at last we can login and see objects ( friends is dead and disable in
scenepresence)avinationmerge
parent
a11edceb00
commit
cdaed11387
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@ -60,11 +60,9 @@ namespace OpenSim.Data.MySQL
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protected int ExecuteNonQuery(MySqlCommand cmd)
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{
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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cmd.Connection = dbcon;
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try
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{
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dbcon.Open();
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@ -89,4 +87,5 @@ namespace OpenSim.Data.MySQL
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}
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}
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}
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}
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}
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@ -1125,6 +1125,7 @@ namespace OpenSim.Data.MySQL
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"?TerrainImageID, ?block_search, ?casino, " +
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"?TelehubObject, ?ParcelImageID)";
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FillRegionSettingsCommand(cmd, rs);
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ExecuteNonQuery(cmd);
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}
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@ -1566,34 +1567,6 @@ namespace OpenSim.Data.MySQL
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return entry;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="val"></param>
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/// <returns></returns>
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private static Array SerializeTerrain(double[,] val, double[,] oldTerrain)
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{
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MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
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BinaryWriter bw = new BinaryWriter(str);
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// TODO: COMPATIBILITY - Add byte-order conversions
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for (int x = 0; x < (int)Constants.RegionSize; x++)
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for (int y = 0; y < (int)Constants.RegionSize; y++)
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{
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double height = 20.0;
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if (oldTerrain != null)
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height = oldTerrain[x, y];
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if (!double.IsNaN(val[x, y]))
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height = val[x, y];
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if (height == 0.0)
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height = double.Epsilon;
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bw.Write(height);
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}
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return str.ToArray();
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}
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/// <summary>
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/// Fill the prim command with prim values
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/// </summary>
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@ -71,14 +71,14 @@ namespace OpenSim.Data.MySQL
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if (words.Length == 1)
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{
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cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search) and active=1", m_Realm);
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cmd.Parameters.AddWithValue("?search", words[0] + "%");
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cmd.Parameters.AddWithValue("?search", "%" + words[0] + "%");
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cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
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}
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else
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{
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cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst and LastName like ?searchLast) and active=1", m_Realm);
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cmd.Parameters.AddWithValue("?searchFirst", words[0] + "%");
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cmd.Parameters.AddWithValue("?searchLast", words[1] + "%");
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cmd.Parameters.AddWithValue("?searchFirst", "%" + words[0] + "%");
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cmd.Parameters.AddWithValue("?searchLast", "%" + words[1] + "%");
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cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
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}
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@ -914,7 +914,6 @@ namespace OpenSim.Data.MySQL
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using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
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{
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cmd.Parameters.AddWithValue("?Id", pref.UserId.ToString());
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using (MySqlDataReader reader = cmd.ExecuteReader())
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{
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if (reader.HasRows)
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@ -939,7 +939,6 @@ ALTER TABLE prims ADD COLUMN AttachedPosY double default 0;
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ALTER TABLE prims ADD COLUMN AttachedPosZ double default 0;
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ALTER TABLE primshapes ADD COLUMN LastAttachPoint int(4) not null default '0';
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COMMIT;
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<<<<<<< HEAD
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:VERSION 50 #---- Change LandFlags to unsigned
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@ -948,6 +947,3 @@ BEGIN;
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ALTER TABLE land CHANGE COLUMN LandFlags LandFlags int unsigned default null;
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COMMIT;
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=======
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>>>>>>> avn/ubitvar
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@ -81,7 +81,6 @@ CREATE TABLE IF NOT EXISTS `userdata` (
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commit;
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<<<<<<< HEAD
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:VERSION 3 # -------------------------------
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begin;
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CREATE TABLE IF NOT EXISTS `usersettings` (
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@ -97,5 +96,3 @@ commit;
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begin;
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ALTER TABLE userpicks ADD COLUMN gatekeeper varchar(255);
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commit;
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=======
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>>>>>>> avn/ubitvar
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@ -81,7 +81,6 @@ CREATE TABLE userdata (
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commit;
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<<<<<<< HEAD
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:VERSION 3 # -------------------------------
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begin;
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CREATE TABLE usersettings (
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@ -154,5 +153,3 @@ BEGIN;
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ALTER TABLE usersettings ALTER COLUMN imviaemail SET DATA TYPE boolean USING CASE WHEN false THEN false ELSE true END;
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COMMIT;
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=======
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>>>>>>> avn/ubitvar
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@ -88,3 +88,15 @@ CREATE TABLE IF NOT EXISTS userdata (
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commit;
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:VERSION 3 # -------------------------------
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begin;
