* Continued refactoring away OpenSimRoot - now it's down to the final 2.

tourmaline
lbsa71 2007-03-27 19:12:55 +00:00
parent 893a1824d0
commit ccfddd1775
8 changed files with 97 additions and 59 deletions

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@ -2,6 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
using System.IO; using System.IO;
using OpenSim.world;
namespace OpenSim.CAPS namespace OpenSim.CAPS
{ {
@ -11,9 +12,11 @@ namespace OpenSim.CAPS
private string NewAccountForm; private string NewAccountForm;
private string LoginForm; private string LoginForm;
private string passWord = "Admin"; private string passWord = "Admin";
private World m_world;
public AdminWebFront(string password) public AdminWebFront(string password, World world)
{ {
m_world = world;
passWord = password; passWord = password;
LoadAdminPage(); LoadAdminPage();
} }
@ -45,11 +48,11 @@ namespace OpenSim.CAPS
{ {
responseString = " <p> Listing connected Clients </p>"; responseString = " <p> Listing connected Clients </p>";
OpenSim.world.Avatar TempAv; OpenSim.world.Avatar TempAv;
foreach (libsecondlife.LLUUID UUID in OpenSimRoot.Instance.LocalWorld.Entities.Keys) foreach (libsecondlife.LLUUID UUID in m_world.Entities.Keys)
{ {
if (OpenSimRoot.Instance.LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") if (m_world.Entities[UUID].ToString() == "OpenSim.world.Avatar")
{ {
TempAv = (OpenSim.world.Avatar)OpenSimRoot.Instance.LocalWorld.Entities[UUID]; TempAv = (OpenSim.world.Avatar)m_world.Entities[UUID];
responseString += "<p>"; responseString += "<p>";
responseString += String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()); responseString += String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString());
responseString += "</p>"; responseString += "</p>";

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@ -91,7 +91,7 @@ namespace OpenSim
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Main.cs:Startup() - We are " + OpenSimRoot.Instance.Cfg.RegionName + " at " + OpenSimRoot.Instance.Cfg.RegionLocX.ToString() + "," + OpenSimRoot.Instance.Cfg.RegionLocY.ToString()); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Main.cs:Startup() - We are " + OpenSimRoot.Instance.Cfg.RegionName + " at " + OpenSimRoot.Instance.Cfg.RegionLocX.ToString() + "," + OpenSimRoot.Instance.Cfg.RegionLocY.ToString());
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Initialising world"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Initialising world");
OpenSimRoot.Instance.LocalWorld = new World(); OpenSimRoot.Instance.LocalWorld = new World(OpenSimRoot.Instance.ClientThreads, OpenSimRoot.Instance.Cfg.RegionHandle, OpenSimRoot.Instance.LocalWorld, OpenSimRoot.Instance.Cfg.RegionName, OpenSimRoot.Instance.Cfg);
OpenSimRoot.Instance.LocalWorld.LandMap = OpenSimRoot.Instance.Cfg.LoadWorld(); OpenSimRoot.Instance.LocalWorld.LandMap = OpenSimRoot.Instance.Cfg.LoadWorld();
this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); this.physManager = new OpenSim.Physics.Manager.PhysicsManager();
@ -114,7 +114,7 @@ namespace OpenSim
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server");
OpenSimRoot.Instance.HttpServer = new SimCAPSHTTPServer(OpenSimRoot.Instance.GridServers.GridServer, OpenSimRoot.Instance.Cfg.IPListenPort); OpenSimRoot.Instance.HttpServer = new SimCAPSHTTPServer(OpenSimRoot.Instance.GridServers.GridServer, OpenSimRoot.Instance.Cfg.IPListenPort);
OpenSimRoot.Instance.HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin")); OpenSimRoot.Instance.HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", OpenSimRoot.Instance.LocalWorld));
timer1.Enabled = true; timer1.Enabled = true;
timer1.Interval = 100; timer1.Interval = 100;

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@ -12,11 +12,15 @@ namespace OpenSim.UserServer
{ {
class LocalUserProfileManager : UserProfileManager class LocalUserProfileManager : UserProfileManager
{ {
private IGridServer _gridServer; private IGridServer m_gridServer;
private int m_port;
private string m_ipAddr;
public LocalUserProfileManager(IGridServer gridServer) public LocalUserProfileManager(IGridServer gridServer, int simPort, string ipAddr)
{ {
_gridServer = gridServer; m_gridServer = gridServer;
m_port = simPort;
m_ipAddr = ipAddr;
} }
public override void InitUserProfiles() public override void InitUserProfiles()
@ -29,8 +33,8 @@ namespace OpenSim.UserServer
uint circode = (uint)response["circuit_code"]; uint circode = (uint)response["circuit_code"];
theUser.AddSimCircuit(circode, LLUUID.Random()); theUser.AddSimCircuit(circode, LLUUID.Random());
response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}"; response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
response["sim_port"] = OpenSimRoot.Instance.Cfg.IPListenPort; response["sim_port"] = m_port;
response["sim_ip"] = OpenSimRoot.Instance.Cfg.IPListenAddr; response["sim_ip"] = m_ipAddr;
response["region_y"] = (Int32)996 * 256; response["region_y"] = (Int32)996 * 256;
response["region_x"] = (Int32)997* 256; response["region_x"] = (Int32)997* 256;
@ -67,9 +71,9 @@ namespace OpenSim.UserServer
_login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]); _login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
//working on local computer if so lets add to the gridserver's list of sessions? //working on local computer if so lets add to the gridserver's list of sessions?
if (OpenSimRoot.Instance.GridServers.GridServer.GetName() == "Local") if (m_gridServer.GetName() == "Local")
{ {
((LocalGridBase)this._gridServer).AddNewSession(_login); ((LocalGridBase)this.m_gridServer).AddNewSession(_login);
} }
} }
} }

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@ -52,7 +52,7 @@ namespace OpenSim.UserServer
/// </summary> /// </summary>
public class LoginServer : LoginService , IUserServer public class LoginServer : LoginService , IUserServer
{ {
private IGridServer _gridServer; private IGridServer m_gridServer;
private ushort _loginPort = 8080; private ushort _loginPort = 8080;
public IPAddress clientAddress = IPAddress.Loopback; public IPAddress clientAddress = IPAddress.Loopback;
public IPAddress remoteAddress = IPAddress.Any; public IPAddress remoteAddress = IPAddress.Any;
@ -63,10 +63,14 @@ namespace OpenSim.UserServer
private string _mpasswd; private string _mpasswd;
private bool _needPasswd = false; private bool _needPasswd = false;
private LocalUserProfileManager userManager; private LocalUserProfileManager userManager;
private int m_simPort;
private string m_simAddr;
public LoginServer(IGridServer gridServer) public LoginServer(IGridServer gridServer, string simAddr, int simPort)
{ {
_gridServer = gridServer; m_gridServer = gridServer;
m_simPort = simPort;
m_simAddr = simAddr;
} }
// InitializeLogin: initialize the login // InitializeLogin: initialize the login
@ -89,7 +93,7 @@ namespace OpenSim.UserServer
SR.Close(); SR.Close();
this._mpasswd = EncodePassword("testpass"); this._mpasswd = EncodePassword("testpass");
userManager = new LocalUserProfileManager(this._gridServer); userManager = new LocalUserProfileManager(this.m_gridServer, m_simPort, m_simAddr );
userManager.InitUserProfiles(); userManager.InitUserProfiles();
userManager.SetKeys("", "", "", "Welcome to OpenSim"); userManager.SetKeys("", "", "", "Welcome to OpenSim");
@ -289,8 +293,8 @@ namespace OpenSim.UserServer
XmlRpcResponse response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse); XmlRpcResponse response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
Hashtable responseData = (Hashtable)response.Value; Hashtable responseData = (Hashtable)response.Value;
responseData["sim_port"] = OpenSimRoot.Instance.Cfg.IPListenPort; responseData["sim_port"] = m_simPort;
responseData["sim_ip"] = OpenSimRoot.Instance.Cfg.IPListenAddr; responseData["sim_ip"] = m_simAddr;
responseData["agent_id"] = Agent.ToStringHyphenated(); responseData["agent_id"] = Agent.ToStringHyphenated();
responseData["session_id"] = Session.ToStringHyphenated(); responseData["session_id"] = Session.ToStringHyphenated();
responseData["secure_session_id"]= secureSess.ToStringHyphenated(); responseData["secure_session_id"]= secureSess.ToStringHyphenated();
@ -327,9 +331,9 @@ namespace OpenSim.UserServer
_login.InventoryFolder = InventoryFolderID; _login.InventoryFolder = InventoryFolderID;
//working on local computer if so lets add to the gridserver's list of sessions? //working on local computer if so lets add to the gridserver's list of sessions?
if (OpenSimRoot.Instance.GridServers.GridServer.GetName() == "Local") if (m_gridServer.GetName() == "Local")
{ {
((LocalGridBase)this._gridServer).AddNewSession(_login); ((LocalGridBase)m_gridServer).AddNewSession(_login);
} }
// forward the XML-RPC response to the client // forward the XML-RPC response to the client

