remove long unused OpenSim/Framework/Configuration/* projects
parent
68b1d6f0af
commit
cdd3f17b2b
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@ -1,119 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Text;
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using log4net;
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using OpenSim.Framework.Configuration.XML;
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namespace OpenSim.Framework.Configuration.HTTP
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{
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public class HTTPConfiguration : IGenericConfig
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private RemoteConfigSettings remoteConfigSettings;
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private XmlConfiguration xmlConfig;
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private string configFileName = String.Empty;
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public HTTPConfiguration()
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{
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remoteConfigSettings = new RemoteConfigSettings("remoteconfig.xml");
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xmlConfig = new XmlConfiguration();
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}
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public void SetFileName(string fileName)
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{
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configFileName = fileName;
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}
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public void LoadData()
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{
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try
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{
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StringBuilder sb = new StringBuilder();
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byte[] buf = new byte[8192];
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HttpWebRequest request =
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(HttpWebRequest) WebRequest.Create(remoteConfigSettings.baseConfigURL + configFileName);
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HttpWebResponse response = (HttpWebResponse) request.GetResponse();
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Stream resStream = response.GetResponseStream();
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string tempString = null;
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int count = 0;
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do
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{
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count = resStream.Read(buf, 0, buf.Length);
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if (count != 0)
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{
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tempString = Util.UTF8.GetString(buf, 0, count);
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sb.Append(tempString);
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}
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} while (count > 0);
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LoadDataFromString(sb.ToString());
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}
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catch (WebException)
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{
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m_log.Warn("Unable to connect to remote configuration file (" +
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remoteConfigSettings.baseConfigURL + configFileName +
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"). Creating local file instead.");
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xmlConfig.SetFileName(configFileName);
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xmlConfig.LoadData();
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}
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}
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public void LoadDataFromString(string data)
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{
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xmlConfig.LoadDataFromString(data);
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}
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public string GetAttribute(string attributeName)
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{
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return xmlConfig.GetAttribute(attributeName);
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}
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public bool SetAttribute(string attributeName, string attributeValue)
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{
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return true;
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}
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public void Commit()
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{
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}
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public void Close()
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{
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}
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}
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}
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@ -1,63 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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namespace OpenSim.Framework.Configuration.HTTP
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{
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public class RemoteConfigSettings
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{
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private ConfigurationMember configMember;
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public string baseConfigURL = String.Empty;
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public RemoteConfigSettings(string filename)
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{
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configMember =
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new ConfigurationMember(filename, "REMOTE CONFIG SETTINGS", loadConfigurationOptions,
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handleIncomingConfiguration,true);
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configMember.forceConfigurationPluginLibrary("OpenSim.Framework.Configuration.XML.dll");
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configMember.performConfigurationRetrieve();
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}
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public void loadConfigurationOptions()
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{
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configMember.addConfigurationOption("base_config_url",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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"URL Containing Configuration Files", "http://localhost/", false);
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}
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public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
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{
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if (configuration_key == "base_config_url")
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{
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baseConfigURL = (string) configuration_result;
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}
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return true;
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}
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}
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}
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@ -1,141 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Xml;
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namespace OpenSim.Framework.Configuration.XML
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{
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public class XmlConfiguration : IGenericConfig
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{
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private XmlDocument doc;
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private XmlNode rootNode;
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private XmlNode configNode;
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private string fileName;
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private bool createdFile = false;
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public void SetFileName(string file)
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{
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fileName = file;
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}
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private void LoadDataToClass()
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{
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rootNode = doc.SelectSingleNode("Root");
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if (null == rootNode)
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throw new Exception("Error: Invalid .xml File. Missing <Root>");
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configNode = rootNode.SelectSingleNode("Config");
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if (null == configNode)
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throw new Exception("Error: Invalid .xml File. <Root> should contain a <Config>");
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}
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public void LoadData()
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{
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lock (this)
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{
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doc = new XmlDocument();
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if (File.Exists(fileName))
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{
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XmlTextReader reader = new XmlTextReader(fileName);
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reader.WhitespaceHandling = WhitespaceHandling.None;
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doc.Load(reader);
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reader.Close();
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}
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else
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{
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createdFile = true;
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rootNode = doc.CreateNode(XmlNodeType.Element, "Root", String.Empty);
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doc.AppendChild(rootNode);
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configNode = doc.CreateNode(XmlNodeType.Element, "Config", String.Empty);
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rootNode.AppendChild(configNode);
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}
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LoadDataToClass();
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if (createdFile)
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{
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Commit();
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}
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}
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}
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public void LoadDataFromString(string data)
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{
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doc = new XmlDocument();
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doc.LoadXml(data);
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LoadDataToClass();
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}
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public string GetAttribute(string attributeName)
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{
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string result = null;
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if (configNode.Attributes[attributeName] != null)
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{
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result = ((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value;
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}
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return result;
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}
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public bool SetAttribute(string attributeName, string attributeValue)
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{
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if (configNode.Attributes[attributeName] != null)
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{
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((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue;
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}
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else
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{
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XmlAttribute attri;
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attri = doc.CreateAttribute(attributeName);
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attri.Value = attributeValue;
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configNode.Attributes.Append(attri);
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}
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return true;
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}
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public void Commit()
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{
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if (fileName == null || fileName == String.Empty)
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return;
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if (!Directory.Exists(Util.configDir()))
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{
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Directory.CreateDirectory(Util.configDir());
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}
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doc.Save(fileName);
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}
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public void Close()
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{
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configNode = null;
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rootNode = null;
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doc = null;
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}
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}
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}
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52
prebuild.xml
52
prebuild.xml
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</Files>
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</Files>
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</Project>
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Framework.Configuration.XML" path="OpenSim/Framework/Configuration/XML" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System.Xml"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="XMLRPC.dll"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Data"/>
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<Files>
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<Match pattern="*.cs" recurse="true"/>
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</Files>
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Framework.Configuration.HTTP" path="OpenSim/Framework/Configuration/HTTP" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System.Xml"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="XMLRPC.dll"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Configuration.XML"/>
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<Reference name="OpenSim.Data"/>
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<Reference name="log4net.dll"/>
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<Files>
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<Match pattern="*.cs" recurse="true"/>
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</Files>
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Framework.AssetLoader.Filesystem" path="OpenSim/Framework/AssetLoader/Filesystem" type="Library">
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<Project frameworkVersion="v3_5" name="OpenSim.Framework.AssetLoader.Filesystem" path="OpenSim/Framework/AssetLoader/Filesystem" type="Library">
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<Configuration name="Debug">
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<Configuration name="Debug">
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<Options>
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<Options>
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