recover the inword region console comand Set AutoGrantAttachPerms

0.9.1.0-post-fixes
UbitUmarov 2018-10-23 11:02:16 +01:00
parent d842f835a6
commit cba65b1935
1 changed files with 63 additions and 23 deletions

View File

@ -55,6 +55,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
public int DebugLevel { get; set; }
private Scene m_scene;
private IRegionConsole m_regionConsole;
private IInventoryAccessModule m_invAccessModule;
/// <summary>
@ -88,8 +89,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
// disabled. Registering only when enabled allows for other attachments module implementations.
m_scene.RegisterModuleInterface<IAttachmentsModule>(this);
m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
m_scene.EventManager.OnStartScript += (localID, itemID) => HandleScriptStateChange(localID, true);
m_scene.EventManager.OnStopScript += (localID, itemID) => HandleScriptStateChange(localID, false);
m_scene.EventManager.OnStartScript += (localID, itemID) => OnScriptStateChange(localID, true);
m_scene.EventManager.OnStopScript += (localID, itemID) => OnScriptStateChange(localID, false);
MainConsole.Instance.Commands.AddCommand(
"Debug",
@ -113,6 +114,34 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
// TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI
}
public void RemoveRegion(Scene scene)
{
m_scene.UnregisterModuleInterface<IAttachmentsModule>(this);
if (Enabled)
m_scene.EventManager.OnNewClient -= SubscribeToClientEvents;
}
public void RegionLoaded(Scene scene)
{
if (!Enabled)
return;
m_invAccessModule = m_scene.RequestModuleInterface<IInventoryAccessModule>();
m_regionConsole = scene.RequestModuleInterface<IRegionConsole>();
if (m_regionConsole != null)
{
m_regionConsole.AddCommand("AttachModule", false, "set auto_grant_attach_perms", "set auto_grant_attach_perms true|false", "Allow objects owned by the region owner or estate managers to obtain attach permissions without asking the user", HandleSetAutoGrantAttachPerms);
}
}
public void Close()
{
if (!Enabled)
return;
RemoveRegion(m_scene);
}
private void HandleDebugAttachmentsLog(string module, string[] args)
{
int debugLevel;
@ -135,12 +164,43 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
MainConsole.Instance.OutputFormat("Debug logging level: {0}", DebugLevel);
}
private void SendConsoleOutput(UUID agentID, string text)
{
if (m_regionConsole == null)
return;
m_regionConsole.SendConsoleOutput(agentID, text);
}
private void HandleSetAutoGrantAttachPerms(string module, string[] parms)
{
UUID agentID = new UUID(parms[parms.Length - 1]);
Array.Resize(ref parms, parms.Length - 1);
if (parms.Length != 3)
{
SendConsoleOutput(agentID, "Command parameter error");
return;
}
string val = parms[2];
if (val != "true" && val != "false")
{
SendConsoleOutput(agentID, "Command parameter error");
return;
}
m_scene.StoreExtraSetting("auto_grant_attach_perms", val);
SendConsoleOutput(agentID, String.Format("auto_grant_attach_perms set to {0}", val));
}
/// <summary>
/// Listen for client triggered running state changes so that we can persist the script's object if necessary.
/// </summary>
/// <param name='localID'></param>
/// <param name='itemID'></param>
private void HandleScriptStateChange(uint localID, bool started)
private void OnScriptStateChange(uint localID, bool started)
{
SceneObjectGroup sog = m_scene.GetGroupByPrim(localID);
if (sog != null && sog.IsAttachment)
@ -161,26 +221,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
}
}
public void RemoveRegion(Scene scene)
{
m_scene.UnregisterModuleInterface<IAttachmentsModule>(this);
if (Enabled)
m_scene.EventManager.OnNewClient -= SubscribeToClientEvents;
}
public void RegionLoaded(Scene scene)
{
m_invAccessModule = m_scene.RequestModuleInterface<IInventoryAccessModule>();
if (!Enabled)
return;
}
public void Close()
{
RemoveRegion(m_scene);
}
#endregion
#region IAttachmentsModule