diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index 235d7c5e44..cf2b3b3a44 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs @@ -38,6 +38,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests [TestFixture] public class UuidGathererTests { + protected UuidGatherer m_ug; + + [SetUp] + public void Init() + { + m_ug = new UuidGatherer(new TestAssetService()); + } + /// /// Test requests made for non-existent assets /// @@ -46,11 +54,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests { TestHelper.InMethod(); - UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); - UuidGatherer ug = new UuidGatherer(new TestAssetService()); + UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); IDictionary foundAssetUuids = new Dictionary(); - ug.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids); + m_ug.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids); // We count the uuid as gathered even if the asset itself is missing. Assert.That(foundAssetUuids.Count, Is.EqualTo(1));