Move the connectors under services for reasons of application logic. Remove
the user server skeleton in preparation for introducing a generic server0.6.6-post-fixes
parent
e3f2cfa1ca
commit
cb2ce61876
|
@ -31,7 +31,7 @@ using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Servers.Connectors;
|
using OpenSim.Services.Connectors;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
|
|
|
@ -125,7 +125,10 @@ namespace OpenSim.Servers.Base
|
||||||
|
|
||||||
// Refresh the startupConfig post merge
|
// Refresh the startupConfig post merge
|
||||||
//
|
//
|
||||||
startupConfig = argvConfig.Configs["Startup"];
|
if (m_Config.Configs["Startup"] != null)
|
||||||
|
{
|
||||||
|
startupConfig = m_Config.Configs["Startup"];
|
||||||
|
}
|
||||||
|
|
||||||
// Allow derived classes to load config before the console is
|
// Allow derived classes to load config before the console is
|
||||||
// opened.
|
// opened.
|
||||||
|
|
|
@ -1,57 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using Nini.Config;
|
|
||||||
using OpenSim.Servers.Base;
|
|
||||||
using OpenSim.Services.Interfaces;
|
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
|
||||||
|
|
||||||
namespace OpenSim.Servers.UserServer
|
|
||||||
{
|
|
||||||
public class UserServiceConnector
|
|
||||||
{
|
|
||||||
private IUserService m_UserService;
|
|
||||||
|
|
||||||
public UserServiceConnector(IConfigSource config, IHttpServer server)
|
|
||||||
{
|
|
||||||
IConfig serverConfig = config.Configs["UserService"];
|
|
||||||
if (serverConfig == null)
|
|
||||||
throw new Exception("No section 'Server' in config file");
|
|
||||||
|
|
||||||
string userService = serverConfig.GetString("LocalServiceModule",
|
|
||||||
String.Empty);
|
|
||||||
|
|
||||||
if (userService == String.Empty)
|
|
||||||
throw new Exception("No UserService in config file");
|
|
||||||
|
|
||||||
Object[] args = new Object[] { config };
|
|
||||||
m_UserService =
|
|
||||||
ServerUtils.LoadPlugin<IUserService>(userService, args);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,49 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using OpenSim.Servers.Base;
|
|
||||||
|
|
||||||
namespace OpenSim.Servers.UserServer
|
|
||||||
{
|
|
||||||
public class UserServer
|
|
||||||
{
|
|
||||||
protected static HttpServerBase m_Server = null;
|
|
||||||
|
|
||||||
protected static UserServiceConnector m_UserServiceConnector;
|
|
||||||
|
|
||||||
static int Main(string[] args)
|
|
||||||
{
|
|
||||||
m_Server = new HttpServerBase("User", args);
|
|
||||||
|
|
||||||
m_UserServiceConnector = new UserServiceConnector(m_Server.Config,
|
|
||||||
m_Server.HttpServer);
|
|
||||||
|
|
||||||
return m_Server.Run();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -31,8 +31,8 @@ using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Servers.Connectors;
|
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
|
using OpenSim.Services.Connectors;
|
||||||
|
|
||||||
namespace OpenSim.Services.AssetService
|
namespace OpenSim.Services.AssetService
|
||||||
{
|
{
|
||||||
|
|
|
@ -36,7 +36,7 @@ using OpenSim.Framework.Communications;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Servers.Connectors
|
namespace OpenSim.Services.Connectors
|
||||||
{
|
{
|
||||||
public class AssetServicesConnector : IAssetService
|
public class AssetServicesConnector : IAssetService
|
||||||
{
|
{
|
36
prebuild.xml
36
prebuild.xml
|
@ -1297,7 +1297,7 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
<Project name="OpenSim.Servers.Connectors" path="OpenSim/Servers/Connectors" type="Library">
|
<Project name="OpenSim.Services.Connectors" path="OpenSim/Services/Connectors" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
@ -1349,7 +1349,7 @@
|
||||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||||
<Reference name="OpenSim.Services.Interfaces"/>
|
<Reference name="OpenSim.Services.Interfaces"/>
|
||||||
<Reference name="OpenSim.Services.Base"/>
|
<Reference name="OpenSim.Services.Base"/>
|
||||||
<Reference name="OpenSim.Servers.Connectors"/>
|
<Reference name="OpenSim.Services.Connectors"/>
|
||||||
<Reference name="OpenSim.Data"/>
|
<Reference name="OpenSim.Data"/>
|
||||||
<Reference name="Nini.dll" />
|
<Reference name="Nini.dll" />
|
||||||
<Reference name="log4net.dll"/>
|
<Reference name="log4net.dll"/>
|
||||||
|
@ -1387,36 +1387,6 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
<Project name="OpenSim.Servers.UserServer" path="OpenSim/Servers/UserServer" type="Exe">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
|
||||||
<Reference name="OpenMetaverse.dll"/>
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="OpenSim.Framework.Console"/>
|
|
||||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
|
||||||
<Reference name="OpenSim.Servers.Base"/>
|
|
||||||
<Reference name="OpenSim.Services.Base" />
|
|
||||||
<Reference name="OpenSim.Services.Interfaces"/>
|
|
||||||
<Reference name="Nini.dll" />
|
|
||||||
<Reference name="log4net.dll"/>
|
|
||||||
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true"/>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
<Project name="OpenSim.Servers.AssetServer.Handlers" path="OpenSim/Servers/AssetServer/Handlers" type="Library">
|
<Project name="OpenSim.Servers.AssetServer.Handlers" path="OpenSim/Servers/AssetServer/Handlers" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
|
@ -1506,7 +1476,7 @@
|
||||||
<Reference name="OpenSim.Data" />
|
<Reference name="OpenSim.Data" />
|
||||||
<Reference name="OpenSim.Region.Framework" />
|
<Reference name="OpenSim.Region.Framework" />
|
||||||
<Reference name="OpenSim.Servers.Base" />
|
<Reference name="OpenSim.Servers.Base" />
|
||||||
<Reference name="OpenSim.Servers.Connectors" />
|
<Reference name="OpenSim.Services.Connectors" />
|
||||||
<Reference name="OpenSim.Services.Base" />
|
<Reference name="OpenSim.Services.Base" />
|
||||||
<Reference name="OpenSim.Services.Interfaces" />
|
<Reference name="OpenSim.Services.Interfaces" />
|
||||||
<Reference name="OpenSim.Framework.Serialization"/>
|
<Reference name="OpenSim.Framework.Serialization"/>
|
||||||
|
|
Loading…
Reference in New Issue