* Unmoderated the ODE FPS in the sim stats. Decided to do that after Andrew Linden insisted that Havok was running at 45fps internally.
* Set the SimStats packet as unreliable (so we don't require an ack and do resends on it)ThreadPoolClientBranch
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				|  | @ -643,6 +643,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
|             { | ||||
|                 if (!agent.IsChildAgent) | ||||
|                 { | ||||
|                     pack.Header.Reliable = false; | ||||
|                     agent.ControllingClient.OutPacket(pack, ThrottleOutPacketType.Task); | ||||
|                 } | ||||
|             } | ||||
|  |  | |||
|  | @ -111,8 +111,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
| 
 | ||||
|             float physfps = (m_pfps/statsUpdatesEveryMS); | ||||
| 
 | ||||
|             if (physfps > 50) | ||||
|                 physfps = physfps - (physfps - 50); | ||||
|             if (physfps > 500) | ||||
|                 physfps = physfps - (physfps - 500); | ||||
| 
 | ||||
|             if (physfps < 0) | ||||
|                 physfps = 0; | ||||
|  |  | |||
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	 Teravus Ovares
						Teravus Ovares