Fixes fresh hollowed prim collision shape.
parent
e3184753a6
commit
cb3b124df9
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@ -1331,10 +1331,10 @@ namespace OpenSim.Region.Physics.OdePlugin
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_parent_scene.waitForSpaceUnlock(m_targetSpace);
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_parent_scene.waitForSpaceUnlock(m_targetSpace);
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try
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try
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{
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{
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if (prim_geom == IntPtr.Zero)
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// if (prim_geom == IntPtr.Zero) // setGeom takes care of phys engine recreate and prim_geom pointer
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{
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// {
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SetGeom(d.CreateTriMesh(m_targetSpace, _triMeshData, parent_scene.triCallback, null, null));
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SetGeom(d.CreateTriMesh(m_targetSpace, _triMeshData, parent_scene.triCallback, null, null));
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}
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// }
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}
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}
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catch (AccessViolationException)
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catch (AccessViolationException)
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{
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{
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@ -1,16 +0,0 @@
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; These are the initialization settings for running OpenSim Standalone with an SQLite database
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[DatabaseService]
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StorageProvider = "OpenSim.Data.SQLiteLegacy.dll"
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[AvatarService]
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ConnectionString = "URI=file:avatars.db,version=3"
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[AuthenticationService]
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ConnectionString = "URI=file:auth.db,version=3"
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[UserAccountService]
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ConnectionString = "URI=file:userprofiles.db,version=3"
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[FriendsService]
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ConnectionString = "URI=file:friends.db,version=3"
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@ -1,25 +0,0 @@
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; These are the initialization settings for running OpenSim Standalone with an SQLite database
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[DatabaseService]
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StorageProvider = "OpenSim.Data.SQLite.dll"
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[InventoryService]
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;ConnectionString = "URI=file:inventory.db,version=3"
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; if you have a legacy inventory store use the connection string below
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ConnectionString = "URI=file:inventory.db,version=3,UseUTF16Encoding=True"
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[AvatarService]
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ConnectionString = "URI=file:avatars.db,version=3"
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[AuthenticationService]
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ConnectionString = "URI=file:auth.db,version=3"
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[UserAccountService]
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ConnectionString = "URI=file:userprofiles.db,version=3"
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[GridUserService]
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ConnectionString = "URI=file:griduser.db,version=3"
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[FriendsService]
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ConnectionString = "URI=file:friends.db,version=3"
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