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CREATE TABLE IF NOT EXISTS usersettings (
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useruuid char(36) NOT NULL,
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imviaemail binary(1) NOT NULL,
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visible binary(1) NOT NULL,
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email varchar(254) NOT NULL,
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PRIMARY KEY (useruuid)
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)
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commit;
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@ -388,10 +388,6 @@ namespace OpenSim.Framework.Communications
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m_log.Error(string.Format("[REST CLIENT] Error fetching resource from server: {0} ", _request.Address.ToString()), e);
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}
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}
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if (_response != null)
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_response.Close();
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return null;
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}
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@ -417,7 +413,7 @@ namespace OpenSim.Framework.Communications
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_request = (HttpWebRequest) WebRequest.Create(buildUri());
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_request.KeepAlive = false;
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_request.ContentType = "application/xml";
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_request.Timeout = 30000;
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_request.Timeout = 90000;
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_request.Method = RequestMethod;
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_asyncException = null;
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_request.ContentLength = src.Length;
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@ -476,8 +472,6 @@ namespace OpenSim.Framework.Communications
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}
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}
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_response.Close();
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if (_response != null)
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_response.Close();
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@ -83,7 +83,7 @@ namespace OpenSim.Framework.Console
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= "To enter an argument that contains spaces, surround the argument with double quotes.\nFor example, show object name \"My long object name\"\n";
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public const string ItemHelpText
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= @"For more information, type 'help' to get a list of all commands,
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= @"For more information, type 'help ' to get a list of all commands,
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or type help <item>' where <item> is one of the following:";
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/// <value>
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@ -281,10 +281,10 @@ namespace OpenSim.Framework.Monitoring
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activeScripts = stats.StatsBlock[19].StatValue;
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scriptLinesPerSecond = stats.StatsBlock[20].StatValue;
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m_frameDilation = stats.StatsBlock[22].StatValue;
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m_usersLoggingIn = stats.StatsBlock[23].StatValue;
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m_totalGeoPrims = stats.StatsBlock[24].StatValue;
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m_totalMeshes = stats.StatsBlock[25].StatValue;
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m_inUseThreads = stats.StatsBlock[26].StatValue;
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// m_usersLoggingIn = stats.StatsBlock[23].StatValue;
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// m_totalGeoPrims = stats.StatsBlock[24].StatValue;
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// m_totalMeshes = stats.StatsBlock[25].StatValue;
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// m_inUseThreads = stats.StatsBlock[26].StatValue;
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}
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/// <summary>
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@ -44,25 +44,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Is the poll service request manager running?
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/// </summary>
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/// <remarks>
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/// Can be running either synchronously or asynchronously
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/// </remarks>
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public bool IsRunning { get; private set; }
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/// <summary>
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/// Is the poll service performing responses asynchronously (with its own threads) or synchronously (via
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/// external calls)?
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/// </summary>
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public bool PerformResponsesAsync { get; private set; }
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/// <summary>
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/// Number of responses actually processed and sent to viewer (or aborted due to error).
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/// </summary>
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public int ResponsesProcessed { get; private set; }
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private readonly BaseHttpServer m_server;
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private Dictionary<PollServiceHttpRequest, Queue<PollServiceHttpRequest>> m_bycontext;
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@ -74,7 +55,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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private Thread[] m_workerThreads;
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private Thread m_retrysThread;
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private bool m_running = true;
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private bool m_running = false;
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private int slowCount = 0;
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private SmartThreadPool m_threadPool;
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BaseHttpServer pSrv, bool performResponsesAsync, uint pWorkerThreadCount, int pTimeout)
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{
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m_server = pSrv;
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PerformResponsesAsync = performResponsesAsync;
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m_WorkerThreadCount = pWorkerThreadCount;
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m_workerThreads = new Thread[m_WorkerThreadCount];
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/*
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StatsManager.RegisterStat(
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new Stat(
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"QueuedPollResponses",
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"Number of poll responses queued for processing.",
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"",
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"",
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"httpserver",
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m_server.Port.ToString(),
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StatType.Pull,
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MeasuresOfInterest.AverageChangeOverTime,
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stat => stat.Value = m_requests.Count(),
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StatVerbosity.Debug));
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StatsManager.RegisterStat(
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new Stat(
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"ProcessedPollResponses",
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"Number of poll responses processed.",
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"",
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"",
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"httpserver",
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m_server.Port.ToString(),
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StatType.Pull,
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MeasuresOfInterest.AverageChangeOverTime,
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stat => stat.Value = ResponsesProcessed,
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StatVerbosity.Debug));
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*/
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PollServiceHttpRequestComparer preqCp = new PollServiceHttpRequestComparer();
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m_bycontext = new Dictionary<PollServiceHttpRequest, Queue<PollServiceHttpRequest>>(preqCp);
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@ -127,10 +80,12 @@ namespace OpenSim.Framework.Servers.HttpServer
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startInfo.ThreadPoolName = "PoolService";
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m_threadPool = new SmartThreadPool(startInfo);
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}
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public void Start()
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{
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m_running = true;
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m_threadPool.Start();
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//startup worker threads
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for (uint i = 0; i < m_WorkerThreadCount; i++)
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@ -155,11 +110,12 @@ namespace OpenSim.Framework.Servers.HttpServer
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null,
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1000 * 60 * 10);
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}
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private void ReQueueEvent(PollServiceHttpRequest req)
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{
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if (IsRunning)
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if (m_running)
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{
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lock (m_retryRequests)
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m_retryRequests.Enqueue(req);
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@ -207,7 +163,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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public void EnqueueInt(PollServiceHttpRequest req)
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{
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if (IsRunning)
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if (m_running)
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{
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if (req.PollServiceArgs.Type != PollServiceEventArgs.EventType.LongPoll)
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{
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@ -29,7 +29,7 @@ namespace OpenSim
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{
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public class VersionInfo
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{
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public const string VersionNumber = "0.8.2.0CM";
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public const string VersionNumber = "0.8.2.0";
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private const Flavour VERSION_FLAVOUR = Flavour.Dev;
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public enum Flavour
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@ -86,7 +86,7 @@ namespace OpenSim.Framework
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/// Number of milliseconds a call can take before it is considered
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/// a "long" call for warning & debugging purposes
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/// </summary>
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public const int LongCallTime = 500;
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public const int LongCallTime = 3000;
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/// <summary>
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/// The maximum length of any data logged because of a long request time.
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@ -418,7 +418,7 @@ namespace OpenSim.Framework
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/// </summary>
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public static OSDMap PostToService(string url, NameValueCollection data)
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{
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return ServiceFormRequest(url,data, 20000);
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return ServiceFormRequest(url,data, 30000);
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}
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public static OSDMap ServiceFormRequest(string url, NameValueCollection data, int timeout)
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@ -808,7 +808,7 @@ namespace OpenSim.Framework
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/// <param name="requestUrl"></param>
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/// <param name="obj"></param>
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/// <param name="pTimeout">
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/// Request timeout in milliseconds. Timeout.Infinite indicates no timeout. If 0 is passed then the default HttpWebRequest timeout is used (100 seconds)
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/// Request timeout in seconds. Timeout.Infinite indicates no timeout. If 0 is passed then the default HttpWebRequest timeout is used (100 seconds)
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/// </param>
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/// <param name="maxConnections"></param>
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/// <returns>
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@ -877,7 +877,7 @@ namespace OpenSim.Framework
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requestStream.Write(data, 0, length);
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// capture how much time was spent writing
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// tickdata = Util.EnvironmentTickCountSubtract(tickstart);
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tickdata = Util.EnvironmentTickCountSubtract(tickstart);
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request.BeginGetResponse(delegate(IAsyncResult ar)
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{
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@ -992,9 +992,9 @@ namespace OpenSim.Framework
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}
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else if (WebUtil.DebugLevel >= 4)
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{
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m_log.DebugFormat(
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"[WEB UTIL]: HTTP OUT {0} took {1}ms",
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reqnum, tickdiff);
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m_log.DebugFormat("[LOGHTTP]: HTTP OUT {0} took {1}ms, {2}ms writing",
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reqnum, tickdiff, tickdata);
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}
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}
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finally
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@ -1054,8 +1054,6 @@ namespace OpenSim.Framework
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{
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writer.Write(obj);
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writer.Flush();
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if (WebUtil.DebugLevel >= 5)
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WebUtil.LogOutgoingDetail(buffer);
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}
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length = (int)obj.Length;
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|
@ -1248,7 +1246,7 @@ namespace OpenSim.Framework
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auth.AddAuthorization(ht.Headers);
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if (pTimeout != 0)
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ht.Timeout = pTimeout;
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request.Timeout = pTimeout * 1000;
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if (maxConnections > 0 && ht.ServicePoint.ConnectionLimit < maxConnections)
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ht.ServicePoint.ConnectionLimit = maxConnections;
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|
|
|
@ -281,11 +281,6 @@ namespace OpenSim
|
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// inserted them manually.
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LoadPlugins();
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if (m_plugins.Count == 0) // We failed to load any modules. Mono Addins glitch!
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{
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Environment.Exit(1);
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}
|
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|
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foreach (IApplicationPlugin plugin in m_plugins)
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plugin.PostInitialise();
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|
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|
|
|
@ -40,8 +40,8 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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[assembly: Addin("LindenCaps", "0.1")]
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[assembly: AddinDependency("OpenSim", "0.5")]
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[assembly: Addin("LindenCaps", OpenSim.VersionInfo.VersionNumber)]
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[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
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namespace OpenSim.Region.ClientStack.Linden
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{
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|
|
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@ -231,18 +231,12 @@ namespace OpenSim.Region.ClientStack.Linden
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lock (queue)
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queue.Enqueue(ev);
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}
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else if (DebugLevel > 0)
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{
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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|
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// This assumes that an NPC should never have a queue.
|
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if (sp != null && sp.PresenceType != PresenceType.Npc)
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else
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{
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OSDMap evMap = (OSDMap)ev;
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m_log.WarnFormat(
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"[EVENTQUEUE]: (Enqueue) No queue found for agent {0} {1} when placing message {2} in region {3}",
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sp.Name, sp.UUID, evMap["message"], m_scene.Name);
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}
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"[EVENTQUEUE]: (Enqueue) No queue found for agent {0} when placing message {1} in region {2}",
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avatarID, evMap["message"], m_scene.Name);
|
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}
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}
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catch (NullReferenceException e)
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|
|
|
@ -76,7 +76,7 @@ namespace OpenSim.Region.ClientStack.Linden
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|
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llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle)));
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llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes()));
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llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port));
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llsdSimInfo.Add("Port", OSD.FromInteger(endPoint.Port));
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llsdSimInfo.Add("RegionSizeX", OSD.FromUInteger((uint)regionSizeX));
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llsdSimInfo.Add("RegionSizeY", OSD.FromUInteger((uint)regionSizeY));
|
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|
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|
|
|
@ -118,8 +118,9 @@ namespace OpenSim.Region.ClientStack.Linden
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return;
|
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|
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m_fetchInventoryDescendents2Url = config.GetString("Cap_FetchInventoryDescendents2", string.Empty);
|
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m_webFetchInventoryDescendentsUrl = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty);
|
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// m_webFetchInventoryDescendentsUrl = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty);
|
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|
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// if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty)
|
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if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty)
|
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{
|
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m_Enabled = true;
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|
|
|
@ -3864,6 +3864,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
/// </summary>
|
||||
public void SendEntityUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
|
||||
{
|
||||
/*
|
||||
if (entity.UUID == m_agentId && !updateFlags.HasFlag(PrimUpdateFlags.FullUpdate))
|
||||
{
|
||||
ImprovedTerseObjectUpdatePacket packet
|
||||
|
@ -3874,9 +3875,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
||||
packet.ObjectData[0] = CreateImprovedTerseBlock(entity, false);
|
||||
OutPacket(packet, ThrottleOutPacketType.Unknown, true);
|
||||
return;
|
||||
}
|
||||
|
||||
else if (entity is SceneObjectPart)
|
||||
*/
|
||||
if (entity is SceneObjectPart)
|
||||
{
|
||||
SceneObjectPart e = (SceneObjectPart)entity;
|
||||
SceneObjectGroup g = e.ParentGroup;
|
||||
|
@ -3884,16 +3886,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return; // Don't send updates for other people's HUDs
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
//double priority = m_prioritizer.GetUpdatePriority(this, entity);
|
||||
uint priority = m_prioritizer.GetUpdatePriority(this, entity);
|
||||
|
||||
lock (m_entityUpdates.SyncRoot)
|
||||
m_entityUpdates.Enqueue(priority, new EntityUpdate(entity, updateFlags, m_scene.TimeDilation));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Requeue an EntityUpdate when it was not acknowledged by the client.
