Small bugs fixed related to ownership and permissions.

0.6.5-rc1
diva 2009-03-28 00:08:13 +00:00
parent cbef90fec6
commit cd1bf3600d
1 changed files with 18 additions and 9 deletions

View File

@ -359,7 +359,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
public InventoryItemBase GetInventoryItem(InventoryItemBase item)
{
m_log.Info("[HGStandaloneInvService]: Processing request for item " + item.ID);
m_log.Info("[HGStandaloneInvService]: Get item " + item.ID);
item = ((InventoryServiceBase)m_inventoryService).GetInventoryItem(item.ID);
if (item == null)
@ -369,6 +369,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
public InventoryItemBase AddItem(InventoryItemBase item)
{
m_log.DebugFormat("[HGStandaloneInvService]: Add item {0} from {1}", item.ID, item.Owner);
if (m_inventoryService.AddItem(item))
return item;
else
@ -380,6 +381,9 @@ namespace OpenSim.Region.CoreModules.Hypergrid
public InventoryItemBase UpdateItem(InventoryItemBase item)
{
m_log.DebugFormat("[HGStandaloneInvService]: Update item {0} from {1}", item.ID, item.Owner);
InventoryItemBase it = m_inventoryService.GetInventoryItem(item.ID);
item.CurrentPermissions = it.CurrentPermissions;
if (m_inventoryService.UpdateItem(item))
return item;
else
@ -391,6 +395,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
public InventoryItemBase MoveItem(InventoryItemBase newitem)
{
m_log.DebugFormat("[HGStandaloneInvService]: Move item {0} from {1}", newitem.ID, newitem.Owner);
InventoryItemBase Item = m_inventoryService.GetInventoryItem(newitem.ID);
if (Item != null)
{
@ -425,6 +430,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
public InventoryItemBase CopyItem(InventoryItemBase olditem)
{
m_log.DebugFormat("[HGStandaloneInvService]: Copy item {0} from {1}", olditem.ID, olditem.Owner);
InventoryItemBase Item = m_inventoryService.GetInventoryItem(olditem.ID); // this is the old item id
// BIG HACK here
UUID newID = olditem.AssetID;
@ -436,9 +442,9 @@ namespace OpenSim.Region.CoreModules.Hypergrid
}
Item.ID = newID;
Item.Folder = olditem.Folder;
Item.Owner = olditem.Owner;
// There should be some tests here about the owner, etc but I'm going to ignore that
// because I'm not sure it makes any sense
// Also I should probably close the asset...
m_inventoryService.AddItem(Item);
return Item;
@ -475,25 +481,26 @@ namespace OpenSim.Region.CoreModules.Hypergrid
public AssetBase GetAsset(InventoryItemBase item)
{
m_log.Info("[HGStandaloneInvService]: Get asset " + item.AssetID + " for item " + item.ID);
AssetBase asset = new AssetBase(item.AssetID, "NULL"); // send an asset with no data
InventoryItemBase item2 = ((InventoryServiceBase)m_inventoryService).GetInventoryItem(item.ID);
if (item2 == null)
{
m_log.Debug("[HGStandaloneInvService]: null item");
return null;
return asset;
}
if (item2.Owner != item.Owner)
{
m_log.Debug("[HGStandaloneInvService]: client is trying to get an item for which he is not the owner");
return null;
m_log.DebugFormat("[HGStandaloneInvService]: client with uuid {0} is trying to get an item of owner {1}", item.Owner, item2.Owner);
return asset;
}
// All good, get the asset
AssetBase asset = m_assetProvider.FetchAsset(item.AssetID);
m_log.Debug("[HGStandaloneInvService] Found asset " + ((asset == null)? "NULL" : "Not Null"));
if (asset == null)
AssetBase theasset = m_assetProvider.FetchAsset(item.AssetID);
m_log.Debug("[HGStandaloneInvService] Found asset " + ((theasset == null)? "NULL" : "Not Null"));
if (theasset != null)
{
asset = theasset;
m_log.Debug(" >> Sending assetID " + item.AssetID);
asset = new AssetBase(item.AssetID, "NULL"); // send an asset with no data
}
return asset;
}
@ -541,6 +548,8 @@ namespace OpenSim.Region.CoreModules.Hypergrid
PostAsset(asset);
item.AssetID = asset.FullID;
item.Owner = userID;
m_inventoryService.UpdateItem(item);
return (asset.FullID);
}