* refactor: Remove now redundant inventory server url being passed to GetInventorySkeleton
parent
918c0a4826
commit
cdd3537706
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@ -94,7 +94,7 @@ namespace OpenSim.Framework.Communications
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/// <param name="userID"></param>
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/// <returns></returns>
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/// <exception cref='System.Exception'>This will be thrown if there is a problem with the inventory service</exception>
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protected abstract InventoryData GetInventorySkeleton(LLUUID userID, string inventoryServerUrl);
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protected abstract InventoryData GetInventorySkeleton(LLUUID userID);
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/// <summary>
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/// Called when we receive the client's initial XMLRPC login_to_simulator request message
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@ -230,12 +230,7 @@ namespace OpenSim.Framework.Communications
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try
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{
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string inventoryServerUrl = "";
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//if (!String.IsNullOrEmpty(userProfile.UserInventoryURI))
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//{
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// inventoryServerUrl = userProfile.UserInventoryURI;
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//}
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inventData = GetInventorySkeleton(agentID, inventoryServerUrl);
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inventData = GetInventorySkeleton(agentID);
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}
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catch (Exception e)
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{
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@ -390,15 +385,7 @@ namespace OpenSim.Framework.Communications
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{
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LLUUID agentID = userProfile.ID;
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// Inventory Library Section
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string inventoryServerUrl = "";
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//if (!String.IsNullOrEmpty(userProfile.UserInventoryURI))
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//{
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// inventoryServerUrl = userProfile.UserInventoryURI;
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//}
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InventoryData inventData = GetInventorySkeleton(agentID, inventoryServerUrl);
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InventoryData inventData = GetInventorySkeleton(agentID);
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ArrayList AgentInventoryArray = inventData.InventoryArray;
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Hashtable InventoryRootHash = new Hashtable();
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@ -817,4 +804,4 @@ namespace OpenSim.Framework.Communications
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}
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}
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}
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}
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}
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@ -402,17 +402,12 @@ namespace OpenSim.Grid.UserServer
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else
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{
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response.CreateDeadRegionResponse();
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}
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}
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else
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{
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response.CreateDeadRegionResponse();
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}
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}
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}
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catch (Exception e)
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@ -424,7 +419,7 @@ namespace OpenSim.Grid.UserServer
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}
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// See LoginService
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protected override InventoryData GetInventorySkeleton(LLUUID userID, string serverUrl)
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protected override InventoryData GetInventorySkeleton(LLUUID userID)
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{
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m_log.DebugFormat(
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"[LOGIN]: Contacting inventory service at {0} for inventory skeleton of user {1}",
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@ -258,7 +258,7 @@ namespace OpenSim.Region.Communications.Local
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}
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// See LoginService
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protected override InventoryData GetInventorySkeleton(LLUUID userID, string serverUrl)
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protected override InventoryData GetInventorySkeleton(LLUUID userID)
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{
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List<InventoryFolderBase> folders = m_Parent.InterServiceInventoryService.GetInventorySkeleton(userID);
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