From cc22d81b4d3e16f1d186d9012e97062654abefb0 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 5 Jun 2015 09:47:36 -0700 Subject: [PATCH] The only purpose of this commit is to remove an erroneous comment. It turns out that rezzing the attachments is necessary in modern viewers too. Proof: commenting the lines below the comment results in no attachments seen in the avatar. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 0c320ff457..687a23c511 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1224,11 +1224,9 @@ namespace OpenSim.Region.Framework.Scenes // haven't started yet. if (PresenceType == PresenceType.Npc || IsRealLogin(m_teleportFlags)) { - // Viewers which have a current outfit folder will actually rez their own attachments. However, - // viewers without (e.g. v1 viewers) will not, so we still need to make this call. WorkManager.RunJob( - "RezAttachments", - o => Scene.AttachmentsModule.RezAttachments(this), + "RezAttachments", + o => Scene.AttachmentsModule.RezAttachments(this), null, string.Format("Rez attachments for {0} in {1}", Name, Scene.Name)); }