Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
avinationmerge
Melanie 2012-03-07 00:51:59 +00:00
commit caa19862fa
24 changed files with 452 additions and 106 deletions

View File

@ -151,6 +151,14 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
#region IWorldComm Members #region IWorldComm Members
public int ListenerCount
{
get
{
return m_listenerManager.ListenerCount;
}
}
/// <summary> /// <summary>
/// Create a listen event callback with the specified filters. /// Create a listen event callback with the specified filters.
/// The parameters localID,itemID are needed to uniquely identify /// The parameters localID,itemID are needed to uniquely identify
@ -438,6 +446,18 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
private int m_maxhandles; private int m_maxhandles;
private int m_curlisteners; private int m_curlisteners;
/// <summary>
/// Total number of listeners
/// </summary>
public int ListenerCount
{
get
{
lock (m_listeners)
return m_listeners.Count;
}
}
public ListenerManager(int maxlisteners, int maxhandles) public ListenerManager(int maxlisteners, int maxhandles)
{ {
m_maxlisteners = maxlisteners; m_maxlisteners = maxlisteners;

View File

@ -48,8 +48,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
LogManager.GetLogger( LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType); MethodBase.GetCurrentMethod().DeclaringType);
private static LocalGridServicesConnector m_MainInstance;
private IGridService m_GridService; private IGridService m_GridService;
private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>();
@ -62,7 +60,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
public LocalGridServicesConnector(IConfigSource source) public LocalGridServicesConnector(IConfigSource source)
{ {
m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated");
m_MainInstance = this;
InitialiseService(source); InitialiseService(source);
} }
@ -87,7 +84,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
if (name == Name) if (name == Name)
{ {
InitialiseService(source); InitialiseService(source);
m_MainInstance = this;
m_Enabled = true; m_Enabled = true;
m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled"); m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled");
} }
@ -125,14 +121,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
} }
public void PostInitialise() public void PostInitialise()
{
if (m_MainInstance == this)
{ {
MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours", MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours",
"show neighbours", "show neighbours",
"Shows the local regions' neighbours", NeighboursCommand); "Shows the local regions' neighbours", NeighboursCommand);
} }
}
public void Close() public void Close()
{ {
@ -143,23 +136,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
if (m_Enabled) if (m_Enabled)
scene.RegisterModuleInterface<IGridService>(this); scene.RegisterModuleInterface<IGridService>(this);
if (m_MainInstance == this)
{
if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID))
m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!");
else else
m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene));
} }
}
public void RemoveRegion(Scene scene) public void RemoveRegion(Scene scene)
{
if (m_MainInstance == this)
{ {
m_LocalCache[scene.RegionInfo.RegionID].Clear(); m_LocalCache[scene.RegionInfo.RegionID].Clear();
m_LocalCache.Remove(scene.RegionInfo.RegionID); m_LocalCache.Remove(scene.RegionInfo.RegionID);
} }
}
public void RegionLoaded(Scene scene) public void RegionLoaded(Scene scene)
{ {
@ -259,6 +246,5 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
MainConsole.Instance.Output(caps.ToString()); MainConsole.Instance.Output(caps.ToString());
} }
} }
} }

View File

@ -49,6 +49,11 @@ namespace OpenSim.Region.Framework.Interfaces
public interface IWorldComm public interface IWorldComm
{ {
/// <summary>
/// Total number of listeners
/// </summary>
int ListenerCount { get; }
/// <summary> /// <summary>
/// Create a listen event callback with the specified filters. /// Create a listen event callback with the specified filters.
/// The parameters localID,itemID are needed to uniquely identify /// The parameters localID,itemID are needed to uniquely identify

View File

@ -142,8 +142,11 @@ namespace OpenSim.Region.Framework.Scenes
public event OnPermissionErrorDelegate OnPermissionError; public event OnPermissionErrorDelegate OnPermissionError;
/// <summary> /// <summary>
/// Fired when a new script is created. /// Fired when a script is run.
/// </summary> /// </summary>
/// <remarks>
/// Occurs after OnNewScript.
/// </remarks>
public event NewRezScript OnRezScript; public event NewRezScript OnRezScript;
public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource);
@ -191,10 +194,16 @@ namespace OpenSim.Region.Framework.Scenes
public event ClientClosed OnClientClosed; public event ClientClosed OnClientClosed;
// Fired when a script is created
// The indication that a new script exists in this region.
public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID);
/// <summary>
/// Fired when a script is created.
/// </summary>
/// <remarks>
/// Occurs before OnRezScript
/// </remarks>
public event NewScript OnNewScript; public event NewScript OnNewScript;
public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID) public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID)
{ {
NewScript handlerNewScript = OnNewScript; NewScript handlerNewScript = OnNewScript;
@ -216,10 +225,16 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
//TriggerUpdateScript: triggered after Scene receives client's upload of updated script and stores it as asset
// An indication that the script has changed.
public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID); public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID);
/// <summary>
/// An indication that the script has changed.
/// </summary>
/// <remarks>
/// Triggered after the scene receives a client's upload of an updated script and has stored it in an asset.
/// </remarks>
public event UpdateScript OnUpdateScript; public event UpdateScript OnUpdateScript;
public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID) public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID)
{ {
UpdateScript handlerUpdateScript = OnUpdateScript; UpdateScript handlerUpdateScript = OnUpdateScript;

