiteUtil.createCol(users, "username", typeof (String));
createCol(users, "surname", typeof (String)); SQLiteUtil.createCol(users, "surname", typeof (String));
createCol(users, "passwordHash", typeof (String)); SQLiteUtil.createCol(users, "passwordHash", typeof (String));
createCol(users, "passwordSalt", typeof (String)); SQLiteUtil.createCol(users, "passwordSalt", typeof (String));
createCol(users, "homeRegionX", typeof (Int32)); SQLiteUtil.createCol(users, "homeRegionX", typeof (Int32));
createCol(users, "homeRegionY", typeof (Int32)); SQLiteUtil.createCol(users, "homeRegionY", typeof (Int32));
createCol(users, "homeLocationX", typeof (Double)); SQLiteUtil.createCol(users, "homeLocationX", typeof (Double));
createCol(users, "homeLocationY", typeof (Double)); SQLiteUtil.createCol(users, "homeLocationY", typeof (Double));
createCol(users, "homeLocationZ", typeof (Double)); SQLiteUtil.createCol(users, "homeLocationZ", typeof (Double));
createCol(users, "homeLookAtX", typeof (Double)); SQLiteUtil.createCol(users, "homeLookAtX", typeof (Double));
createCol(users, "homeLookAtY", typeof (Double)); SQLiteUtil.createCol(users, "homeLookAtY", typeof (Double));
createCol(users, "homeLookAtZ", typeof (Double)); SQLiteUtil.createCol(users, "homeLookAtZ", typeof (Double));
createCol(users, "created", typeof (Int32)); SQLiteUtil.createCol(users, "created", typeof (Int32));
createCol(users, "lastLogin", typeof (Int32)); SQLiteUtil.createCol(users, "lastLogin", typeof (Int32));
createCol(users, "rootInventoryFolderID", typeof (String)); SQLiteUtil.createCol(users, "rootInventoryFolderID", typeof (String));
createCol(users, "userInventoryURI", typeof (String)); SQLiteUtil.createCol(users, "userInventoryURI", typeof (String));
createCol(users, "userAssetURI", typeof (String)); SQLiteUtil.createCol(users, "userAssetURI", typeof (String));
createCol(users, "profileCanDoMask", typeof (Int32)); SQLiteUtil.createCol(users, "profileCanDoMask", typeof (Int32));
createCol(users, "profileWantDoMask", typeof (Int32)); SQLiteUtil.createCol(users, "profileWantDoMask", typeof (Int32));
createCol(users, "profileAboutText", typeof (String)); SQLiteUtil.createCol(users, "profileAboutText", typeof (String));
createCol(users, "profileFirstText", typeof (String)); SQLiteUtil.createCol(users, "profileFirstText", typeof (String));
createCol(users, "profileImage", typeof (String)); SQLiteUtil.createCol(users, "profileImage", typeof (String));
createCol(users, "profileFirstImage", typeof (String)); SQLiteUtil.createCol(users, "profileFirstImage", typeof (String));
createCol(users, "webLoginKey", typeof(String)); SQLiteUtil.createCol(users, "webLoginKey", typeof(String));
// Add in contraints // Add in contraints
users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]}; users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]};
return users; return users;
} }
private DataTable createUserAgentsTable() private static DataTable createUserAgentsTable()
{ {
DataTable ua = new DataTable("useragents"); DataTable ua = new DataTable("useragents");
// this is the UUID of the user // this is the UUID of the user
createCol(ua, "UUID", typeof (String)); SQLiteUtil.createCol(ua, "UUID", typeof (String));
createCol(ua, "agentIP", typeof (String)); SQLiteUtil.createCol(ua, "agentIP", typeof (String));
createCol(ua, "agentPort", typeof (Int32)); SQLiteUtil.createCol(ua, "agentPort", typeof (Int32));
createCol(ua, "agentOnline", typeof (Boolean)); SQLiteUtil.createCol(ua, "agentOnline", typeof (Boolean));
createCol(ua, "sessionID", typeof (String)); SQLiteUtil.createCol(ua, "sessionID", typeof (String));
createCol(ua, "secureSessionID", typeof (String)); SQLiteUtil.createCol(ua, "secureSessionID", typeof (String));
createCol(ua, "regionID", typeof (String)); SQLiteUtil.createCol(ua, "regionID", typeof (String));
createCol(ua, "loginTime", typeof (Int32)); SQLiteUtil.createCol(ua, "loginTime", typeof (Int32));
createCol(ua, "logoutTime", typeof (Int32)); SQLiteUtil.createCol(ua, "logoutTime", typeof (Int32));
createCol(ua, "currentRegion", typeof (String)); SQLiteUtil.createCol(ua, "currentRegion", typeof (String));
createCol(ua, "currentHandle", typeof (String)); SQLiteUtil.createCol(ua, "currentHandle", typeof (String));
// vectors // vectors
createCol(ua, "currentPosX", typeof (Double)); SQLiteUtil.createCol(ua, "currentPosX", typeof (Double));
createCol(ua, "currentPosY", typeof (Double)); SQLiteUtil.createCol(ua, "currentPosY", typeof (Double));
createCol(ua, "currentPosZ", typeof (Double)); SQLiteUtil.createCol(ua, "currentPosZ", typeof (Double));
// constraints // constraints
ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]}; ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]};
return ua; return ua;
} }
private DataTable createUserFriendsTable() private static DataTable createUserFriendsTable()
{ {
DataTable ua = new DataTable("userfriends"); DataTable ua = new DataTable("userfriends");
// table contains user <----> user relationship with perms // table contains user <----> user relationship with perms
createCol(ua, "ownerID", typeof(String)); SQLiteUtil.createCol(ua, "ownerID", typeof(String));
