Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
cc1476fc36
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@ -348,7 +348,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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region.ExternalHostName = uri.Host;
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region.HttpPort = (uint)uri.Port;
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region.ServerURI = uri.ToString();
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region.ServerURI = aCircuit.ServiceURLs["HomeURI"].ToString();
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region.RegionName = string.Empty;
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region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), (int)0);
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return region;
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@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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private ICommandConsole m_console;
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public string Name { get { return "Object Commands Module"; } }
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@ -75,6 +76,51 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
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m_scene = scene;
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m_console = MainConsole.Instance;
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m_console.Commands.AddCommand("region", false, "delete object owner",
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"delete object owner <UUID>",
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"Delete a scene object by owner", HandleDeleteObject);
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m_console.Commands.AddCommand("region", false, "delete object creator",
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"delete object creator <UUID>",
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"Delete a scene object by creator", HandleDeleteObject);
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m_console.Commands.AddCommand("region", false, "delete object uuid",
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"delete object uuid <UUID>",
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"Delete a scene object by uuid", HandleDeleteObject);
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m_console.Commands.AddCommand("region", false, "delete object name",
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"delete object name <name>",
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"Delete a scene object by name", HandleDeleteObject);
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m_console.Commands.AddCommand("region", false, "delete object outside",
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"delete object outside",
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"Delete all scene objects outside region boundaries", HandleDeleteObject);
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m_console.Commands.AddCommand(
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"region",
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false,
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"show object uuid",
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"show object uuid <UUID>",
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"Show details of a scene object with the given UUID", HandleShowObjectByUuid);
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m_console.Commands.AddCommand(
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"region",
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false,
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"show object name",
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"show object name <name>",
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"Show details of scene objects with the given name", HandleShowObjectByName);
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m_console.Commands.AddCommand(
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"region",
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false,
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"show part uuid",
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"show part uuid <UUID>",
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"Show details of a scene object parts with the given UUID", HandleShowPartByUuid);
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m_console.Commands.AddCommand(
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"region",
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false,
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"show part name",
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"show part name <name>",
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"Show details of scene object parts with the given name", HandleShowPartByName);
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}
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public void RemoveRegion(Scene scene)
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@ -85,26 +131,167 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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public void RegionLoaded(Scene scene)
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{
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// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
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}
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MainConsole.Instance.Commands.AddCommand("region", false, "delete object owner",
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"delete object owner <UUID>",
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"Delete object by owner", HandleDeleteObject);
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MainConsole.Instance.Commands.AddCommand("region", false, "delete object creator",
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"delete object creator <UUID>",
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"Delete object by creator", HandleDeleteObject);
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MainConsole.Instance.Commands.AddCommand("region", false, "delete object uuid",
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"delete object uuid <UUID>",
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"Delete object by uuid", HandleDeleteObject);
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MainConsole.Instance.Commands.AddCommand("region", false, "delete object name",
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"delete object name <name>",
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"Delete object by name", HandleDeleteObject);
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MainConsole.Instance.Commands.AddCommand("region", false, "delete object outside",
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"delete object outside",
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"Delete all objects outside boundaries", HandleDeleteObject);
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private void HandleShowObjectByUuid(string module, string[] cmd)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmd.Length < 4)
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{
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m_console.OutputFormat("Usage: show object uuid <uuid>");
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return;
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}
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UUID objectUuid;
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if (!UUID.TryParse(cmd[3], out objectUuid))
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{
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m_console.OutputFormat("{0} is not a valid uuid", cmd[3]);
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return;
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}
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SceneObjectGroup so = m_scene.GetSceneObjectGroup(objectUuid);
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if (so == null)
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{
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// m_console.OutputFormat("No part found with uuid {0}", objectUuid);
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return;
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}
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StringBuilder sb = new StringBuilder();
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AddSceneObjectReport(sb, so);
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m_console.OutputFormat(sb.ToString());
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}
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private void HandleShowObjectByName(string module, string[] cmd)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmd.Length < 4)
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{
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m_console.OutputFormat("Usage: show object name <name>");
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return;
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}
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string name = cmd[3];
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List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
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m_scene.ForEachSOG(so => { if (so.Name == name) { sceneObjects.Add(so); }});
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if (sceneObjects.Count == 0)
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{
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m_console.OutputFormat("No objects with name {0} found in {1}", name, m_scene.RegionInfo.RegionName);
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return;
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}
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StringBuilder sb = new StringBuilder();
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foreach (SceneObjectGroup so in sceneObjects)
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{
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AddSceneObjectReport(sb, so);
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sb.Append("\n");
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}
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m_console.OutputFormat(sb.ToString());
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}
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private void HandleShowPartByUuid(string module, string[] cmd)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmd.Length < 4)
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{
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m_console.OutputFormat("Usage: show part uuid <uuid>");
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return;
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}
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UUID objectUuid;
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if (!UUID.TryParse(cmd[3], out objectUuid))
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{
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m_console.OutputFormat("{0} is not a valid uuid", cmd[3]);
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return;
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}
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SceneObjectPart sop = m_scene.GetSceneObjectPart(objectUuid);
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if (sop == null)
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{
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// m_console.OutputFormat("No part found with uuid {0}", objectUuid);
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return;
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}
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StringBuilder sb = new StringBuilder();
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AddScenePartReport(sb, sop);
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m_console.OutputFormat(sb.ToString());
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}
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private void HandleShowPartByName(string module, string[] cmd)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmd.Length < 4)
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{
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m_console.OutputFormat("Usage: show part name <name>");
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return;
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}
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string name = cmd[3];
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List<SceneObjectPart> parts = new List<SceneObjectPart>();
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m_scene.ForEachSOG(so => so.ForEachPart(sop => { if (sop.Name == name) { parts.Add(sop); } }));