|
||||
|
|
|
@ -94,7 +94,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
|
|||
if (config == null)
|
||||
return;
|
||||
|
||||
int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime", "-1"));
|
||||
int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime", "60"));
|
||||
if (refreshminutes < 0)
|
||||
{
|
||||
m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Negative refresh time given in config. Module disabled.");
|
||||
|
|
|
@ -1426,6 +1426,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
using (Bitmap mapbmp = m_mapImageGenerator.CreateMapTile())
|
||||
{
|
||||
GenerateMaptile(mapbmp);
|
||||
if(m_mapImageServiceModule != null)
|
||||
m_mapImageServiceModule.UploadMapTile(m_scene, mapbmp);
|
||||
}
|
||||
}
|
||||
|
@ -1562,6 +1563,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
GenerateMaptile(mapbmp);
|
||||
|
||||
// v2/3 (MapImageServiceModule)
|
||||
if(m_mapImageServiceModule !=null)
|
||||
m_mapImageServiceModule.UploadMapTile(m_scene, mapbmp);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -873,13 +873,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
uint x, y;
|
||||
Util.RegionHandleToRegionLoc(handle, out x, out y);
|
||||
<<<<<<< HEAD
|
||||
|
||||
if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY))
|
||||
=======
|
||||
no information to check this
|
||||
// if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY,))
|
||||
>>>>>>> avn/ubitvar
|
||||
{
|
||||
old.Add(handle);
|
||||
}
|
||||
|
@ -1158,6 +1152,8 @@ no information to check this
|
|||
{
|
||||
IsLoggingIn = false;
|
||||
}
|
||||
|
||||
IsChildAgent = false;
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[MakeRootAgent] out lock: {0}ms", Util.EnvironmentTickCountSubtract(ts));
|
||||
|
@ -1172,9 +1168,7 @@ no information to check this
|
|||
Grouptitle = gm.GetGroupTitle(m_uuid);
|
||||
|
||||
|
||||
AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(ControllingClient.CircuitCode);
|
||||
uint teleportFlags = (aCircuit == null) ? 0 : aCircuit.teleportFlags;
|
||||
if ((teleportFlags & (uint)TeleportFlags.ViaHGLogin) != 0)
|
||||
if ((m_teleportFlags & TeleportFlags.ViaHGLogin) != 0)
|
||||
{
|
||||
// The avatar is arriving from another grid. This means that we may have changed the
|
||||
// avatar's name to or from the special Hypergrid format ("First.Last @grid.example.com").
|
||||
|
@ -2031,8 +2025,8 @@ no information to check this
|
|||
if (!IsChildAgent && openChildAgents)
|
||||
{
|
||||
IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>();
|
||||
if (friendsModule != null)
|
||||
friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
|
||||
// if (friendsModule != null)
|
||||
// friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
|
||||
|
||||
m_log.DebugFormat("[CompleteMovement] friendsModule: {0}ms", Util.EnvironmentTickCountSubtract(ts));
|
||||
|
||||
|
@ -2329,8 +2323,6 @@ no information to check this
|
|||
|
||||
try
|
||||
{
|
||||
// Don't slide against ground when crouching if camera is panned around avatar
|
||||
if (Flying || DCF != Dir_ControlFlags.DIR_CONTROL_FLAG_DOWN)
|
||||
agent_control_v3 += Dir_Vectors[i];
|
||||
//m_log.DebugFormat("[Motion]: {0}, {1}",i, dirVectors[i]);
|
||||
}
|
||||
|
@ -2751,44 +2743,6 @@ no information to check this
|
|||
SceneManager.Instance.TryGetScene(target_region.RegionID, out targetScene);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
float terrainHeight = (float)targetScene.Heightmap[(int)(pos.X % regionSize.X), (int)(pos.Y % regionSize.Y)];
|
||||
// dont try to land underground
|
||||
terrainHeight += Appearance.AvatarHeight / 2;
|
||||
|
|
|
@ -502,7 +502,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
sb[22].StatID = (uint)Stats.SimSleepMs;
|
||||
sb[22].StatValue = sleeptime;
|
||||
|
||||
for (int i = 0; i < m_statisticArraySize; i++)
|
||||
for (int i = 0; i < 23; i++)
|
||||
{
|
||||
lastReportedSimStats[i] = sb[i].StatValue;
|
||||
}
|
||||
|
|
|
@ -482,7 +482,7 @@ namespace OpenSim.Services.Connectors
|
|||
try
|
||||
{
|
||||
newID = SynchronousRestObjectRequester.
|
||||
MakeRequest<AssetBase, string>("POST", uri, asset, 25);
|
||||
MakeRequest<AssetBase, string>("POST", uri, asset, 100);
|
||||
if (newID == null || newID == "")
|
||||
{
|
||||
newID = UUID.Zero.ToString();
|
||||
|
|
Loading…
Reference in New Issue