Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
cc3617f74f
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@ -158,6 +158,7 @@ This software uses components from the following developers:
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* Nini (http://nini.sourceforge.net/)
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* Nini (http://nini.sourceforge.net/)
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* log4net (http://logging.apache.org/log4net/)
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* log4net (http://logging.apache.org/log4net/)
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* GlynnTucker.Cache (http://gtcache.sourceforge.net/)
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* GlynnTucker.Cache (http://gtcache.sourceforge.net/)
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* NDesk.Options 0.2.1 (http://www.ndesk.org/Options)
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Some plugins are based on Cable Beach
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Some plugins are based on Cable Beach
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Cable Beach is Copyright (c) 2008 Intel Corporation
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Cable Beach is Copyright (c) 2008 Intel Corporation
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@ -78,8 +78,9 @@ namespace OpenSim.Framework.Tests
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foo[0] = 1;
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foo[0] = 1;
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cachedItem.Store(foo);
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cachedItem.Store(foo);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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object citem = cache.Get(cacheItemUUID.ToString());
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cache.Get(cacheItemUUID.ToString());
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//object citem = cache.Get(cacheItemUUID.ToString());
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//Assert.That(citem == null, "Item should not be in Cache because the expiry time was before now");
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//Assert.That(citem == null, "Item should not be in Cache because the expiry time was before now");
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}
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}
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@ -94,7 +95,8 @@ namespace OpenSim.Framework.Tests
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cachedItem.Store(foo);
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cachedItem.Store(foo);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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cache.Invalidate(ImmediateExpiryUUID.ToString());
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cache.Invalidate(ImmediateExpiryUUID.ToString());
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object citem = cache.Get(cacheItemUUID.ToString());
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cache.Get(cacheItemUUID.ToString());
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//object citem = cache.Get(cacheItemUUID.ToString());
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//Assert.That(citem == null, "Item should not be in Cache because we manually invalidated it");
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//Assert.That(citem == null, "Item should not be in Cache because we manually invalidated it");
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}
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}
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@ -42,7 +42,7 @@ namespace OpenSim
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{
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{
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public class HGCommands
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public class HGCommands
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager,
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public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager,
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StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version)
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StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version)
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@ -232,7 +232,7 @@ namespace OpenSim
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"Save named prim to XML2", SavePrimsXml2);
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"Save named prim to XML2", SavePrimsXml2);
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m_console.Commands.AddCommand("region", false, "load oar",
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m_console.Commands.AddCommand("region", false, "load oar",
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"load oar <oar name>",
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"load oar [--merge] <oar name>",
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"Load a region's data from OAR archive", LoadOar);
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"Load a region's data from OAR archive", LoadOar);
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m_console.Commands.AddCommand("region", false, "save oar",
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m_console.Commands.AddCommand("region", false, "save oar",
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@ -57,21 +57,21 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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#region ISharedRegionModule Members
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#region ISharedRegionModule Members
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public virtual void Initialise(IConfigSource config)
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public virtual void Initialise(IConfigSource config)
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{
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{
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m_config = config.Configs["Chat"];
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m_config = config.Configs["Chat"];
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if (null == m_config)
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if (null == m_config)
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{
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{
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m_log.Info("[CHAT]: no config found, plugin disabled");
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m_log.Info("[CHAT]: no config found, plugin disabled");
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m_enabled = false;
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return;
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return;
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}
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}
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if (!m_config.GetBoolean("enabled", false))
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if (!m_config.GetBoolean("enabled", true))
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{
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{
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m_log.Info("[CHAT]: plugin disabled by configuration");
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m_log.Info("[CHAT]: plugin disabled by configuration");
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m_enabled = false;
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return;
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return;
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}
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}
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m_enabled = true;
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m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
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m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
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m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
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m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
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@ -93,6 +93,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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List<EntityBase> entities = m_scene.GetEntities();
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List<EntityBase> entities = m_scene.GetEntities();
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List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
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List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
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/*
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foreach (ILandObject lo in m_scene.LandChannel.AllParcels())
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{
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if (name == lo.LandData.Name)
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{
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// This is the parcel we want
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}
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}
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*/
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// Filter entities so that we only have scene objects.
