* Add folders and items locking in external manipulations of InventoryFolderImpl carried out by CachedUserInfo
* These will do temporarily pending refactoring0.6.0-stable
parent
8d8b4a314f
commit
cd29f90418
|
@ -142,9 +142,12 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
// "[INVENTORY CACHE]: Resolving pending received folder {0} {1} into {2} {3}",
|
// "[INVENTORY CACHE]: Resolving pending received folder {0} {1} into {2} {3}",
|
||||||
// folder.name, folder.folderID, parent.name, parent.folderID);
|
// folder.name, folder.folderID, parent.name, parent.folderID);
|
||||||
|
|
||||||
if (!parent.SubFolders.ContainsKey(folder.ID))
|
lock (parent.SubFolders)
|
||||||
{
|
{
|
||||||
parent.SubFolders.Add(folder.ID, folder);
|
if (!parent.SubFolders.ContainsKey(folder.ID))
|
||||||
|
{
|
||||||
|
parent.SubFolders.Add(folder.ID, folder);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -212,28 +215,34 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
}
|
}
|
||||||
else if (RootFolder.ID == folderInfo.ParentID)
|
else if (RootFolder.ID == folderInfo.ParentID)
|
||||||
{
|
{
|
||||||
if (!RootFolder.SubFolders.ContainsKey(folderInfo.ID))
|
lock (RootFolder.SubFolders)
|
||||||
{
|
{
|
||||||
RootFolder.SubFolders.Add(folderInfo.ID, folderInfo);
|
if (!RootFolder.SubFolders.ContainsKey(folderInfo.ID))
|
||||||
}
|
{
|
||||||
else
|
RootFolder.SubFolders.Add(folderInfo.ID, folderInfo);
|
||||||
{
|
}
|
||||||
AddPendingFolder(folderInfo);
|
else
|
||||||
|
{
|
||||||
|
AddPendingFolder(folderInfo);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
InventoryFolderImpl folder = RootFolder.HasSubFolder(folderInfo.ParentID);
|
InventoryFolderImpl folder = RootFolder.HasSubFolder(folderInfo.ParentID);
|
||||||
if (folder != null)
|
lock (folder.SubFolders)
|
||||||
{
|
{
|
||||||
if (!folder.SubFolders.ContainsKey(folderInfo.ID))
|
if (folder != null)
|
||||||
{
|
{
|
||||||
folder.SubFolders.Add(folderInfo.ID, folderInfo);
|
if (!folder.SubFolders.ContainsKey(folderInfo.ID))
|
||||||
|
{
|
||||||
|
folder.SubFolders.Add(folderInfo.ID, folderInfo);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
AddPendingFolder(folderInfo);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
AddPendingFolder(folderInfo);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -259,9 +268,12 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
{
|
{
|
||||||
if (itemInfo.Folder == RootFolder.ID)
|
if (itemInfo.Folder == RootFolder.ID)
|
||||||
{
|
{
|
||||||
if (!RootFolder.Items.ContainsKey(itemInfo.ID))
|
lock (RootFolder.Items)
|
||||||
{
|
{
|
||||||
RootFolder.Items.Add(itemInfo.ID, itemInfo);
|
if (!RootFolder.Items.ContainsKey(itemInfo.ID))
|
||||||
|
{
|
||||||
|
RootFolder.Items.Add(itemInfo.ID, itemInfo);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -269,9 +281,12 @@ namespace OpenSim.Framework.Communications.Cache
|
||||||
InventoryFolderImpl folder = RootFolder.HasSubFolder(itemInfo.Folder);
|
InventoryFolderImpl folder = RootFolder.HasSubFolder(itemInfo.Folder);
|
||||||
if (folder != null)
|
if (folder != null)
|
||||||
{
|
{
|
||||||
if (!folder.Items.ContainsKey(itemInfo.ID))
|
lock (folder.Items)
|
||||||
{
|
{
|
||||||
folder.Items.Add(itemInfo.ID, itemInfo);
|
if (!folder.Items.ContainsKey(itemInfo.ID))
|
||||||
|
{
|
||||||
|
folder.Items.Add(itemInfo.ID, itemInfo);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue