Only listen to LoginsEnabled event in RegionReadyModule if it has been asked to disable logins until all scripts have been compiled
parent
eb590becf0
commit
cd6d7429f8
|
@ -56,7 +56,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
|
||||||
private bool m_lastOarLoadedOk;
|
private bool m_lastOarLoadedOk;
|
||||||
private int m_channelNotify = -1000;
|
private int m_channelNotify = -1000;
|
||||||
private bool m_enabled = false;
|
private bool m_enabled = false;
|
||||||
private bool m_disable_logins = false;
|
private bool m_disable_logins;
|
||||||
private string m_uri = string.Empty;
|
private string m_uri = string.Empty;
|
||||||
|
|
||||||
Scene m_scene = null;
|
Scene m_scene = null;
|
||||||
|
@ -100,24 +100,23 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
|
||||||
|
|
||||||
m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded;
|
m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded;
|
||||||
m_scene.EventManager.OnRezScript += OnRezScript;
|
m_scene.EventManager.OnRezScript += OnRezScript;
|
||||||
m_scene.EventManager.OnLoginsEnabled += OnLoginsEnabled;
|
|
||||||
|
|
||||||
m_log.DebugFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName);
|
m_log.DebugFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
if (m_disable_logins == true)
|
if (m_disable_logins)
|
||||||
{
|
{
|
||||||
|
m_scene.EventManager.OnLoginsEnabled += OnLoginsEnabled;
|
||||||
scene.LoginLock = true;
|
scene.LoginLock = true;
|
||||||
scene.LoginsDisabled = true;
|
m_log.InfoFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name);
|
||||||
m_log.InfoFormat("[RegionReady]: Region {0} - logins disabled during initialization.",m_scene.RegionInfo.RegionName);
|
|
||||||
|
|
||||||
if(m_uri != string.Empty)
|
if (m_uri != string.Empty)
|
||||||
{
|
{
|
||||||
RRAlert("disabled");
|
RRAlert("disabled");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnRezScript (uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
|
void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
|
||||||
{
|
{
|
||||||
if (!m_ScriptRez)
|
if (!m_ScriptRez)
|
||||||
{
|
{
|
||||||
|
@ -132,11 +131,12 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
|
||||||
if (!m_enabled)
|
if (!m_enabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue;
|
|
||||||
m_scene.EventManager.OnOarFileLoaded -= OnOarFileLoaded;
|
m_scene.EventManager.OnOarFileLoaded -= OnOarFileLoaded;
|
||||||
|
|
||||||
|
if (m_disable_logins)
|
||||||
m_scene.EventManager.OnLoginsEnabled -= OnLoginsEnabled;
|
m_scene.EventManager.OnLoginsEnabled -= OnLoginsEnabled;
|
||||||
|
|
||||||
if(m_uri != string.Empty)
|
if (m_uri != string.Empty)
|
||||||
{
|
{
|
||||||
RRAlert("shutdown");
|
RRAlert("shutdown");
|
||||||
}
|
}
|
||||||
|
@ -159,7 +159,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
void OnEmptyScriptCompileQueue(int numScriptsFailed, string message)
|
void OnEmptyScriptCompileQueue(int numScriptsFailed, string message)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[RegionReady]: Script compile queue empty!");
|
m_log.DebugFormat("[RegionReady]: Script compile queue empty!");
|
||||||
|
@ -215,16 +214,12 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
|
||||||
// else it will be true and we should wait on the
|
// else it will be true and we should wait on the
|
||||||
// empty compile queue
|
// empty compile queue
|
||||||
void OnLoginsEnabled(string regionName)
|
void OnLoginsEnabled(string regionName)
|
||||||
{
|
|
||||||
if (m_disable_logins == true)
|
|
||||||
{
|
{
|
||||||
if (m_scene.StartDisabled == false)
|
if (m_scene.StartDisabled == false)
|
||||||
{
|
{
|
||||||
m_scene.LoginsDisabled = false;
|
m_scene.LoginsDisabled = false;
|
||||||
m_scene.LoginLock = false;
|
m_scene.LoginLock = false;
|
||||||
|
|
||||||
m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue;
|
|
||||||
|
|
||||||
// m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}",
|
// m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}",
|
||||||
// m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString());
|
// m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString());
|
||||||
|
|
||||||
|
@ -236,7 +231,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
|
||||||
RRAlert("enabled");
|
RRAlert("enabled");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OarLoadingAlert(string msg)
|
public void OarLoadingAlert(string msg)
|
||||||
|
|
Loading…
Reference in New Issue