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// Filter entities so that we only have scene objects.
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// FIXME: Would be nicer to have this as a proper list in SceneGraph, since lots of methods
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// FIXME: Would be nicer to have this as a proper list in SceneGraph, since lots of methods
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// end up having to do this
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// end up having to do this
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@ -26,9 +26,11 @@
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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using NDesk.Options;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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@ -91,13 +93,23 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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/// <param name="cmdparams"></param>
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/// <param name="cmdparams"></param>
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public void HandleLoadOarConsoleCommand(string module, string[] cmdparams)
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public void HandleLoadOarConsoleCommand(string module, string[] cmdparams)
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{
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{
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if (cmdparams.Length > 2)
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bool mergeOar = false;
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OptionSet options = new OptionSet().Add("m|merge", delegate (string v) { mergeOar = v != null; });
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List<string> mainParams = options.Parse(cmdparams);
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// m_log.DebugFormat("MERGE OAR IS [{0}]", mergeOar);
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//
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// foreach (string param in mainParams)
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// m_log.DebugFormat("GOT PARAM [{0}]", param);
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if (mainParams.Count > 2)
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{
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{
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DearchiveRegion(cmdparams[2]);
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DearchiveRegion(mainParams[2], mergeOar, Guid.Empty);
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}
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}
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else
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else
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{
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{
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DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME);
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DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty);
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}
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}
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}
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}
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@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
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ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
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obj.LandData.Name = "NO LAND";
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obj.LandData.Name = "NO LAND";
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return obj;
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return obj;
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}
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}
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public List<ILandObject> AllParcels()
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public List<ILandObject> AllParcels()
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{
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{
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@ -154,6 +154,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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m_landManagementModule.UpdateLandObject(localID, data);
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m_landManagementModule.UpdateLandObject(localID, data);
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}
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}
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}
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}
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public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
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public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
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{
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{
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if (m_landManagementModule != null)
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if (m_landManagementModule != null)
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@ -67,7 +67,14 @@ namespace OpenSim.Region.CoreModules.World.Land
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private const int landArrayMax = ((int)((int)Constants.RegionSize / 4) >= 64) ? (int)((int)Constants.RegionSize / 4) : 64;
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private const int landArrayMax = ((int)((int)Constants.RegionSize / 4) >= 64) ? (int)((int)Constants.RegionSize / 4) : 64;
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#pragma warning restore 0429
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#pragma warning restore 0429
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/// <value>
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/// Local land ids at specified region co-ordinates (region size / 4)
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/// </value>
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private readonly int[,] m_landIDList = new int[landArrayMax, landArrayMax];
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private readonly int[,] m_landIDList = new int[landArrayMax, landArrayMax];
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/// <value>
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/// Land objects keyed by local id
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/// </value>
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private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>();
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private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>();
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private bool m_landPrimCountTainted;
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private bool m_landPrimCountTainted;
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@ -570,6 +577,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (x_float > Constants.RegionSize || x_float <= 0 || y_float > Constants.RegionSize || y_float <= 0)
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if (x_float > Constants.RegionSize || x_float <= 0 || y_float > Constants.RegionSize || y_float <= 0)
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return null;
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return null;
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try
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try
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{
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{
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x = Convert.ToInt32(Math.Floor(Convert.ToDouble(x_float) / 4.0));
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x = Convert.ToInt32(Math.Floor(Convert.ToDouble(x_float) / 4.0));
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@ -584,6 +592,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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{
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return null;
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return null;
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}
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}
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lock (m_landList)
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lock (m_landList)
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{
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{
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// Corner case. If an autoreturn happens during sim startup