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@ -30,14 +30,23 @@ namespace OpenSim.world
private byte[] visualParams; private byte[] visualParams;
private AvatarWearable[] Wearables; private AvatarWearable[] Wearables;
private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
private World m_world;
private ulong m_regionHandle;
private Dictionary<uint, SimClient> m_clientThreads;
private string m_regionName;
public Avatar(SimClient TheClient) public Avatar(SimClient TheClient, World world, string regionName, Dictionary<uint, SimClient> clientThreads, ulong regionHandle)
{ {
m_world = world;
m_clientThreads = clientThreads;
m_regionName = regionName;
m_regionHandle = regionHandle;
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)");
ControllingClient = TheClient; ControllingClient = TheClient;
localid = 8880000 + (OpenSimRoot.Instance.LocalWorld._localNumber++); localid = 8880000 + (m_world._localNumber++);
position = new LLVector3(100.0f, 100.0f, 30.0f); position = new LLVector3(100.0f, 100.0f, 30.0f);
position.Z = OpenSimRoot.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1; position.Z = m_world.LandMap[(int)position.Y * 256 + (int)position.X] + 1;
visualParams = new byte[218]; visualParams = new byte[218];
for (int i = 0; i < 218; i++) for (int i = 0; i < 218; i++)
{ {
@ -52,7 +61,7 @@ namespace OpenSim.world
this.Wearables[0].ItemID = LLUUID.Random(); this.Wearables[0].ItemID = LLUUID.Random();
this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
} }
public PhysicsActor PhysActor public PhysicsActor PhysActor
@ -96,11 +105,11 @@ namespace OpenSim.world
//use CreateTerseBlock() //use CreateTerseBlock()
ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME terse.RegionData.RegionHandle = m_regionHandle; // FIXME
terse.RegionData.TimeDilation = 64096; terse.RegionData.TimeDilation = 64096;
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
terse.ObjectData[0] = terseBlock; terse.ObjectData[0] = terseBlock;
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
client.OutPacket(terse); client.OutPacket(terse);
} }
@ -119,11 +128,11 @@ namespace OpenSim.world
//It has been a while since last update was sent so lets send one. //It has been a while since last update was sent so lets send one.
ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock(); ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME terse.RegionData.RegionHandle = m_regionHandle; // FIXME
terse.RegionData.TimeDilation = 64096; terse.RegionData.TimeDilation = 64096;
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
terse.ObjectData[0] = terseBlock; terse.ObjectData[0] = terseBlock;
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
client.OutPacket(terse); client.OutPacket(terse);
} }
@ -172,7 +181,7 @@ namespace OpenSim.world
AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
mov.AgentData.SessionID = this.ControllingClient.SessionID; mov.AgentData.SessionID = this.ControllingClient.SessionID;
mov.AgentData.AgentID = this.ControllingClient.AgentID; mov.AgentData.AgentID = this.ControllingClient.AgentID;
mov.Data.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; mov.Data.RegionHandle = m_regionHandle;
// TODO - dynamicalise this stuff // TODO - dynamicalise this stuff
mov.Data.Timestamp = 1172750370; mov.Data.Timestamp = 1172750370;
mov.Data.Position = new LLVector3(100f, 100f, 23f); mov.Data.Position = new LLVector3(100f, 100f, 23f);
@ -187,7 +196,7 @@ namespace OpenSim.world
System.Text.Encoding _enc = System.Text.Encoding.ASCII; System.Text.Encoding _enc = System.Text.Encoding.ASCII;
//send a objectupdate packet with information about the clients avatar //send a objectupdate packet with information about the clients avatar
ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; objupdate.RegionData.RegionHandle = m_regionHandle;
objupdate.RegionData.TimeDilation = 64096; objupdate.RegionData.TimeDilation = 64096;
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
@ -202,9 +211,9 @@ namespace OpenSim.world
byte[] pb = pos2.GetBytes(); byte[] pb = pos2.GetBytes();
Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
OpenSimRoot.Instance.LocalWorld._localNumber++; m_world._localNumber++;
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
client.OutPacket(objupdate); client.OutPacket(objupdate);
if (client.AgentID != ControllingClient.AgentID) if (client.AgentID != ControllingClient.AgentID)
@ -241,7 +250,7 @@ namespace OpenSim.world
System.Text.Encoding _enc = System.Text.Encoding.ASCII; System.Text.Encoding _enc = System.Text.Encoding.ASCII;
//send a objectupdate packet with information about the clients avatar //send a objectupdate packet with information about the clients avatar
ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; objupdate.RegionData.RegionHandle = m_regionHandle;
objupdate.RegionData.TimeDilation = 64096; objupdate.RegionData.TimeDilation = 64096;
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
@ -293,7 +302,7 @@ namespace OpenSim.world
this.visualParams[i] = appear.VisualParam[i].ParamValue; this.visualParams[i] = appear.VisualParam[i].ParamValue;
} }
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
if (client.AgentID != ControllingClient.AgentID) if (client.AgentID != ControllingClient.AgentID)
{ {
@ -490,7 +499,7 @@ namespace OpenSim.world
handshake.RegionInfo.SimAccess = 13; handshake.RegionInfo.SimAccess = 13;
handshake.RegionInfo.WaterHeight = 20; handshake.RegionInfo.WaterHeight = 20;
handshake.RegionInfo.RegionFlags = 72458694; handshake.RegionInfo.RegionFlags = 72458694;
handshake.RegionInfo.SimName = _enc.GetBytes(OpenSimRoot.Instance.Cfg.RegionName + "\0"); handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0");
handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");

