diff --git a/OpenSim/Framework/Communications/Cache/AssetServer.cs b/OpenSim/Framework/Communications/Cache/AssetServer.cs deleted file mode 100644 index 891fa6df9a..0000000000 --- a/OpenSim/Framework/Communications/Cache/AssetServer.cs +++ /dev/null @@ -1,145 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -using System.IO; -using System.Reflection; -using Db4objects.Db4o; -using Db4objects.Db4o.Query; -using libsecondlife; -using log4net; - -namespace OpenSim.Framework.Communications.Cache -{ - public class LocalAssetServer : AssetServerBase - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private IObjectContainer db; - - public LocalAssetServer() - { - bool yapfile; - yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); - - db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); - m_log.Info("[ASSETS]: Db4 Asset database creation"); - - if (!yapfile) - { - SetUpAssetDatabase(); - } - } - - public void CreateAndCommitAsset(AssetBase asset) - { - AssetStorage store = new AssetStorage(); - store.Data = asset.Data; - store.Name = asset.Name; - store.UUID = asset.FullID; - db.Set(store); - db.Commit(); - } - - public override void Close() - { - base.Close(); - - if (db != null) - { - m_log.Info("[ASSETSERVER]: Closing local asset server database"); - db.Close(); - } - } - - protected override AssetBase GetAsset(AssetRequest req) - { - byte[] idata = null; - bool found = false; - AssetStorage foundAsset = null; - IObjectSet result = db.Query(new AssetUUIDQuery(req.AssetID)); - if (result.Count > 0) - { - foundAsset = (AssetStorage) result.Next(); - found = true; - } - - AssetBase asset = new AssetBase(); - if (found) - { - asset.FullID = foundAsset.UUID; - asset.Type = foundAsset.Type; - asset.InvType = foundAsset.Type; - asset.Name = foundAsset.Name; - idata = foundAsset.Data; - asset.Data = idata; - - return asset; - } - else - { - return null; - } - } - - protected override void StoreAsset(AssetBase asset) - { - AssetStorage store = new AssetStorage(); - store.Data = asset.Data; - store.Name = asset.Name; - store.UUID = asset.FullID; - db.Set(store); - - CommitAssets(); - } - - protected override void CommitAssets() - { - db.Commit(); - } - - protected virtual void SetUpAssetDatabase() - { - m_log.Info("[LOCAL ASSET SERVER]: Setting up asset database"); - - base.LoadDefaultAssets(); - } - } - - public class AssetUUIDQuery : Predicate - { - private LLUUID _findID; - - public AssetUUIDQuery(LLUUID find) - { - _findID = find; - } - - public bool Match(AssetStorage asset) - { - return (asset.UUID == _findID); - } - } -}