View File

@ -651,10 +651,10 @@ namespace OpenSim.Region.Framework.Scenes
#region Region Config #region Region Config
try
{
// Region config overrides global config // Region config overrides global config
// //
if (m_config.Configs["Startup"] != null)
{
IConfig startupConfig = m_config.Configs["Startup"]; IConfig startupConfig = m_config.Configs["Startup"];
m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance);
@ -756,8 +756,6 @@ namespace OpenSim.Region.Framework.Scenes
#region Interest Management #region Interest Management
if (m_config != null)
{
IConfig interestConfig = m_config.Configs["InterestManagement"]; IConfig interestConfig = m_config.Configs["InterestManagement"];
if (interestConfig != null) if (interestConfig != null)
{ {
@ -778,9 +776,8 @@ namespace OpenSim.Region.Framework.Scenes
m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0);
m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0);
} }
}
m_log.InfoFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); m_log.DebugFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme);
#endregion Interest Management #endregion Interest Management
@ -1102,6 +1099,8 @@ namespace OpenSim.Region.Framework.Scenes
{ {
m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName);
StatsReporter.Close();
m_restartTimer.Stop(); m_restartTimer.Stop();
m_restartTimer.Close(); m_restartTimer.Close();

View File

@ -178,13 +178,19 @@ namespace OpenSim.Region.Framework.Scenes
m_objectCapacity = scene.RegionInfo.ObjectCapacity; m_objectCapacity = scene.RegionInfo.ObjectCapacity;
m_report.AutoReset = true; m_report.AutoReset = true;
m_report.Interval = statsUpdatesEveryMS; m_report.Interval = statsUpdatesEveryMS;
m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); m_report.Elapsed += statsHeartBeat;
m_report.Enabled = true; m_report.Enabled = true;
if (StatsManager.SimExtraStats != null) if (StatsManager.SimExtraStats != null)
OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket;
} }
public void Close()
{
m_report.Elapsed -= statsHeartBeat;
m_report.Close();
}
public void SetUpdateMS(int ms) public void SetUpdateMS(int ms)
{ {
statsUpdatesEveryMS = ms; statsUpdatesEveryMS = ms;

View File

@ -247,7 +247,58 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// Remove Sensors // Remove Sensors
m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID);
}
/// <summary>
/// Get the sensor repeat plugin for this script engine.
/// </summary>
/// <param name="engine"></param>
/// <returns></returns>
public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine)
{
if (m_SensorRepeat.ContainsKey(engine))
return m_SensorRepeat[engine];
else
return null;
}
/// <summary>
/// Get the dataserver plugin for this script engine.
/// </summary>
/// <param name="engine"></param>
/// <returns></returns>
public static Dataserver GetDataserverPlugin(IScriptEngine engine)
{
if (m_Dataserver.ContainsKey(engine))
return m_Dataserver[engine];
else
return null;
}
/// <summary>
/// Get the timer plugin for this script engine.
/// </summary>
/// <param name="engine"></param>
/// <returns></returns>
public static Timer GetTimerPlugin(IScriptEngine engine)
{
if (m_Timer.ContainsKey(engine))
return m_Timer[engine];
else
return null;
}
/// <summary>
/// Get the listener plugin for this script engine.
/// </summary>
/// <param name="engine"></param>
/// <returns></returns>
public static Listener GetListenerPlugin(IScriptEngine engine)
{
if (m_Listener.ContainsKey(engine))
return m_Listener[engine];
else
return null;
} }
public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) public static void StateChange(IScriptEngine engine, uint localID, UUID itemID)

View File

@ -38,6 +38,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
{ {
public AsyncCommandManager m_CmdManager; public AsyncCommandManager m_CmdManager;
public int DataserverRequestsCount
{
get
{
lock (DataserverRequests)
return DataserverRequests.Count;
}
}
private Dictionary<string, DataserverRequest> DataserverRequests = private Dictionary<string, DataserverRequest> DataserverRequests =
new Dictionary<string, DataserverRequest>(); new Dictionary<string, DataserverRequest>();

View File

@ -42,22 +42,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
public AsyncCommandManager m_CmdManager; public AsyncCommandManager m_CmdManager;
private IWorldComm m_commsPlugin;
public int ListenerCount
{
get { return m_commsPlugin.ListenerCount; }
}
public Listener(AsyncCommandManager CmdManager) public Listener(AsyncCommandManager CmdManager)
{ {
m_CmdManager = CmdManager; m_CmdManager = CmdManager;
m_commsPlugin = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
} }
public void CheckListeners() public void CheckListeners()
{ {
if (m_CmdManager.m_ScriptEngine.World == null) if (m_CmdManager.m_ScriptEngine.World == null)
return; return;
IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
if (comms != null) if (m_commsPlugin != null)
{ {
while (comms.HasMessages()) while (m_commsPlugin.HasMessages())
{ {
ListenerInfo lInfo = (ListenerInfo)comms.GetNextMessage(); ListenerInfo lInfo = (ListenerInfo)m_commsPlugin.GetNextMessage();
//Deliver data to prim's listen handler //Deliver data to prim's listen handler
object[] resobj = new object[] object[] resobj = new object[]
@ -81,17 +88,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
public Object[] GetSerializationData(UUID itemID) public Object[] GetSerializationData(UUID itemID)
{ {
IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); return m_commsPlugin.GetSerializationData(itemID);
return comms.GetSerializationData(itemID);
} }
public void CreateFromData(uint localID, UUID itemID, UUID hostID, public void CreateFromData(uint localID, UUID itemID, UUID hostID,
Object[] data) Object[] data)
{ {
IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); m_commsPlugin.CreateFromData(localID, itemID, hostID, data);
comms.CreateFromData(localID, itemID, hostID, data);
} }
} }
} }

View File

@ -44,6 +44,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
public AsyncCommandManager m_CmdManager; public AsyncCommandManager m_CmdManager;
/// <summary>
/// Number of sensors active.
/// </summary>
public int SensorsCount
{
get
{
lock (SenseRepeatListLock)
return SenseRepeaters.Count;
}
}
public SensorRepeat(AsyncCommandManager CmdManager) public SensorRepeat(AsyncCommandManager CmdManager)
{ {
m_CmdManager = CmdManager; m_CmdManager = CmdManager;

View File

@ -37,6 +37,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
{ {
public AsyncCommandManager m_CmdManager; public AsyncCommandManager m_CmdManager;
public int TimersCount
{
get
{
lock (TimerListLock)
return Timers.Count;
}
}
public Timer(AsyncCommandManager CmdManager) public Timer(AsyncCommandManager CmdManager)
{ {
m_CmdManager = CmdManager; m_CmdManager = CmdManager;

View File

@ -29,6 +29,7 @@ using System.Collections.Generic;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using NUnit.Framework; using NUnit.Framework;
using OpenSim.Region.ScriptEngine.Shared.CodeTools; using OpenSim.Region.ScriptEngine.Shared.CodeTools;
using OpenSim.Tests.Common;
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
{ {
@ -43,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
[Test] [Test]
public void TestDefaultState() public void TestDefaultState()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -63,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
[Test] [Test]
public void TestCustomState() public void TestCustomState()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -93,6 +98,8 @@ state another_state
[Test] [Test]
public void TestEventWithArguments() public void TestEventWithArguments()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
at_rot_target(integer tnum, rotation targetrot, rotation ourrot) at_rot_target(integer tnum, rotation targetrot, rotation ourrot)
@ -113,6 +120,8 @@ state another_state
[Test] [Test]
public void TestIntegerDeclaration() public void TestIntegerDeclaration()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -135,6 +144,8 @@ state another_state
[Test] [Test]
public void TestLoneIdent() public void TestLoneIdent()
{ {
TestHelpers.InMethod();
// A lone ident should be removed completely as it's an error in C# // A lone ident should be removed completely as it's an error in C#
// (MONO at least). // (MONO at least).
string input = @"default string input = @"default
@ -161,6 +172,8 @@ state another_state
[Test] [Test]
public void TestAssignments() public void TestAssignments()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -187,6 +200,8 @@ state another_state
[Test] [Test]
public void TestAdditionSubtractionOperator() public void TestAdditionSubtractionOperator()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -215,6 +230,8 @@ state another_state
[Test] [Test]
public void TestStrings() public void TestStrings()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -242,6 +259,8 @@ state another_state
[Test] [Test]
public void TestBinaryExpression() public void TestBinaryExpression()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -284,6 +303,8 @@ state another_state
[Test] [Test]
public void TestFloatConstants() public void TestFloatConstants()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -336,6 +357,8 @@ state another_state
[Test] [Test]
public void TestComments() public void TestComments()
{ {
TestHelpers.InMethod();
string input = @"// this test tests comments string input = @"// this test tests comments
default default
{ {
@ -358,6 +381,8 @@ default
[Test] [Test]
public void TestStringsWithEscapedQuotesAndComments() public void TestStringsWithEscapedQuotesAndComments()
{ {
TestHelpers.InMethod();
string input = @"// this test tests strings, with escaped quotes and comments in strings string input = @"// this test tests strings, with escaped quotes and comments in strings
default default
{ {
@ -397,6 +422,8 @@ default
[Test] [Test]
public void TestCStyleComments() public void TestCStyleComments()
{ {
TestHelpers.InMethod();
string input = @"/* this test tests comments string input = @"/* this test tests comments
of the C variety of the C variety
*/ */
@ -426,6 +453,8 @@ default
[Test] [Test]
public void TestGlobalDefinedFunctions() public void TestGlobalDefinedFunctions()
{ {
TestHelpers.InMethod();
string input = @"// this test tests custom defined functions string input = @"// this test tests custom defined functions
string onefunc() string onefunc()
@ -470,6 +499,8 @@ default
[Test] [Test]
public void TestGlobalDeclaredVariables() public void TestGlobalDeclaredVariables()
{ {
TestHelpers.InMethod();
string input = @"// this test tests custom defined functions and global variables string input = @"// this test tests custom defined functions and global variables
string globalString; string globalString;
@ -525,6 +556,8 @@ default
[Test] [Test]
public void TestMoreAssignments() public void TestMoreAssignments()
{ {
TestHelpers.InMethod();
string input = @"// this test tests +=, -=, *=, /=, %= string input = @"// this test tests +=, -=, *=, /=, %=
string globalString; string globalString;
@ -579,6 +612,8 @@ default
[Test] [Test]
public void TestVectorConstantNotation() public void TestVectorConstantNotation()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -606,6 +641,8 @@ default
[Test] [Test]
public void TestVectorMemberAccess() public void TestVectorMemberAccess()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -632,6 +669,8 @@ default
[Test] [Test]
public void TestExpressionInParentheses() public void TestExpressionInParentheses()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
touch_start(integer num_detected) touch_start(integer num_detected)
@ -660,6 +699,8 @@ default
[Test] [Test]
public void TestIncrementDecrementOperator() public void TestIncrementDecrementOperator()
{ {
TestHelpers.InMethod();
string input = @"// here we'll test the ++ and -- operators string input = @"// here we'll test the ++ and -- operators
default default
@ -690,6 +731,8 @@ default
[Test] [Test]
public void TestLists() public void TestLists()
{ {
TestHelpers.InMethod();
string input = @"// testing lists string input = @"// testing lists
default default
@ -718,6 +761,8 @@ default
[Test] [Test]
public void TestIfStatement() public void TestIfStatement()
{ {
TestHelpers.InMethod();
string input = @"// let's test if statements string input = @"// let's test if statements
default default
@ -822,6 +867,8 @@ default
[Test] [Test]
public void TestIfElseStatement() public void TestIfElseStatement()
{ {
TestHelpers.InMethod();
string input = @"// let's test complex logical expressions string input = @"// let's test complex logical expressions
default default
@ -928,6 +975,8 @@ default
[Test] [Test]
public void TestWhileLoop() public void TestWhileLoop()
{ {
TestHelpers.InMethod();
string input = @"// let's test while loops string input = @"// let's test while loops
default default
@ -968,6 +1017,8 @@ default
[Test] [Test]
public void TestDoWhileLoop() public void TestDoWhileLoop()
{ {
TestHelpers.InMethod();
string input = @"// let's test do-while loops string input = @"// let's test do-while loops
default default
@ -1012,6 +1063,8 @@ default
[Test] [Test]
public void TestForLoop() public void TestForLoop()
{ {
TestHelpers.InMethod();
string input = @"// let's test for loops string input = @"// let's test for loops
default default
@ -1056,6 +1109,8 @@ default
[Test] [Test]
public void TestFloatsWithTrailingDecimal() public void TestFloatsWithTrailingDecimal()
{ {
TestHelpers.InMethod();
string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot
default default
@ -1108,6 +1163,8 @@ default
[Test] [Test]
public void TestUnaryAndBinaryOperators() public void TestUnaryAndBinaryOperators()
{ {
TestHelpers.InMethod();
string input = @"// let's test a few more operators string input = @"// let's test a few more operators
default default
@ -1144,6 +1201,8 @@ default
[Test] [Test]
public void TestTypecasts() public void TestTypecasts()
{ {
TestHelpers.InMethod();
string input = @"// let's test typecasts string input = @"// let's test typecasts
default default
@ -1189,6 +1248,8 @@ default
[Test] [Test]
public void TestStates() public void TestStates()
{ {
TestHelpers.InMethod();
string input = @"// let's test states string input = @"// let's test states
default default
@ -1229,6 +1290,8 @@ state statetwo
[Test] [Test]
public void TestHexIntegerConstants() public void TestHexIntegerConstants()
{ {
TestHelpers.InMethod();
string input = @"// let's test hex integers string input = @"// let's test hex integers
default default
@ -1261,6 +1324,8 @@ default
[Test] [Test]
public void TestJumps() public void TestJumps()
{ {
TestHelpers.InMethod();
string input = @"// let's test jumps string input = @"// let's test jumps
default default
@ -1291,6 +1356,8 @@ default
[Test] [Test]
public void TestImplicitVariableInitialization() public void TestImplicitVariableInitialization()
{ {
TestHelpers.InMethod();
string input = @"// let's test implicitly initializing variables string input = @"// let's test implicitly initializing variables
default default
@ -1334,6 +1401,8 @@ default
[Test] [Test]
public void TestMultipleEqualsExpression() public void TestMultipleEqualsExpression()
{ {
TestHelpers.InMethod();
string input = @"// let's test x = y = 5 type expressions string input = @"// let's test x = y = 5 type expressions
default default
@ -1366,6 +1435,8 @@ default
[Test] [Test]
public void TestUnaryExpressionLastInVectorConstant() public void TestUnaryExpressionLastInVectorConstant()
{ {
TestHelpers.InMethod();
string input = @"// let's test unary expressions some more string input = @"// let's test unary expressions some more
default default
@ -1390,6 +1461,8 @@ default
[Test] [Test]
public void TestVectorMemberPlusEquals() public void TestVectorMemberPlusEquals()
{ {
TestHelpers.InMethod();
string input = @"// let's test unary expressions some more string input = @"// let's test unary expressions some more
default default
@ -1424,6 +1497,8 @@ default
[Test] [Test]
public void TestWhileLoopWithNoBody() public void TestWhileLoopWithNoBody()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1447,6 +1522,8 @@ default
[Test] [Test]
public void TestDoWhileLoopWithNoBody() public void TestDoWhileLoopWithNoBody()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1472,6 +1549,8 @@ default
[Test] [Test]
public void TestIfWithNoBody() public void TestIfWithNoBody()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1495,6 +1574,8 @@ default
[Test] [Test]
public void TestIfElseWithNoBody() public void TestIfElseWithNoBody()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1521,6 +1602,8 @@ default
[Test] [Test]
public void TestForLoopWithNoBody() public void TestForLoopWithNoBody()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1544,6 +1627,8 @@ default
[Test] [Test]
public void TestForLoopWithNoAssignment() public void TestForLoopWithNoAssignment()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1569,6 +1654,8 @@ default
[Test] [Test]
public void TestForLoopWithOnlyIdentInAssignment() public void TestForLoopWithOnlyIdentInAssignment()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1594,6 +1681,8 @@ default
[Test] [Test]
public void TestAssignmentInIfWhileDoWhile() public void TestAssignmentInIfWhileDoWhile()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1631,6 +1720,8 @@ default
[Test] [Test]
public void TestLSLListHack() public void TestLSLListHack()
{ {
TestHelpers.InMethod();
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1653,9 +1744,12 @@ default
} }
[Test] [Test]
[ExpectedException(typeof(System.Exception))]
public void TestSyntaxError() public void TestSyntaxError()
{ {
TestHelpers.InMethod();
bool gotException = false;
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1671,17 +1765,22 @@ default
} }
catch (System.Exception e) catch (System.Exception e)
{ {
// The syntax error is on line 6, char 5 (expected ';', found // The syntax error is on line 5, char 4 (expected ';', found
// '}'). // '}').
Assert.AreEqual("(4,4) syntax error", e.Message); Assert.AreEqual("(5,4) syntax error", e.Message);
throw; gotException = true;
} }
Assert.That(gotException, Is.True);
} }
[Test] [Test]
[ExpectedException(typeof(System.Exception))]
public void TestSyntaxErrorDeclaringVariableInForLoop() public void TestSyntaxErrorDeclaringVariableInForLoop()
{ {
TestHelpers.InMethod();
bool gotException = false;
string input = @"default string input = @"default
{ {
state_entry() state_entry()
@ -1697,11 +1796,13 @@ default
} }
catch (System.Exception e) catch (System.Exception e)
{ {
// The syntax error is on line 5, char 14 (Syntax error) // The syntax error is on line 4, char 13 (Syntax error)
Assert.AreEqual("(3,13) syntax error", e.Message); Assert.AreEqual("(4,13) syntax error", e.Message);
throw; gotException = true;
} }
Assert.That(gotException, Is.True);
} }
} }
} }

