From cacf971e3bc1d62a8fb3c4b9b471a2865cd88dcd Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 19 Feb 2009 18:57:59 +0000 Subject: [PATCH] * moved the Get/PostAssetStreamHandler to the Servers namespace... slowly getting there... --- OpenSim/Grid/AssetServer/GetAssetStreamHandler.cs | 2 +- OpenSim/Grid/AssetServer/PostAssetStreamHandler.cs | 2 +- .../Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs | 1 - 3 files changed, 2 insertions(+), 3 deletions(-) diff --git a/OpenSim/Grid/AssetServer/GetAssetStreamHandler.cs b/OpenSim/Grid/AssetServer/GetAssetStreamHandler.cs index 56cd52bb25..093461d42c 100644 --- a/OpenSim/Grid/AssetServer/GetAssetStreamHandler.cs +++ b/OpenSim/Grid/AssetServer/GetAssetStreamHandler.cs @@ -10,7 +10,7 @@ using OpenSim.Framework; using OpenSim.Framework.Servers; using OpenSim.Framework.Statistics; -namespace OpenSim.Grid.AssetServer +namespace OpenSim.Framework.Servers { public class GetAssetStreamHandler : BaseStreamHandler { diff --git a/OpenSim/Grid/AssetServer/PostAssetStreamHandler.cs b/OpenSim/Grid/AssetServer/PostAssetStreamHandler.cs index 69551d8265..a62f2b0da0 100644 --- a/OpenSim/Grid/AssetServer/PostAssetStreamHandler.cs +++ b/OpenSim/Grid/AssetServer/PostAssetStreamHandler.cs @@ -6,7 +6,7 @@ using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Servers; -namespace OpenSim.Grid.AssetServer +namespace OpenSim.Framework.Servers { public class PostAssetStreamHandler : BaseStreamHandler { diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs index 58c6758cf6..369052cf50 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs @@ -34,7 +34,6 @@ using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Servers; -using OpenSim.Grid.AssetServer; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes;