diff --git a/OpenSim/Tools/pCampBot/BotManager.cs b/OpenSim/Tools/pCampBot/BotManager.cs index 3c1b11eb0c..abc71cb043 100644 --- a/OpenSim/Tools/pCampBot/BotManager.cs +++ b/OpenSim/Tools/pCampBot/BotManager.cs @@ -176,57 +176,57 @@ namespace pCampBot } m_console.Commands.AddCommand( - "bot", false, "shutdown", "shutdown", "Shutdown bots and exit", HandleShutdown); + "Bots", false, "shutdown", "shutdown", "Shutdown bots and exit", HandleShutdown); m_console.Commands.AddCommand( - "bot", false, "quit", "quit", "Shutdown bots and exit", HandleShutdown); + "Bots", false, "quit", "quit", "Shutdown bots and exit", HandleShutdown); m_console.Commands.AddCommand( - "bot", false, "connect", "connect []", "Connect bots", + "Bots", false, "connect", "connect []", "Connect bots", "If an is given, then the first disconnected bots by postfix number are connected.\n" + "If no is given, then all currently disconnected bots are connected.", HandleConnect); m_console.Commands.AddCommand( - "bot", false, "disconnect", "disconnect []", "Disconnect bots", + "Bots", false, "disconnect", "disconnect []", "Disconnect bots", "Disconnecting bots will interupt any bot connection process, including connection on startup.\n" + "If an is given, then the last connected bots by postfix number are disconnected.\n" + "If no is given, then all currently connected bots are disconnected.", HandleDisconnect); m_console.Commands.AddCommand( - "bot", false, "add behaviour", "add behaviour []", + "Bots", false, "add behaviour", "add behaviour []", "Add a behaviour to a bot", "If no bot number is specified then behaviour is added to all bots.\n" + "Can be performed on connected or disconnected bots.", HandleAddBehaviour); m_console.Commands.AddCommand( - "bot", false, "remove behaviour", "remove behaviour []", + "Bots", false, "remove behaviour", "remove behaviour []", "Remove a behaviour from a bot", "If no bot number is specified then behaviour is added to all bots.\n" + "Can be performed on connected or disconnected bots.", HandleRemoveBehaviour); m_console.Commands.AddCommand( - "bot", false, "sit", "sit", "Sit all bots on the ground.", + "Bots", false, "sit", "sit", "Sit all bots on the ground.", HandleSit); m_console.Commands.AddCommand( - "bot", false, "stand", "stand", "Stand all bots.", + "Bots", false, "stand", "stand", "Stand all bots.", HandleStand); m_console.Commands.AddCommand( - "bot", false, "set bots", "set bots ", "Set a setting for all bots.", HandleSetBots); + "Bots", false, "set bots", "set bots ", "Set a setting for all bots.", HandleSetBots); m_console.Commands.AddCommand( - "bot", false, "show regions", "show regions", "Show regions known to bots", HandleShowRegions); + "Bots", false, "show regions", "show regions", "Show regions known to bots", HandleShowRegions); m_console.Commands.AddCommand( - "bot", false, "show bots", "show bots", "Shows the status of all bots", HandleShowBotsStatus); + "Bots", false, "show bots", "show bots", "Shows the status of all bots", HandleShowBotsStatus); m_console.Commands.AddCommand( - "bot", false, "show bot", "show bot ", + "Bots", false, "show bot", "show bot ", "Shows the detailed status and settings of a particular bot.", HandleShowBotStatus); m_bots = new List();