View File

@ -31,6 +31,7 @@ using System.Collections.Generic;
using Microsoft.CSharp; using Microsoft.CSharp;
using NUnit.Framework; using NUnit.Framework;
using OpenSim.Region.ScriptEngine.Shared.CodeTools; using OpenSim.Region.ScriptEngine.Shared.CodeTools;
using OpenSim.Tests.Common;
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
{ {
@ -92,6 +93,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
//[Test] //[Test]
public void TestUseUndeclaredVariable() public void TestUseUndeclaredVariable()
{ {
TestHelpers.InMethod();
m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll");
string input = @"default string input = @"default
@ -124,6 +127,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
//[Test] //[Test]
public void TestCastAndConcatString() public void TestCastAndConcatString()
{ {
TestHelpers.InMethod();
m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll");
string input = @"string s = "" a string""; string input = @"string s = "" a string"";

View File

@ -46,7 +46,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[TestFixture, LongRunning] [TestFixture, LongRunning]
public class LSL_ApiTest public class LSL_ApiTest
{ {
private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6;
private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d;
private const float FLOAT_ACCURACY = 0.00005f; private const float FLOAT_ACCURACY = 0.00005f;
@ -55,7 +54,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[SetUp] [SetUp]
public void SetUp() public void SetUp()
{ {
IConfigSource initConfigSource = new IniConfigSource(); IConfigSource initConfigSource = new IniConfigSource();
IConfig config = initConfigSource.AddConfig("XEngine"); IConfig config = initConfigSource.AddConfig("XEngine");
config.Set("Enabled", "true"); config.Set("Enabled", "true");
@ -75,6 +73,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestllAngleBetween() public void TestllAngleBetween()
{ {
TestHelpers.InMethod();
CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1); CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1);
CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1); CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1);
CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1); CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1);
@ -158,6 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// llRot2Euler test. // llRot2Euler test.
public void TestllRot2Euler() public void TestllRot2Euler()
{ {
TestHelpers.InMethod();
// 180, 90 and zero degree rotations. // 180, 90 and zero degree rotations.
CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f));
CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f)); CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f));
@ -256,6 +258,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// llSetPrimitiveParams and llGetPrimitiveParams test. // llSetPrimitiveParams and llGetPrimitiveParams test.
public void TestllSetPrimitiveParams() public void TestllSetPrimitiveParams()
{ {
TestHelpers.InMethod();
// Create Prim1. // Create Prim1.
Scene scene = SceneHelpers.SetupScene(); Scene scene = SceneHelpers.SetupScene();
string obj1Name = "Prim1"; string obj1Name = "Prim1";
@ -486,9 +490,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
} }
[Test] [Test]
// llVecNorm test.
public void TestllVecNorm() public void TestllVecNorm()
{ {
TestHelpers.InMethod();
// Check special case for normalizing zero vector. // Check special case for normalizing zero vector.
CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d));
// Check various vectors. // Check various vectors.

