* Added cautionary README.txt

0.6.0-stable
lbsa71 2008-03-13 20:00:41 +00:00
parent 8b6d29ff2e
commit cb28cc686b
2 changed files with 10 additions and 1 deletions

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@ -0,0 +1,9 @@
!!!IMPORTANT NOTE!!!
This code snippet provided as an example of coding functional content with region modules.
As of 13/3 2008 this module actually renders all regions within the instance unusable if enabled by dragging the dll from ./bin to global /bin.
So, use at own peril and in dedicated instance.
Peace.

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@ -78,7 +78,7 @@ namespace OpenSim.Region.Examples.SimpleModule
for (int i = 0; i < (objs*objs*objs); i++) for (int i = 0; i < (objs*objs*objs); i++)
{ {
LLVector3 posOffset = new LLVector3((i % objs) * 4, (i % (objs*objs)) / ( objs ) * 4, (i / (objs*objs)) * 4); LLVector3 posOffset = new LLVector3((i % objs) * 4, ((i % (objs*objs)) / ( objs )) * 4, (i / (objs*objs)) * 4);
ComplexObject complexObject = ComplexObject complexObject =
new ComplexObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), new ComplexObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(),
pos + posOffset); pos + posOffset);