createCol(ua, "friendID", typeof(String)); SQLiteUtil.createCol(ua, "friendID", typeof(String));
createCol(ua, "friendPerms", typeof(Int32)); SQLiteUtil.createCol(ua, "friendPerms", typeof(Int32));
createCol(ua, "ownerPerms", typeof(Int32)); SQLiteUtil.createCol(ua, "ownerPerms", typeof(Int32));
createCol(ua, "datetimestamp", typeof(Int32)); SQLiteUtil.createCol(ua, "datetimestamp", typeof(Int32));
return ua; return ua;
} }
@ -583,8 +583,8 @@ namespace OpenSim.Framework.Data.SQLite
* These should be database independant * These should be database independant
* *
**********************************************************************/ **********************************************************************/
private UserProfileData buildUserProfile(DataRow row) private static UserProfileData buildUserProfile(DataRow row)
{ {
// TODO: this doesn't work yet because something more // TODO: this doesn't work yet because something more
// interesting has to be done to actually get these values // interesting has to be done to actually get these values
@ -624,21 +624,6 @@ namespace OpenSim.Framework.Data.SQLite
return user; return user;
} }
// TODO: unused
// private void fillFriendRow(DataRow row, LLUUID ownerID, LLUUID friendID, uint perms)
// {
// row["ownerID"] = ownerID.UUID.ToString();
// row["friendID"] = friendID.UUID.ToString();
// row["friendPerms"] = perms;
// foreach (DataColumn col in ds.Tables["userfriends"].Columns)
// {
// if (row[col] == null)
// {
// row[col] = String.Empty;
// }
// }
// }
private void fillUserRow(DataRow row, UserProfileData user) private void fillUserRow(DataRow row, UserProfileData user)
{ {
row["UUID"] = Util.ToRawUuidString(user.UUID); row["UUID"] = Util.ToRawUuidString(user.UUID);
@ -680,7 +665,7 @@ namespace OpenSim.Framework.Data.SQLite
} }
} }
private UserAgentData buildUserAgent(DataRow row) private static UserAgentData buildUserAgent(DataRow row)
{ {
UserAgentData ua = new UserAgentData(); UserAgentData ua = new UserAgentData();
@ -703,7 +688,7 @@ namespace OpenSim.Framework.Data.SQLite
return ua; return ua;
} }
private void fillUserAgentRow(DataRow row, UserAgentData ua) private static void fillUserAgentRow(DataRow row, UserAgentData ua)
{ {
row["UUID"] = ua.UUID; row["UUID"] = ua.UUID;
row["agentIP"] = ua.agentIP; row["agentIP"] = ua.agentIP;
@ -733,29 +718,29 @@ namespace OpenSim.Framework.Data.SQLite
private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn) private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn)
{ {
da.InsertCommand = createInsertCommand("users", ds.Tables["users"]); da.InsertCommand = SQLiteUtil.createInsertCommand("users", ds.Tables["users"]);
da.InsertCommand.Connection = conn; da.InsertCommand.Connection = conn;
da.UpdateCommand = createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]); da.UpdateCommand = SQLiteUtil.createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]);
da.UpdateCommand.Connection = conn; da.UpdateCommand.Connection = conn;
SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID");
delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); delete.Parameters.Add(SQLiteUtil.createSqliteParameter("UUID", typeof(String)));
delete.Connection = conn; delete.Connection = conn;
da.DeleteCommand = delete; da.DeleteCommand = delete;
} }
private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn) private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn)
{ {
daf.InsertCommand = createInsertCommand("userfriends", ds.Tables["userfriends"]); daf.InsertCommand = SQLiteUtil.createInsertCommand("userfriends", ds.Tables["userfriends"]);
daf.InsertCommand.Connection = conn; daf.InsertCommand.Connection = conn;
daf.UpdateCommand = createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]); daf.UpdateCommand = SQLiteUtil.createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]);
daf.UpdateCommand.Connection = conn; daf.UpdateCommand.Connection = conn;
SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID"); SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID");
delete.Parameters.Add(createSqliteParameter("ownerID", typeof(String))); delete.Parameters.Add(SQLiteUtil.createSqliteParameter("ownerID", typeof(String)));
delete.Parameters.Add(createSqliteParameter("friendID", typeof(String))); delete.Parameters.Add(SQLiteUtil.createSqliteParameter("friendID", typeof(String)));
delete.Connection = conn; delete.Connection = conn;
daf.DeleteCommand = delete; daf.DeleteCommand = delete;
@ -763,8 +748,8 @@ namespace OpenSim.Framework.Data.SQLite
private void InitDB(SqliteConnection conn) private void InitDB(SqliteConnection conn)
{ {
string createUsers = defineTable(createUsersTable()); string createUsers = SQLiteUtil.defineTable(createUsersTable());
string createFriends = defineTable(createUserFriendsTable()); string createFriends = SQLiteUtil.defineTable(createUserFriendsTable());
SqliteCommand pcmd = new SqliteCommand(createUsers, conn); SqliteCommand pcmd = new SqliteCommand(createUsers, conn);
SqliteCommand fcmd = new SqliteCommand(createFriends, conn); SqliteCommand fcmd = new SqliteCommand(createFriends, conn);