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// Corner case. If an autoreturn happens during sim startup
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@ -603,6 +612,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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// they happen every time at border crossings
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// they happen every time at border crossings
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throw new Exception("Error: Parcel not found at point " + x + ", " + y);
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throw new Exception("Error: Parcel not found at point " + x + ", " + y);
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}
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}
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lock (m_landIDList)
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lock (m_landIDList)
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{
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{
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try
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try
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@ -617,7 +627,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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return null;
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return null;
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}
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}
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}
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}
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}
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}
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#endregion
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#endregion
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@ -33,26 +33,41 @@ namespace OpenSim.Region.Framework.Interfaces
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{
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{
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public interface ILandChannel
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public interface ILandChannel
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{
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{
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List<ILandObject> ParcelsNearPoint(Vector3 position);
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/// <summary>
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/// Get all parcels
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/// </summary>
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/// <returns></returns>
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List<ILandObject> AllParcels();
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List<ILandObject> AllParcels();
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/// <summary>
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/// <summary>
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/// Get the land object at the specified point
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/// Get the parcel at the specified point
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/// </summary>
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/// </summary>
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/// <param name="x">Value between 0 - 256 on the x axis of the point</param>
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/// <param name="x">Value between 0 - 256 on the x axis of the point</param>
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/// <param name="y">Value between 0 - 256 on the y axis of the point</param>
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/// <param name="y">Value between 0 - 256 on the y axis of the point</param>
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/// <returns>Land object at the point supplied</returns>
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/// <returns>Land object at the point supplied</returns>
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ILandObject GetLandObject(int x, int y);
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ILandObject GetLandObject(int x, int y);
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ILandObject GetLandObject(int localID);
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|
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/// <summary>
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/// <summary>
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/// Get the land object at the specified point
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/// Get the parcel at the specified point
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/// </summary>
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/// </summary>
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/// <param name="x">Value between 0 - 256 on the x axis of the point</param>
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/// <param name="x">Value between 0 - 256 on the x axis of the point</param>
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/// <param name="y">Value between 0 - 256 on the y axis of the point</param>
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/// <param name="y">Value between 0 - 256 on the y axis of the point</param>
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/// <returns>Land object at the point supplied</returns>
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/// <returns>Land object at the point supplied</returns>
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ILandObject GetLandObject(float x, float y);
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ILandObject GetLandObject(float x, float y);
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/// <summary>
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/// Get the parcels near the specified point
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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List<ILandObject> ParcelsNearPoint(Vector3 position);
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|
|
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/// <summary>
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/// Get the parcel given the land's local id.
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|
/// </summary>
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/// <param name="localID"></param>
|
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|
/// <returns></returns>
|
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ILandObject GetLandObject(int localID);
|
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|
|
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bool IsLandPrimCountTainted();
|
bool IsLandPrimCountTainted();
|
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bool IsForcefulBansAllowed();
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bool IsForcefulBansAllowed();
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|
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@ -118,6 +118,7 @@ public class RegionCombinerLargeLandChannel : ILandChannel
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return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY);
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return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY);
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}
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}
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}
|
}
|
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|
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ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene);
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ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene);
|
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obj.LandData.Name = "NO LAND";
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obj.LandData.Name = "NO LAND";
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return obj;
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return obj;
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|
|
Binary file not shown.
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@ -1596,6 +1596,7 @@
|
||||||
<Reference name="System.Xml"/>
|
<Reference name="System.Xml"/>
|
||||||
<Reference name="System.Drawing"/>
|
<Reference name="System.Drawing"/>
|
||||||
<Reference name="System.Web"/>
|
<Reference name="System.Web"/>
|
||||||
|
<Reference name="NDesk.Options"/>
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
<Reference name="OpenMetaverseTypes.dll"/>
|
||||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
||||||
<Reference name="OpenMetaverse.dll"/>
|
<Reference name="OpenMetaverse.dll"/>
|
||||||
|
|
Loading…
Reference in New Issue