Check in the remaining bits to do Asset store via NHibernate. Still
need to work out auto table creation in a reasonable way. Tommorrow I'll work on getting the NHibernate bits in place to be able to put this into the main tree.0.6.0-stable
parent
4f174fbf57
commit
cd4348738a
|
@ -47,6 +47,7 @@ namespace OpenSim.Data.NHibernate
|
|||
{
|
||||
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Configuration cfg;
|
||||
private ISessionFactory factory;
|
||||
|
||||
public override void Initialise()
|
||||
|
@ -54,7 +55,7 @@ namespace OpenSim.Data.NHibernate
|
|||
// TODO: hard coding for sqlite based stuff to begin with, just making it easier to test
|
||||
|
||||
// This is stubbing for now, it will become dynamic later and support different db backends
|
||||
Configuration cfg = new Configuration();
|
||||
cfg = new Configuration();
|
||||
cfg.SetProperty(Environment.ConnectionProvider,
|
||||
"NHibernate.Connection.DriverConnectionProvider");
|
||||
cfg.SetProperty(Environment.Dialect,
|
||||
|
@ -65,48 +66,49 @@ namespace OpenSim.Data.NHibernate
|
|||
"URI=file:Asset.db,version=3");
|
||||
cfg.AddAssembly("OpenSim.Data.NHibernate");
|
||||
|
||||
// HbmSerializer.Default.Validate = true;
|
||||
HbmSerializer.Default.Validate = true;
|
||||
// using ( System.IO.MemoryStream stream =
|
||||
// HbmSerializer.Default.Serialize(System.Reflection.Assembly.GetExecutingAssembly()))
|
||||
// cfg.AddInputStream(stream);
|
||||
|
||||
// new SchemaExport(cfg).Create(true, true);
|
||||
|
||||
factory = cfg.BuildSessionFactory();
|
||||
|
||||
factory = cfg.BuildSessionFactory();
|
||||
}
|
||||
|
||||
override public AssetBase FetchAsset(LLUUID uuid)
|
||||
{
|
||||
return null;
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
try {
|
||||
return session.Load(typeof(AssetBase), uuid.ToString()) as AssetBase;
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override public void CreateAsset(AssetBase asset)
|
||||
override public void CreateAsset(AssetBase asset)
|
||||
{
|
||||
ISession session = null;
|
||||
ITransaction transaction = null;
|
||||
try {
|
||||
session = factory.OpenSession();
|
||||
transaction = session.BeginTransaction();
|
||||
|
||||
session.SaveOrUpdate(asset);
|
||||
// CRUD operations here (with the session)
|
||||
transaction.Commit();
|
||||
}
|
||||
catch {
|
||||
if(transaction != null)
|
||||
transaction.Rollback();
|
||||
throw; // Don't trap the exception
|
||||
}
|
||||
finally {
|
||||
if(session != null)
|
||||
session.Close();
|
||||
if (!ExistsAsset(asset.FullID)) {
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
using(ITransaction transaction = session.BeginTransaction()) {
|
||||
session.Save(asset);
|
||||
transaction.Commit();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override public void UpdateAsset(AssetBase asset)
|
||||
{
|
||||
|
||||
if (ExistsAsset(asset.FullID)) {
|
||||
using(ISession session = factory.OpenSession()) {
|
||||
using(ITransaction transaction = session.BeginTransaction()) {
|
||||
session.Update(asset);
|
||||
transaction.Commit();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void LogAssetLoad(AssetBase asset)
|
||||
|
@ -124,7 +126,7 @@ namespace OpenSim.Data.NHibernate
|
|||
|
||||
override public bool ExistsAsset(LLUUID uuid)
|
||||
{
|
||||
return false;
|
||||
return (FetchAsset(uuid) != null) ? true : false;
|
||||
}
|
||||
|
||||
public void DeleteAsset(LLUUID uuid)
|
||||
|
|
|
@ -1,16 +1,15 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
|
||||
<class name="OpenSim.Framework.AssetBase, OpenSim.Framework" table="Assets">
|
||||
<class name="OpenSim.Framework.AssetBase, OpenSim.Framework" table="Assets" lazy="false">
|
||||
<id name="ID" column="UUID" type="String" length="36" >
|
||||
<generator class="assigned" />
|
||||
</id>
|
||||
<property name="Type" type="integer" />
|
||||
<property name="InvType" type="integer" />
|
||||
<property name="Name" type="String" length="50" />
|
||||
<property name="Description" type="String" length="50" />
|
||||
<property name="Local" type="boolean" />
|
||||
<property name="Temporary" type="boolean" />
|
||||
<property name="Type" type="SByte" />
|
||||
<property name="InvType" type="SByte" />
|
||||
<property name="Name" type="String" length="50" />
|
||||
<property name="Description" type="String" length="50" />
|
||||
<property name="Local" type="boolean" />
|
||||
<property name="Temporary" type="boolean" />
|
||||
<property name="Data" type="binary" />
|
||||
|
||||
</class>
|
||||
</hibernate-mapping>
|
Loading…
Reference in New Issue