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@ -22,6 +22,9 @@ namespace OpenSim.world
private PhysicsActor _physActor; private PhysicsActor _physActor;
private bool physicsEnabled = false; private bool physicsEnabled = false;
private bool physicstest = false; //just added for testing private bool physicstest = false; //just added for testing
private Dictionary<uint, SimClient> m_clientThreads;
private ulong m_regionHandle;
private World m_world;
public bool PhysicsEnabled public bool PhysicsEnabled
{ {
@ -65,10 +68,14 @@ namespace OpenSim.world
} }
} }
public Primitive() public Primitive(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world)
{ {
mesh_cutbegin = 0.0f; mesh_cutbegin = 0.0f;
mesh_cutend = 1.0f; mesh_cutend = 1.0f;
m_clientThreads = clientThreads;
m_regionHandle = regionHandle;
m_world = world;
} }
public override Mesh getMesh() public override Mesh getMesh()
@ -99,7 +106,7 @@ namespace OpenSim.world
{ {
if (this.newPrimFlag) if (this.newPrimFlag)
{ {
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
client.OutPacket(OurPacket); client.OutPacket(OurPacket);
} }
@ -108,11 +115,11 @@ namespace OpenSim.world
else if (this.updateFlag) else if (this.updateFlag)
{ {
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME terse.RegionData.RegionHandle = m_regionHandle; // FIXME
terse.RegionData.TimeDilation = 64096; terse.RegionData.TimeDilation = 64096;
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
terse.ObjectData[0] = this.CreateImprovedBlock(); terse.ObjectData[0] = this.CreateImprovedBlock();
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
client.OutPacket(terse); client.OutPacket(terse);
} }
@ -120,7 +127,7 @@ namespace OpenSim.world
} }
else if (this.dirtyFlag) else if (this.dirtyFlag)
{ {
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
UpdateClient(client); UpdateClient(client);
} }
@ -131,11 +138,11 @@ namespace OpenSim.world
if (this._physActor != null && this.physicsEnabled) if (this._physActor != null && this.physicsEnabled)
{ {
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME terse.RegionData.RegionHandle = m_regionHandle; // FIXME
terse.RegionData.TimeDilation = 64096; terse.RegionData.TimeDilation = 64096;
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
terse.ObjectData[0] = this.CreateImprovedBlock(); terse.ObjectData[0] = this.CreateImprovedBlock();
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
client.OutPacket(terse); client.OutPacket(terse);
} }
@ -255,7 +262,7 @@ namespace OpenSim.world
public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID)
{ {
ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; objupdate.RegionData.RegionHandle = m_regionHandle;
objupdate.RegionData.TimeDilation = 64096; objupdate.RegionData.TimeDilation = 64096;
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
@ -323,7 +330,7 @@ namespace OpenSim.world
{ {
//need to clean this up as it shares a lot of code with CreateFromPacket() //need to clean this up as it shares a lot of code with CreateFromPacket()
ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; objupdate.RegionData.RegionHandle = m_regionHandle;
objupdate.RegionData.TimeDilation = 64096; objupdate.RegionData.TimeDilation = 64096;
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
@ -480,7 +487,7 @@ namespace OpenSim.world
this.primData.LocalID = this.localid; this.primData.LocalID = this.localid;
this.primData.Position = this.position; this.primData.Position = this.position;
this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w); this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w);
OpenSimRoot.Instance.LocalWorld.localStorage.StorePrim(this.primData); m_world.localStorage.StorePrim(this.primData);
} }
} }