View File

@ -213,6 +213,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestConstructFromInt() public void TestConstructFromInt()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (KeyValuePair<int, double> number in m_intDoubleSet) foreach (KeyValuePair<int, double> number in m_intDoubleSet)
@ -228,6 +230,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestConstructFromDouble() public void TestConstructFromDouble()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@ -243,6 +247,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLFloatToInt() public void TestExplicitCastLSLFloatToInt()
{ {
TestHelpers.InMethod();
int testNumber; int testNumber;
foreach (KeyValuePair<double, int> number in m_doubleIntSet) foreach (KeyValuePair<double, int> number in m_doubleIntSet)
@ -258,6 +264,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLFloatToUint() public void TestExplicitCastLSLFloatToUint()
{ {
TestHelpers.InMethod();
uint testNumber; uint testNumber;
foreach (KeyValuePair<double, int> number in m_doubleUintSet) foreach (KeyValuePair<double, int> number in m_doubleUintSet)
@ -273,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastLSLFloatToBooleanTrue() public void TestImplicitCastLSLFloatToBooleanTrue()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
bool testBool; bool testBool;
@ -291,6 +301,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastLSLFloatToBooleanFalse() public void TestImplicitCastLSLFloatToBooleanFalse()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0); LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0);
bool testBool = testFloat; bool testBool = testFloat;
@ -303,6 +315,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastIntToLSLFloat() public void TestImplicitCastIntToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (int number in m_intList) foreach (int number in m_intList)
@ -318,6 +332,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastLSLIntegerToLSLFloat() public void TestImplicitCastLSLIntegerToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (int number in m_intList) foreach (int number in m_intList)
@ -333,6 +349,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLIntegerToLSLFloat() public void TestExplicitCastLSLIntegerToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (int number in m_intList) foreach (int number in m_intList)
@ -348,6 +366,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastStringToLSLFloat() public void TestExplicitCastStringToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (KeyValuePair<string, double> number in m_stringDoubleSet) foreach (KeyValuePair<string, double> number in m_stringDoubleSet)
@ -363,6 +383,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLStringToLSLFloat() public void TestExplicitCastLSLStringToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (KeyValuePair<string, double> number in m_stringDoubleSet) foreach (KeyValuePair<string, double> number in m_stringDoubleSet)
@ -378,6 +400,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastDoubleToLSLFloat() public void TestImplicitCastDoubleToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (double number in m_doubleList) foreach (double number in m_doubleList)
@ -393,6 +417,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastLSLFloatToDouble() public void TestImplicitCastLSLFloatToDouble()
{ {
TestHelpers.InMethod();
double testNumber; double testNumber;
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
@ -411,9 +437,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLFloatToFloat() public void TestExplicitCastLSLFloatToFloat()
{ {
TestHelpers.InMethod();
float testFloat; float testFloat;
float numberAsFloat; float numberAsFloat;
LSL_Types.LSLFloat testLSLFloat; LSL_Types.LSLFloat testLSLFloat;
foreach (double number in m_doubleList) foreach (double number in m_doubleList)
{ {
testLSLFloat = new LSL_Types.LSLFloat(number); testLSLFloat = new LSL_Types.LSLFloat(number);
@ -424,13 +453,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
} }
} }
/// <summary> /// <summary>
/// Tests the equality (==) operator. /// Tests the equality (==) operator.
/// </summary> /// </summary>
[Test] [Test]
public void TestEqualsOperator() public void TestEqualsOperator()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloatA, testFloatB; LSL_Types.LSLFloat testFloatA, testFloatB;
foreach (double number in m_doubleList) foreach (double number in m_doubleList)
@ -450,6 +480,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestNotEqualOperator() public void TestNotEqualOperator()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloatA, testFloatB; LSL_Types.LSLFloat testFloatA, testFloatB;
foreach (double number in m_doubleList) foreach (double number in m_doubleList)
@ -469,6 +501,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestIncrementOperator() public void TestIncrementOperator()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
double testNumber; double testNumber;
@ -493,6 +527,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestDecrementOperator() public void TestDecrementOperator()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
double testNumber; double testNumber;
@ -517,6 +553,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestToString() public void TestToString()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
foreach (KeyValuePair<double, string> number in m_doubleStringSet) foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@ -532,6 +570,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestAddTwoLSLFloats() public void TestAddTwoLSLFloats()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testResult; LSL_Types.LSLFloat testResult;
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@ -547,6 +587,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestSubtractTwoLSLFloats() public void TestSubtractTwoLSLFloats()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testResult; LSL_Types.LSLFloat testResult;
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@ -562,6 +604,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestMultiplyTwoLSLFloats() public void TestMultiplyTwoLSLFloats()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testResult; LSL_Types.LSLFloat testResult;
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@ -577,6 +621,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestDivideTwoLSLFloats() public void TestDivideTwoLSLFloats()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testResult; LSL_Types.LSLFloat testResult;
foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@ -595,6 +641,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastBooleanToLSLFloat() public void TestImplicitCastBooleanToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testFloat; LSL_Types.LSLFloat testFloat;
testFloat = (1 == 0); testFloat = (1 == 0);

