* "Fixed" a NRE with the new script engine Tedd committed
* Tedd will need to fix properly.0.6.1-post-fixes
parent
344b725d3b
commit
cbda728183
|
@ -54,6 +54,8 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine
|
|||
// New region is being created
|
||||
// Create a new script engine
|
||||
// Make sure we have config
|
||||
try
|
||||
{
|
||||
if (ConfigSource.Configs["SECS"] == null)
|
||||
ConfigSource.AddConfig("SECS");
|
||||
ScriptConfigSource = ConfigSource.Configs["SECS"];
|
||||
|
@ -66,6 +68,10 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine
|
|||
scriptEngine.Initialise(scene, source);
|
||||
}
|
||||
}
|
||||
catch (NullReferenceException)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue