Merge commit '619c39e5144f15aca129d6d999bcc5c34133ee64' into careminster
Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.csavinationmerge
commit
ccc81183b0
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@ -45,16 +45,53 @@ namespace OpenSim.Capabilities.Handlers
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{
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public class GetMeshHandler
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{
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// private static readonly ILog m_log =
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// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IAssetService m_assetService;
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public const string DefaultFormat = "vnd.ll.mesh";
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public GetMeshHandler(IAssetService assService)
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{
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m_assetService = assService;
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}
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public Hashtable Handle(Hashtable request)
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{
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Hashtable ret = new Hashtable();
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ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
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ret["content_type"] = "text/plain";
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ret["keepalive"] = false;
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ret["reusecontext"] = false;
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ret["int_bytes"] = 0;
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string MeshStr = (string)request["mesh_id"];
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//m_log.DebugFormat("[GETMESH]: called {0}", MeshStr);
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if (m_assetService == null)
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{
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m_log.Error("[GETMESH]: Cannot fetch mesh " + MeshStr + " without an asset service");
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}
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UUID meshID;
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if (!String.IsNullOrEmpty(MeshStr) && UUID.TryParse(MeshStr, out meshID))
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{
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// m_log.DebugFormat("[GETMESH]: Received request for mesh id {0}", meshID);
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ret = ProcessGetMesh(request, UUID.Zero, null);
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}
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else
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{
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m_log.Warn("[GETMESH]: Failed to parse a mesh_id from GetMesh request: " + (string)request["uri"]);
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}
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return ret;
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}
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public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
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{
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Hashtable responsedata = new Hashtable();
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@ -62,6 +99,7 @@ namespace OpenSim.Capabilities.Handlers
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Request wasn't what was expected";
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responsedata["reusecontext"] = false;
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string meshStr = string.Empty;
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@ -77,6 +115,7 @@ namespace OpenSim.Capabilities.Handlers
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
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responsedata["reusecontext"] = false;
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return responsedata;
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}
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@ -86,9 +125,83 @@ namespace OpenSim.Capabilities.Handlers
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{
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if (mesh.Type == (SByte)AssetType.Mesh)
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{
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responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
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responsedata["content_type"] = "application/vnd.ll.mesh";
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responsedata["int_response_code"] = 200;
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Hashtable headers = new Hashtable();
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responsedata["headers"] = headers;
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string range = String.Empty;
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if (((Hashtable)request["headers"])["range"] != null)
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range = (string)((Hashtable)request["headers"])["range"];
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else if (((Hashtable)request["headers"])["Range"] != null)
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range = (string)((Hashtable)request["headers"])["Range"];
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if (!String.IsNullOrEmpty(range)) // Mesh Asset LOD // Physics
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{
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// Range request
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int start, end;
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if (TryParseRange(range, out start, out end))
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{
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// Before clamping start make sure we can satisfy it in order to avoid
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// sending back the last byte instead of an error status
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if (start >= mesh.Data.Length)
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{
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responsedata["int_response_code"] = 404; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "This range doesnt exist.";
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responsedata["reusecontext"] = false;
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return responsedata;
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}
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else
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{
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end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
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start = Utils.Clamp(start, 0, end);
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int len = end - start + 1;
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//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
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if (start == 0 && len == mesh.Data.Length) // well redudante maybe
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{
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responsedata["int_response_code"] = (int) System.Net.HttpStatusCode.OK;
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responsedata["bin_response_data"] = mesh.Data;
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responsedata["int_bytes"] = mesh.Data.Length;
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responsedata["reusecontext"] = false;
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}
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else
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{
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responsedata["int_response_code"] =
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(int) System.Net.HttpStatusCode.PartialContent;
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headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end,
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mesh.Data.Length);
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byte[] d = new byte[len];
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Array.Copy(mesh.Data, start, d, 0, len);
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responsedata["bin_response_data"] = d;
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responsedata["int_bytes"] = len;
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responsedata["reusecontext"] = false;
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}
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}
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}
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else
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{
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m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
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responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
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responsedata["content_type"] = "application/vnd.ll.mesh";
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responsedata["int_response_code"] = 200;
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responsedata["reusecontext"] = false;
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}
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}
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else
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{
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responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
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responsedata["content_type"] = "application/vnd.ll.mesh";
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responsedata["int_response_code"] = 200;
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responsedata["reusecontext"] = false;
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}
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}
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// Optionally add additional mesh types here
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else
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@ -97,6 +210,7 @@ namespace OpenSim.Capabilities.Handlers
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
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responsedata["reusecontext"] = false;
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return responsedata;
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}
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}
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@ -106,11 +220,27 @@ namespace OpenSim.Capabilities.Handlers
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
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responsedata["reusecontext"] = false;
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return responsedata;
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}
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}
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return responsedata;
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}
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private bool TryParseRange(string header, out int start, out int end)
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{
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if (header.StartsWith("bytes="))
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{
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string[] rangeValues = header.Substring(6).Split('-');
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if (rangeValues.Length == 2)
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{
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if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end))
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return true;
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}
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}
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start = end = 0;
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return false;
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}
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}
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}
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@ -53,7 +53,8 @@ namespace OpenSim.Framework.Servers.HttpServer
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Normal = 0,
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LslHttp = 1,
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Inventory = 2,
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Texture = 3
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Texture = 3,
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Mesh = 4
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}
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public PollServiceEventArgs(
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@ -27,11 +27,14 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Reflection;
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using System.IO;
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using System.Threading;
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using System.Web;
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using Mono.Addins;
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using OpenSim.Framework.Monitoring;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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@ -57,9 +60,43 @@ namespace OpenSim.Region.ClientStack.Linden
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private IAssetService m_AssetService;
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private bool m_Enabled = true;
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private string m_URL;
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struct aPollRequest
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{
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public PollServiceMeshEventArgs thepoll;
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public UUID reqID;
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public Hashtable request;
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}
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public class aPollResponse
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{
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public Hashtable response;
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public int bytes;
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}
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static GetMeshHandler m_getMeshHandler;
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private IAssetService m_assetService = null;
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private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
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private static Thread[] m_workerThreads = null;
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private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue =
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new OpenMetaverse.BlockingQueue<aPollRequest>();
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private Dictionary<UUID, PollServiceMeshEventArgs> m_pollservices = new Dictionary<UUID, PollServiceMeshEventArgs>();
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#region Region Module interfaceBase Members
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~GetMeshModule()
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{
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foreach (Thread t in m_workerThreads)
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Watchdog.AbortThread(t.ManagedThreadId);
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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@ -83,6 +120,8 @@ namespace OpenSim.Region.ClientStack.Linden
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return;
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m_scene = pScene;
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m_assetService = pScene.AssetService;
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}
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public void RemoveRegion(Scene scene)
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@ -91,6 +130,9 @@ namespace OpenSim.Region.ClientStack.Linden
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return;
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps;
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m_scene.EventManager.OnThrottleUpdate -= ThrottleUpdate;
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m_scene = null;
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}
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@ -101,6 +143,27 @@ namespace OpenSim.Region.ClientStack.Linden
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m_AssetService = m_scene.RequestModuleInterface<IAssetService>();
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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// We'll reuse the same handler for all requests.
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m_getMeshHandler = new GetMeshHandler(m_assetService);
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m_scene.EventManager.OnDeregisterCaps += DeregisterCaps;
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m_scene.EventManager.OnThrottleUpdate += ThrottleUpdate;
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if (m_workerThreads == null)
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{
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m_workerThreads = new Thread[2];
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for (uint i = 0; i < 2; i++)
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{
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m_workerThreads[i] = Watchdog.StartThread(DoMeshRequests,
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String.Format("MeshWorkerThread{0}", i),
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ThreadPriority.Normal,
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false,
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false,
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null,
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int.MaxValue);
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}
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}
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}
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@ -110,25 +173,209 @@ namespace OpenSim.Region.ClientStack.Linden
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#endregion
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private void DoMeshRequests()
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{
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while (true)
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{
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aPollRequest poolreq = m_queue.Dequeue();
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poolreq.thepoll.Process(poolreq);
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}
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}
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// Now we know when the throttle is changed by the client in the case of a root agent or by a neighbor region in the case of a child agent.
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public void ThrottleUpdate(ScenePresence p)
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{
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byte[] throttles = p.ControllingClient.GetThrottlesPacked(1);
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UUID user = p.UUID;
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int imagethrottle = ExtractTaskThrottle(throttles);
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PollServiceMeshEventArgs args;
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if (m_pollservices.TryGetValue(user, out args))
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{
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args.UpdateThrottle(imagethrottle);
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}
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}
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private int ExtractTaskThrottle(byte[] pthrottles)
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{
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byte[] adjData;
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int pos = 0;
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if (!BitConverter.IsLittleEndian)
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{
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byte[] newData = new byte[7 * 4];
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Buffer.BlockCopy(pthrottles, 0, newData, 0, 7 * 4);
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for (int i = 0; i < 7; i++)
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Array.Reverse(newData, i * 4, 4);
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adjData = newData;
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}
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else
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{
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adjData = pthrottles;
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}
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// 0.125f converts from bits to bytes
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//int resend = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
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//pos += 4;
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// int land = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
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//pos += 4;
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// int wind = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
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// pos += 4;
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// int cloud = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
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// pos += 4;
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pos += 16;
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int task = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
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// pos += 4;
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//int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); //pos += 4;
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//int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
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return task;
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}
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private class PollServiceMeshEventArgs : PollServiceEventArgs
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{
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private List<Hashtable> requests =
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new List<Hashtable>();
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private Dictionary<UUID, aPollResponse> responses =
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new Dictionary<UUID, aPollResponse>();
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private Scene m_scene;
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private CapsDataThrottler m_throttler = new CapsDataThrottler(100000, 1400000, 10000);
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public PollServiceMeshEventArgs(UUID pId, Scene scene) :
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base(null, null, null, null, pId, int.MaxValue)
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{
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m_scene = scene;
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// x is request id, y is userid
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HasEvents = (x, y) =>
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{
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lock (responses)
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{
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bool ret = m_throttler.hasEvents(x, responses);
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m_throttler.ProcessTime();
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return ret;
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}
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};
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GetEvents = (x, y) =>
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{
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lock (responses)
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{
|
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try
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{
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return responses[x].response;
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}
|
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finally
|
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{
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responses.Remove(x);
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}
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}
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};
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// x is request id, y is request data hashtable
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Request = (x, y) =>
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{
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aPollRequest reqinfo = new aPollRequest();
|
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reqinfo.thepoll = this;
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reqinfo.reqID = x;
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reqinfo.request = y;
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m_queue.Enqueue(reqinfo);
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};
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// this should never happen except possible on shutdown
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NoEvents = (x, y) =>
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{
|
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/*
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lock (requests)
|
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{
|
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Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
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requests.Remove(request);
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}
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*/
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Hashtable response = new Hashtable();
|
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|
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response["int_response_code"] = 500;
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response["str_response_string"] = "Script timeout";
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response["content_type"] = "text/plain";
|
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response["keepalive"] = false;
|
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response["reusecontext"] = false;
|
||||
|
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return response;
|
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};
|
||||
}
|
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|
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public void Process(aPollRequest requestinfo)
|
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{
|
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Hashtable response;
|
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|
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UUID requestID = requestinfo.reqID;
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|
||||
// If the avatar is gone, don't bother to get the texture
|
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if (m_scene.GetScenePresence(Id) == null)
|
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{
|
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response = new Hashtable();
|
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|
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response["int_response_code"] = 500;
|
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response["str_response_string"] = "Script timeout";
|
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response["content_type"] = "text/plain";
|
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response["keepalive"] = false;
|
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response["reusecontext"] = false;
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|
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lock (responses)
|
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responses[requestID] = new aPollResponse() { bytes = 0, response = response };
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|
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return;
|
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}
|
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|
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response = m_getMeshHandler.Handle(requestinfo.request);
|
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lock (responses)
|
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{
|
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responses[requestID] = new aPollResponse()
|
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{
|
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bytes = (int)response["int_bytes"],
|
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response = response
|
||||
};
|
||||
|
||||
}
|
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m_throttler.ProcessTime();
|
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}
|
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|
||||
internal void UpdateThrottle(int pimagethrottle)
|
||||
{
|
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m_throttler.ThrottleBytes = pimagethrottle;
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
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{
|
||||
// UUID capID = UUID.Random();
|
||||
|
||||
//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
||||
if (m_URL == "localhost")
|
||||
{
|
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// m_log.DebugFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
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GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
|
||||
IRequestHandler reqHandler
|
||||
= new RestHTTPHandler(
|
||||
"GET",
|
||||
"/CAPS/" + UUID.Random(),
|
||||
httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
|
||||
"GetMesh",
|
||||
agentID.ToString());
|
||||
string capUrl = "/CAPS/" + UUID.Random() + "/";
|
||||
|
||||
// Register this as a poll service
|
||||
PollServiceMeshEventArgs args = new PollServiceMeshEventArgs(agentID, m_scene);
|
||||
|
||||
args.Type = PollServiceEventArgs.EventType.Mesh;
|
||||
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
|
||||
|
||||
string hostName = m_scene.RegionInfo.ExternalHostName;
|
||||
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
string protocol = "http";
|
||||
|
||||
if (MainServer.Instance.UseSSL)
|
||||
{
|
||||
hostName = MainServer.Instance.SSLCommonName;
|
||||
port = MainServer.Instance.SSLPort;
|
||||
protocol = "https";
|
||||
}
|
||||
caps.RegisterHandler("GetMesh", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
m_pollservices.Add(agentID, args);
|
||||
m_capsDict[agentID] = capUrl;
|
||||
|
||||
|
||||
|
||||
caps.RegisterHandler("GetMesh", reqHandler);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -136,6 +383,95 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
caps.RegisterHandler("GetMesh", m_URL);
|
||||
}
|
||||
}
|
||||
private void DeregisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
string capUrl;
|
||||
PollServiceMeshEventArgs args;
|
||||
if (m_capsDict.TryGetValue(agentID, out capUrl))
|
||||
{
|
||||
MainServer.Instance.RemoveHTTPHandler("", capUrl);
|
||||
m_capsDict.Remove(agentID);
|
||||
}
|
||||
if (m_pollservices.TryGetValue(agentID, out args))
|
||||
{
|
||||
m_pollservices.Remove(agentID);
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class CapsDataThrottler
|
||||
{
|
||||
|
||||
private volatile int currenttime = 0;
|
||||
private volatile int lastTimeElapsed = 0;
|
||||
private volatile int BytesSent = 0;
|
||||
private int oversizedImages = 0;
|
||||
public CapsDataThrottler(int pBytes, int max, int min)
|
||||
{
|
||||
ThrottleBytes = pBytes;
|
||||
lastTimeElapsed = Util.EnvironmentTickCount();
|
||||
}
|
||||
public bool hasEvents(UUID key, Dictionary<UUID, aPollResponse> responses)
|
||||
{
|
||||
PassTime();
|
||||
// Note, this is called IN LOCK
|
||||
bool haskey = responses.ContainsKey(key);
|
||||
if (!haskey)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
aPollResponse response;
|
||||
if (responses.TryGetValue(key, out response))
|
||||
{
|
||||
|
||||
// Normal
|
||||
if (BytesSent + response.bytes <= ThrottleBytes)
|
||||
{
|
||||
BytesSent += response.bytes;
|
||||
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + 1000, unlockyn = false };
|
||||
//m_actions.Add(timeBasedAction);
|
||||
return true;
|
||||
}
|
||||
// Big textures
|
||||
else if (response.bytes > ThrottleBytes && oversizedImages <= ((ThrottleBytes % 50000) + 1))
|
||||
{
|
||||
Interlocked.Increment(ref oversizedImages);
|
||||
BytesSent += response.bytes;
|
||||
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + (((response.bytes % ThrottleBytes)+1)*1000) , unlockyn = false };
|
||||
//m_actions.Add(timeBasedAction);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return haskey;
|
||||
}
|
||||
public void ProcessTime()
|
||||
{
|
||||
PassTime();
|
||||
}
|
||||
|
||||
|
||||
private void PassTime()
|
||||
{
|
||||
currenttime = Util.EnvironmentTickCount();
|
||||
int timeElapsed = Util.EnvironmentTickCountSubtract(currenttime, lastTimeElapsed);
|
||||
//processTimeBasedActions(responses);
|
||||
if (Util.EnvironmentTickCountSubtract(currenttime, timeElapsed) >= 1000)
|
||||
{
|
||||
lastTimeElapsed = Util.EnvironmentTickCount();
|
||||
BytesSent -= ThrottleBytes;
|
||||
if (BytesSent < 0) BytesSent = 0;
|
||||
if (BytesSent < ThrottleBytes)
|
||||
{
|
||||
oversizedImages = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
public int ThrottleBytes;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -361,80 +361,81 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
poolreq.thepoll.Process(poolreq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class CapsDataThrottler
|
||||
{
|
||||
|
||||
private volatile int currenttime = 0;
|
||||
private volatile int lastTimeElapsed = 0;
|
||||
private volatile int BytesSent = 0;
|
||||
private int oversizedImages = 0;
|
||||
public CapsDataThrottler(int pBytes, int max, int min)
|
||||
internal sealed class CapsDataThrottler
|
||||
{
|
||||
ThrottleBytes = pBytes;
|
||||
lastTimeElapsed = Util.EnvironmentTickCount();
|
||||
}
|
||||
public bool hasEvents(UUID key, Dictionary<UUID, GetTextureModule.aPollResponse> responses)
|
||||
{
|
||||
PassTime();
|
||||
// Note, this is called IN LOCK
|
||||
bool haskey = responses.ContainsKey(key);
|
||||
if (!haskey)
|
||||
|
||||
private volatile int currenttime = 0;
|
||||
private volatile int lastTimeElapsed = 0;
|
||||
private volatile int BytesSent = 0;
|
||||
private int oversizedImages = 0;
|
||||
public CapsDataThrottler(int pBytes, int max, int min)
|
||||
{
|
||||
return false;
|
||||
ThrottleBytes = pBytes;
|
||||
lastTimeElapsed = Util.EnvironmentTickCount();
|
||||
}
|
||||
GetTextureModule.aPollResponse response;
|
||||
if (responses.TryGetValue(key,out response))
|
||||
public bool hasEvents(UUID key, Dictionary<UUID, GetTextureModule.aPollResponse> responses)
|
||||
{
|
||||
|
||||
// Normal
|
||||
if (BytesSent + response.bytes <= ThrottleBytes)
|
||||
{
|
||||
BytesSent += response.bytes;
|
||||
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + 1000, unlockyn = false };
|
||||
//m_actions.Add(timeBasedAction);
|
||||
return true;
|
||||
}
|
||||
// Big textures
|
||||
else if (response.bytes > ThrottleBytes && oversizedImages <= ((ThrottleBytes%50000) + 1))
|
||||
{
|
||||
Interlocked.Increment(ref oversizedImages);
|
||||
BytesSent += response.bytes;
|
||||
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + (((response.bytes % ThrottleBytes)+1)*1000) , unlockyn = false };
|
||||
//m_actions.Add(timeBasedAction);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
PassTime();
|
||||
// Note, this is called IN LOCK
|
||||
bool haskey = responses.ContainsKey(key);
|
||||
if (!haskey)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
GetTextureModule.aPollResponse response;
|
||||
if (responses.TryGetValue(key, out response))
|
||||
{
|
||||
|
||||
// Normal
|
||||
if (BytesSent + response.bytes <= ThrottleBytes)
|
||||
{
|
||||
BytesSent += response.bytes;
|
||||
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + 1000, unlockyn = false };
|
||||
//m_actions.Add(timeBasedAction);
|
||||
return true;
|
||||
}
|
||||
// Big textures
|
||||
else if (response.bytes > ThrottleBytes && oversizedImages <= ((ThrottleBytes % 50000) + 1))
|
||||
{
|
||||
Interlocked.Increment(ref oversizedImages);
|
||||
BytesSent += response.bytes;
|
||||
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + (((response.bytes % ThrottleBytes)+1)*1000) , unlockyn = false };
|
||||
//m_actions.Add(timeBasedAction);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return haskey;
|
||||
}
|
||||
public void ProcessTime()
|
||||
{
|
||||
PassTime();
|
||||
}
|
||||
|
||||
return haskey;
|
||||
}
|
||||
public void ProcessTime()
|
||||
{
|
||||
PassTime();
|
||||
}
|
||||
|
||||
|
||||
private void PassTime()
|
||||
{
|
||||
currenttime = Util.EnvironmentTickCount();
|
||||
int timeElapsed = Util.EnvironmentTickCountSubtract(currenttime, lastTimeElapsed);
|
||||
//processTimeBasedActions(responses);
|
||||
if (Util.EnvironmentTickCountSubtract(currenttime, timeElapsed) >= 1000)
|
||||
private void PassTime()
|
||||
{
|
||||
lastTimeElapsed = Util.EnvironmentTickCount();
|
||||
BytesSent -= ThrottleBytes;
|
||||
if (BytesSent < 0) BytesSent = 0;
|
||||
if (BytesSent < ThrottleBytes)
|
||||
currenttime = Util.EnvironmentTickCount();
|
||||
int timeElapsed = Util.EnvironmentTickCountSubtract(currenttime, lastTimeElapsed);
|
||||
//processTimeBasedActions(responses);
|
||||
if (Util.EnvironmentTickCountSubtract(currenttime, timeElapsed) >= 1000)
|
||||
{
|
||||
oversizedImages = 0;
|
||||
lastTimeElapsed = Util.EnvironmentTickCount();
|
||||
BytesSent -= ThrottleBytes;
|
||||
if (BytesSent < 0) BytesSent = 0;
|
||||
if (BytesSent < ThrottleBytes)
|
||||
{
|
||||
oversizedImages = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
public int ThrottleBytes;
|
||||
}
|
||||
public int ThrottleBytes;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue