* Added third party license for Bullet-xna.
parent
92e4f9f412
commit
cb4949fc15
|
@ -0,0 +1,23 @@
|
||||||
|
/*
|
||||||
|
* C# / XNA port of Bullet (c) 2011 Mark Neale <xexuxjy@hotmail.com>
|
||||||
|
* http://code.google.com/p/bullet-xna/
|
||||||
|
*
|
||||||
|
* Bullet Continuous Collision Detection and Physics Library
|
||||||
|
* Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied warranty.
|
||||||
|
* In no event will the authors be held liable for any damages arising from
|
||||||
|
* the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
* 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
*/
|
Loading…
Reference in New Issue