View File

@ -29,18 +29,7 @@ using System.Collections.Generic;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data namespace OpenSim.Framework.Data
{ {
public class AvatarPickerAvatar
{
public LLUUID AvatarID;
public string firstName;
public string lastName;
public AvatarPickerAvatar()
{
}
}
public enum DataResponse public enum DataResponse
{ {
RESPONSE_OK, RESPONSE_OK,

View File

@ -1,10 +1,29 @@
using System; using System.Collections.Generic;
using System.Collections.Generic; using libsecondlife;
using System.Text;
namespace OpenSim.Framework.Data namespace OpenSim.Framework.Data
{ {
public abstract class UserDataBase public abstract class UserDataBase : IUserData
{ {
public abstract UserProfileData GetUserByUUID(LLUUID user);
public abstract UserProfileData GetUserByName(string fname, string lname);
public abstract UserAgentData GetAgentByUUID(LLUUID user);
public abstract UserAgentData GetAgentByName(string name);
public abstract UserAgentData GetAgentByName(string fname, string lname);
public abstract void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey);
public abstract void AddNewUserProfile(UserProfileData user);
public abstract bool UpdateUserProfile(UserProfileData user);
public abstract void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid);
public abstract void AddNewUserAgent(UserAgentData agent);
public abstract void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms);
public abstract void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend);
public abstract void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms);
public abstract List<FriendListItem> GetUserFriendList(LLUUID friendlistowner);
public abstract bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount);
public abstract bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
public abstract string GetVersion();
public abstract string getName();
public abstract void Initialise();
public abstract List<OpenSim.Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query);
} }
} }

View File

@ -174,15 +174,4 @@ namespace OpenSim.Framework
/// </summary> /// </summary>
void Initialise(); void Initialise();
} }
public class AvatarPickerAvatar
{
public LLUUID AvatarID;
public string firstName;
public string lastName;
public AvatarPickerAvatar()
{
}
}
} }

View File

@ -148,19 +148,7 @@ namespace OpenSim.Framework
/// </summary> /// </summary>
public UserAgentData currentAgent; public UserAgentData currentAgent;
} }
/// <summary>
/// Minimal User Data required to service the AvatarPickerReply
/// </summary>
//public class AvatarPickerAvatar
//{
//public LLUUID AvatarID;
//public string firstName;
//public string lastName;
//public AvatarPickerAvatar()
//{
//}
//}
/// <summary> /// <summary>
/// Information about a users session /// Information about a users session
/// </summary> /// </summary>