View File

@ -79,6 +79,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLFloatToLSLInteger() public void TestExplicitCastLSLFloatToLSLInteger()
{ {
TestHelpers.InMethod();
LSL_Types.LSLInteger testInteger; LSL_Types.LSLInteger testInteger;
foreach (KeyValuePair<double, int> number in m_doubleIntSet) foreach (KeyValuePair<double, int> number in m_doubleIntSet)
@ -94,6 +96,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastStringToLSLInteger() public void TestExplicitCastStringToLSLInteger()
{ {
TestHelpers.InMethod();
LSL_Types.LSLInteger testInteger; LSL_Types.LSLInteger testInteger;
foreach (KeyValuePair<string, int> number in m_stringIntSet) foreach (KeyValuePair<string, int> number in m_stringIntSet)
@ -109,6 +113,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLStringToLSLInteger() public void TestExplicitCastLSLStringToLSLInteger()
{ {
TestHelpers.InMethod();
LSL_Types.LSLInteger testInteger; LSL_Types.LSLInteger testInteger;
foreach (KeyValuePair<string, int> number in m_stringIntSet) foreach (KeyValuePair<string, int> number in m_stringIntSet)
@ -124,6 +130,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastBooleanToLSLInteger() public void TestImplicitCastBooleanToLSLInteger()
{ {
TestHelpers.InMethod();
LSL_Types.LSLInteger testInteger; LSL_Types.LSLInteger testInteger;
testInteger = (1 == 0); testInteger = (1 == 0);

View File

@ -71,6 +71,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestConstructFromLSLFloat() public void TestConstructFromLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLString testString; LSL_Types.LSLString testString;
foreach (KeyValuePair<double, string> number in m_doubleStringSet) foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@ -86,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLFloatToLSLString() public void TestExplicitCastLSLFloatToLSLString()
{ {
TestHelpers.InMethod();
LSL_Types.LSLString testString; LSL_Types.LSLString testString;
foreach (KeyValuePair<double, string> number in m_doubleStringSet) foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@ -101,6 +105,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestExplicitCastLSLStringToQuaternion() public void TestExplicitCastLSLStringToQuaternion()
{ {
TestHelpers.InMethod();
string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>";
LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString);
@ -118,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestImplicitCastBooleanToLSLFloat() public void TestImplicitCastBooleanToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLString testString; LSL_Types.LSLString testString;
testString = (LSL_Types.LSLString) (1 == 0); testString = (LSL_Types.LSLString) (1 == 0);

View File

@ -44,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestConcatenateString() public void TestConcatenateString()
{ {
TestHelpers.InMethod();
LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
testList += new LSL_Types.LSLString("addition"); testList += new LSL_Types.LSLString("addition");
@ -64,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestConcatenateInteger() public void TestConcatenateInteger()
{ {
TestHelpers.InMethod();
LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
testList += new LSL_Types.LSLInteger(20); testList += new LSL_Types.LSLInteger(20);
@ -84,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestConcatenateDouble() public void TestConcatenateDouble()
{ {
TestHelpers.InMethod();
LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
testList += new LSL_Types.LSLFloat(2.0f); testList += new LSL_Types.LSLFloat(2.0f);
@ -104,6 +110,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestCastLSLIntegerItemToLSLInteger() public void TestCastLSLIntegerItemToLSLInteger()
{ {
TestHelpers.InMethod();
LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123); LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -116,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestCastLSLFloatItemToLSLFloat() public void TestCastLSLFloatItemToLSLFloat()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987); LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -128,6 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestCastLSLStringItemToLSLString() public void TestCastLSLStringItemToLSLString()
{ {
TestHelpers.InMethod();
LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there"); LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there");
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -140,6 +152,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestCastVector3ItemToVector3() public void TestCastVector3ItemToVector3()
{ {
TestHelpers.InMethod();
LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987); LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -151,6 +165,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestCastQuaternionItemToQuaternion() public void TestCastQuaternionItemToQuaternion()
{ {
TestHelpers.InMethod();
LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987); LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -165,6 +181,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestGetLSLIntegerItemForLSLIntegerItem() public void TestGetLSLIntegerItemForLSLIntegerItem()
{ {
TestHelpers.InMethod();
LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911); LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -177,6 +195,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestGetLSLFloatItemForLSLFloatItem() public void TestGetLSLFloatItemForLSLFloatItem()
{ {
TestHelpers.InMethod();
LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876); LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -189,6 +209,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestGetLSLFloatItemForLSLIntegerItem() public void TestGetLSLFloatItemForLSLIntegerItem()
{ {
TestHelpers.InMethod();
LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987); LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987);
LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue); LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -202,6 +224,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestGetLSLStringItemForLSLStringItem() public void TestGetLSLStringItemForLSLStringItem()
{ {
TestHelpers.InMethod();
LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all"); LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all");
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -214,6 +238,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestGetLSLStringItemForKeyItem() public void TestGetLSLStringItemForKeyItem()
{ {
TestHelpers.InMethod();
LSL_Types.key testValue LSL_Types.key testValue
= new LSL_Types.key("98000000-0000-2222-3333-100000001000"); = new LSL_Types.key("98000000-0000-2222-3333-100000001000");
LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue); LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue);
@ -228,6 +254,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestGetVector3ItemForVector3Item() public void TestGetVector3ItemForVector3Item()
{ {
TestHelpers.InMethod();
LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987); LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -239,6 +267,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestGetQuaternionItemForQuaternionItem() public void TestGetQuaternionItemForQuaternionItem()
{ {
TestHelpers.InMethod();
LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987); LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987);
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);
@ -251,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test] [Test]
public void TestGetKeyItemForKeyItem() public void TestGetKeyItemForKeyItem()
{ {
TestHelpers.InMethod();
LSL_Types.key testValue LSL_Types.key testValue
= new LSL_Types.key("00000000-0000-2222-3333-100000001012"); = new LSL_Types.key("00000000-0000-2222-3333-100000001012");
LSL_Types.list testList = new LSL_Types.list(testValue); LSL_Types.list testList = new LSL_Types.list(testValue);

View File

@ -31,17 +31,18 @@ using OpenSim.Tests.Common;
using OpenSim.Region.ScriptEngine.Shared; using OpenSim.Region.ScriptEngine.Shared;
namespace OpenSim.Region.ScriptEngine.Shared.Tests namespace OpenSim.Region.ScriptEngine.Shared.Tests
{
[TestFixture]
public class LSL_TypesTestVector3
{ {
/// <summary> /// <summary>
/// Tests for Vector3 /// Tests for Vector3
/// </summary> /// </summary>
[TestFixture]
public class LSL_TypesTestVector3
{
[Test] [Test]
public void TestDotProduct() public void TestDotProduct()
{ {
TestHelpers.InMethod();
// The numbers we test for. // The numbers we test for.
Dictionary<string, double> expectsSet = new Dictionary<string, double>(); Dictionary<string, double> expectsSet = new Dictionary<string, double>();
expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0); expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0);

View File

@ -50,7 +50,10 @@ using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase; using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Region.ScriptEngine.Shared.CodeTools; using OpenSim.Region.ScriptEngine.Shared.CodeTools;
using OpenSim.Region.ScriptEngine.Shared.Instance; using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Region.ScriptEngine.Shared.Api;
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
using OpenSim.Region.ScriptEngine.Interfaces; using OpenSim.Region.ScriptEngine.Interfaces;
using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer;
using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>;
@ -454,6 +457,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks);
// sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count);
SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this);
sb.AppendFormat("Sensors : {0}\n", sr.SensorsCount);
Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this);
sb.AppendFormat("Dataserver requests : {0}\n", ds.DataserverRequestsCount);
Timer t = AsyncCommandManager.GetTimerPlugin(this);
sb.AppendFormat("Timers : {0}\n", t.TimersCount);
Listener l = AsyncCommandManager.GetListenerPlugin(this);
sb.AppendFormat("Listeners : {0}\n", l.ListenerCount);
MainConsole.Instance.OutputFormat(sb.ToString()); MainConsole.Instance.OutputFormat(sb.ToString());
} }

View File

@ -75,6 +75,10 @@ namespace OpenSim.Tests.Torture
[TestFixtureTearDown] [TestFixtureTearDown]
public void TearDown() public void TearDown()
{ {
scene.Close();
GC.Collect();
GC.WaitForPendingFinalizers();
// We must set this back afterwards, otherwise later tests will fail since they're expecting multiple // We must set this back afterwards, otherwise later tests will fail since they're expecting multiple
// threads. Possibly, later tests should be rewritten not to worry about such things. // threads. Possibly, later tests should be rewritten not to worry about such things.
Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod; Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod;

View File

@ -156,11 +156,6 @@ namespace OpenSim.Tests.Torture
// objects will be clean up by the garbage collector before the next stress test is run. // objects will be clean up by the garbage collector before the next stress test is run.
scene.Update(); scene.Update();
// Currently, we need to do this in order to garbage collect the scene objects ready for the next test run.
// However, what we really need to do is find out why the entire scene is not garbage collected in
// teardown.
scene.DeleteAllSceneObjects();
Console.WriteLine( Console.WriteLine(
"Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)", "Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)",
Math.Round(elapsed.TotalMilliseconds), Math.Round(elapsed.TotalMilliseconds),
@ -170,7 +165,8 @@ namespace OpenSim.Tests.Torture
objectsToAdd, objectsToAdd,
primsInEachObject); primsInEachObject);
scene = null; scene.Close();
// scene = null;
} }
} }
} }

View File

@ -91,6 +91,14 @@ namespace OpenSim.Tests.Torture
m_scene.StartScripts(); m_scene.StartScripts();
} }
[TearDown]
public void TearDown()
{
m_scene.Close();
GC.Collect();
GC.WaitForPendingFinalizers();
}
[Test] [Test]
public void TestCompileAndStart100Scripts() public void TestCompileAndStart100Scripts()
{ {