Formatting cleanup.
parent
6e19fb8593
commit
cad0aab793
|
@ -393,9 +393,9 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
|
||||
protected void ProcessReceivedAsset(bool IsTexture, AssetInfo assetInf, IUserService userService)
|
||||
{
|
||||
if(!IsTexture && assetInf.ContainsReferences && false )
|
||||
if (!IsTexture && assetInf.ContainsReferences && false)
|
||||
{
|
||||
assetInf.Data = ProcessAssetData(assetInf.Data, userService );
|
||||
assetInf.Data = ProcessAssetData(assetInf.Data, userService);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -558,9 +558,9 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
{
|
||||
string data = Encoding.ASCII.GetString(assetData);
|
||||
|
||||
data = ProcessAssetDataString(data, userService );
|
||||
data = ProcessAssetDataString(data, userService);
|
||||
|
||||
return Encoding.ASCII.GetBytes( data );
|
||||
return Encoding.ASCII.GetBytes(data);
|
||||
}
|
||||
|
||||
public string ProcessAssetDataString(string data, IUserService userService)
|
||||
|
@ -600,7 +600,7 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
{
|
||||
Guid id;
|
||||
UserProfileData userProfile = userService.GetUserProfile(userUri);
|
||||
if( userProfile == null )
|
||||
if (userProfile == null)
|
||||
{
|
||||
id = Guid.Empty;
|
||||
}
|
||||
|
|
|
@ -439,10 +439,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient)
|
||||
{
|
||||
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
|
||||
if( group != null )
|
||||
if (group != null)
|
||||
{
|
||||
//group.DetachToGround();
|
||||
m_parentScene.DetachSingleAttachmentToInv(group.GetFromAssetID(),remoteClient);
|
||||
m_parentScene.DetachSingleAttachmentToInv(group.GetFromAssetID(), remoteClient);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -460,7 +460,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage)
|
||||
{
|
||||
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
|
||||
if( group != null )
|
||||
if (group != null)
|
||||
{
|
||||
if (group.OwnerID == remoteClient.AgentId)
|
||||
group.SetGroup(GroupID, remoteClient);
|
||||
|
@ -553,7 +553,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent)
|
||||
{
|
||||
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
|
||||
if( group != null )
|
||||
if (group != null)
|
||||
{
|
||||
if (m_parentScene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
|
||||
{
|
||||
|
@ -1534,7 +1534,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
for (int i = childPrimIds.Count - 1; i >= 0; i--)
|
||||
{
|
||||
SceneObjectGroup child = GetGroupByPrim(childPrimIds[i]);
|
||||
if( child != null )
|
||||
if (child != null)
|
||||
{
|
||||
// Make sure no child prim is set for sale
|
||||
// So that, on delink, no prims are unwittingly
|
||||
|
|
|
@ -2357,7 +2357,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
if (m_rootPart.PhysActor.IsPhysical)
|
||||
{
|
||||
if(m_rootPart.IsWaitingForFirstSpinUpdatePacket)
|
||||
if (m_rootPart.IsWaitingForFirstSpinUpdatePacket)
|
||||
{
|
||||
// first time initialization of "old" orientation for calculation of delta rotations
|
||||
m_rootPart.SpinOldOrientation = newOrientation;
|
||||
|
|
|
@ -153,7 +153,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
|||
|
||||
region.Close();
|
||||
|
||||
if(m_regions.Contains(region))
|
||||
if (m_regions.Contains(region))
|
||||
{
|
||||
lock (m_regions) m_regions.Remove(region);
|
||||
}
|
||||
|
|
|
@ -75,7 +75,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
|||
{
|
||||
if (script.StartsWith("//MRM:C#"))
|
||||
{
|
||||
if(m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.MasterAvatarAssignedUUID)
|
||||
if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.MasterAvatarAssignedUUID)
|
||||
return;
|
||||
|
||||
try
|
||||
|
@ -221,7 +221,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
|||
string[] lines = Script.Split(new string[] {"\n"}, StringSplitOptions.RemoveEmptyEntries);
|
||||
foreach (string s in lines)
|
||||
{
|
||||
if(s.StartsWith("//@DEPENDS:"))
|
||||
if (s.StartsWith("//@DEPENDS:"))
|
||||
{
|
||||
libraries.Add(s.Replace("//@DEPENDS:", ""));
|
||||
}
|
||||
|
|
|
@ -65,7 +65,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
|||
{
|
||||
add
|
||||
{
|
||||
if(!_OnTouchActive)
|
||||
if (!_OnTouchActive)
|
||||
{
|
||||
GetSOP().Flags |= PrimFlags.Touch;
|
||||
_OnTouchActive = true;
|
||||
|
|
|
@ -50,7 +50,7 @@ namespace OpenSim
|
|||
}
|
||||
}
|
||||
|
||||
if(e.Sender is IObject)
|
||||
if (e.Sender is IObject)
|
||||
{
|
||||
// Ignore
|
||||
}
|
||||
|
|
|
@ -130,7 +130,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
|||
|
||||
private void HandleChatPacket(OSChatMessage chat)
|
||||
{
|
||||
if(string.IsNullOrEmpty(chat.Message))
|
||||
if (string.IsNullOrEmpty(chat.Message))
|
||||
return;
|
||||
|
||||
// Object?
|
||||
|
|
|
@ -132,7 +132,7 @@ namespace OpenSim.Tests.Common.Setup
|
|||
m.Initialise(scene, config);
|
||||
scene.AddModule(m.Name, m);
|
||||
}
|
||||
else if(module is IRegionModuleBase)
|
||||
else if (module is IRegionModuleBase)
|
||||
{
|
||||
// for the new system, everything has to be initialised first,
|
||||
// shared modules have to be post-initialised, then all get an AddRegion with the scene
|
||||
|
|
Loading…
Reference in New Issue