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if (parts.Count == 0)
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{
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m_console.OutputFormat("No parts with name {0} found in {1}", name, m_scene.RegionInfo.RegionName);
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return;
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}
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StringBuilder sb = new StringBuilder();
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foreach (SceneObjectPart part in parts)
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{
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AddScenePartReport(sb, part);
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sb.Append("\n");
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}
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m_console.OutputFormat(sb.ToString());
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}
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private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so)
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{
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sb.AppendFormat("Name: {0}\n", so.Name);
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sb.AppendFormat("Description: {0}\n", so.Description);
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sb.AppendFormat("Location: {0} @ {1}\n", so.AbsolutePosition, so.Scene.RegionInfo.RegionName);
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sb.AppendFormat("Parts: {0}\n", so.PrimCount);
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return sb;
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}
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private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop)
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{
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sb.AppendFormat("Name: {0}\n", sop.Name);
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sb.AppendFormat("Description: {0}\n", sop.Description);
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sb.AppendFormat("Location: {0} @ {1}\n", sop.AbsolutePosition, sop.ParentGroup.Scene.RegionInfo.RegionName);
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sb.AppendFormat("Parent: {0}",
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sop.IsRoot ? "Is Root\n" : string.Format("{0} {1}\n", sop.ParentGroup.Name, sop.ParentGroup.UUID));
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sb.AppendFormat("Parts: {0}\n", !sop.IsRoot ? "1" : sop.ParentGroup.PrimCount.ToString());;
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return sb;
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}
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private void HandleDeleteObject(string module, string[] cmd)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmd.Length < 3)
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return;
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@ -135,6 +322,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with owner {0}", match);
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break;
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case "creator":
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@ -147,6 +337,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with creator {0}", match);
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break;
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case "uuid":
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@ -159,6 +352,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with uuid {0}", match);
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break;
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case "name":
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@ -168,6 +364,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with name {0}", o);
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break;
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case "outside":
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@ -193,12 +392,17 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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deletes.Add(g);
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});
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found outside region bounds");
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break;
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}
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m_console.OutputFormat("Deleting {0} objects in {1}", deletes.Count, m_scene.RegionInfo.RegionName);
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foreach (SceneObjectGroup g in deletes)
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{
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MainConsole.Instance.OutputFormat("Deleting object {0}", g.UUID);
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m_console.OutputFormat("Deleting object {0} {1}", g.UUID, g.Name);
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m_scene.DeleteSceneObject(g, false);
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}
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}
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@ -264,6 +264,12 @@ namespace OpenSim.Region.Framework.Scenes
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set { RootPart.Name = value; }
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}
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public string Description
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{
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get { return RootPart.Description; }
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set { RootPart.Description = value; }
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}
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/// <summary>
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/// Added because the Parcel code seems to use it
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/// but not sure a object should have this
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@ -26,14 +26,15 @@
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*/
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using System;
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using System.IO;
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using System.Threading;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Security;
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using System.Security.Policy;
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using System.Reflection;
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using System.Globalization;
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using System.Text;
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using System.Threading;
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using System.Xml;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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@ -272,6 +273,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved;
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}
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MainConsole.Instance.Commands.AddCommand(
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"scripts", false, "xengine status", "xengine status", "Show status information",
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"Show status information on the script engine.",
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HandleShowStatus);
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MainConsole.Instance.Commands.AddCommand(
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"scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information",
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"Show information on all scripts known to the script engine."
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@ -318,6 +324,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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/// <returns>true if we're okay to proceed, false if not.</returns>
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private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action)
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{
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if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene))
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return;
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lock (m_Scripts)
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{
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string rawItemId;
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@ -359,8 +368,32 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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}
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private void HandleShowStatus(string module, string[] cmdparams)
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{
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if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene))
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return;
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StringBuilder sb = new StringBuilder();
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sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName);
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lock (m_Scripts)
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sb.AppendFormat("Scripts loaded : {0}\n", m_Scripts.Count);
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sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count);
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sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count);
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sb.AppendFormat("Allocated threads : {0}\n", m_ThreadPool.ActiveThreads);
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sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads);
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sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks);
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// sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count);
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MainConsole.Instance.OutputFormat(sb.ToString());
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}
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public void HandleShowScripts(string module, string[] cmdparams)
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{
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if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene))
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return;
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if (cmdparams.Length == 2)
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{
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lock (m_Scripts)
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@ -395,10 +428,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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status = "running";
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}
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MainConsole.Instance.OutputFormat(
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"{0}.{1}, item UUID {2}, prim UUID {3} @ {4} ({5})",
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instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID,
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sop.AbsolutePosition, status);
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StringBuilder sb = new StringBuilder();
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Queue eq = instance.EventQueue;
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sb.AppendFormat("Script name : {0}\n", instance.ScriptName);
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sb.AppendFormat("Status : {0}\n", status);
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lock (eq)
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sb.AppendFormat("Queued events : {0}\n", eq.Count);
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sb.AppendFormat("Item UUID : {0}\n", instance.ItemID);
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sb.AppendFormat("Containing part name: {0}\n", instance.PrimName);
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sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID);
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sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition);
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MainConsole.Instance.OutputFormat(sb.ToString());
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}
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private void HandleSuspendScript(IScriptInstance instance)
|
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|
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Loading…
Reference in New Issue