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@ -25,10 +25,21 @@ namespace OpenSim.world
private Random Rand = new Random(); private Random Rand = new Random();
private uint _primCount = 702000; private uint _primCount = 702000;
private int storageCount; private int storageCount;
private Dictionary<uint, SimClient> m_clientThreads;
private ulong m_regionHandle;
private World m_world;
private string m_regionName;
private SimConfig m_cfg;
public World() public World(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, World world, string regionName, SimConfig cfg)
{ {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); m_clientThreads = clientThreads;
m_regionHandle = regionHandle;
m_world = world;
m_regionName = regionName;
m_cfg = cfg;
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance");
Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); Entities = new Dictionary<libsecondlife.LLUUID, Entity>();
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap");
@ -115,9 +126,9 @@ namespace OpenSim.world
HeightmapGenHills hills = new HeightmapGenHills(); HeightmapGenHills hills = new HeightmapGenHills();
this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
this.phyScene.SetTerrain(this.LandMap); this.phyScene.SetTerrain(this.LandMap);
OpenSimRoot.Instance.Cfg.SaveMap(this.LandMap); m_cfg.SaveMap(this.LandMap);
foreach(SimClient client in OpenSimRoot.Instance.ClientThreads.Values) { foreach(SimClient client in m_clientThreads.Values) {
this.SendLayerData(client); this.SendLayerData(client);
} }
} }
@ -134,7 +145,7 @@ namespace OpenSim.world
_primCount = prim.LocalID + 1; _primCount = prim.LocalID + 1;
} }
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage");
Primitive nPrim = new Primitive(); Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, m_world);
nPrim.CreateFromStorage(prim); nPrim.CreateFromStorage(prim);
this.Entities.Add(nPrim.uuid, nPrim); this.Entities.Add(nPrim.uuid, nPrim);
} }
@ -175,7 +186,7 @@ namespace OpenSim.world
public void AddViewerAgent(SimClient AgentClient) { public void AddViewerAgent(SimClient AgentClient) {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
Avatar NewAvatar = new Avatar(AgentClient); Avatar NewAvatar = new Avatar(AgentClient, m_world, m_regionName, m_clientThreads, m_regionHandle );
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
NewAvatar.SendRegionHandshake(this); NewAvatar.SendRegionHandshake(this);
@ -187,7 +198,7 @@ namespace OpenSim.world
public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient)
{ {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim");
Primitive prim = new Primitive(); Primitive prim = new Primitive(m_clientThreads, m_regionHandle, m_world );
prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount);
PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z);
PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f);
@ -210,7 +221,7 @@ namespace OpenSim.world
foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData )
{ {
//OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values) foreach (Entity ent in m_world.Entities.Values)
{ {
if (ent.localid == Data.ObjectLocalID) if (ent.localid == Data.ObjectLocalID)
{ {
@ -220,7 +231,7 @@ namespace OpenSim.world
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
kill.ObjectData[0].ID = ent.localid; kill.ObjectData[0].ID = ent.localid;
foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) foreach (SimClient client in m_clientThreads.Values)
{ {
client.OutPacket(kill); client.OutPacket(kill);
} }
@ -234,9 +245,9 @@ namespace OpenSim.world
} }
foreach( libsecondlife.LLUUID uuid in DeRezEnts ) foreach( libsecondlife.LLUUID uuid in DeRezEnts )
{ {
lock (OpenSimRoot.Instance.LocalWorld.Entities) lock (m_world.Entities)
{ {
OpenSimRoot.Instance.LocalWorld.Entities.Remove(uuid); m_world.Entities.Remove(uuid);
} }
} }

View File

@ -7,7 +7,7 @@ using OpenSim.Framework.Console;
namespace OpenSim namespace OpenSim
{ {
public class RegionServer : OpenSimMain public class RegionServer : OpenSimMain
{ {
[STAThread] [STAThread]
public static void Main(string[] args) public static void Main(string[] args)
{ {
@ -65,7 +65,7 @@ namespace OpenSim
if (sim.loginserver && sim.sandbox) if (sim.loginserver && sim.sandbox)
{ {
LoginServer loginServer = new LoginServer(OpenSimRoot.Instance.GridServers.GridServer); LoginServer loginServer = new LoginServer(OpenSimRoot.Instance.GridServers.GridServer, OpenSimRoot.Instance.Cfg.IPListenAddr, OpenSimRoot.Instance.Cfg.IPListenPort);
loginServer.Startup(); loginServer.Startup();
} }