For now, reinstate the call to World.GridService.GetRegionsByName() commented out in 933f47e

Even though we don't use the results, just getting the regions may have side effects in making hypergrid links available for the later World.RequestTeleportLocation()
0.7.1-dev
Justin Clark-Casey (justincc) 2011-02-05 00:15:25 +00:00
parent 1ffd70cef7
commit cdd64bb8f5
1 changed files with 3 additions and 1 deletions

View File

@ -702,7 +702,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// and convert the regionName to the target region // and convert the regionName to the target region
if (regionName.Contains(".") && regionName.Contains(":")) if (regionName.Contains(".") && regionName.Contains(":"))
{ {
// List<GridRegion> regions = World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1); World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1);
// List<GridRegion> regions = World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1);
string[] parts = regionName.Split(new char[] { ':' }); string[] parts = regionName.Split(new char[] { ':' });
if (parts.Length > 2) if (parts.Length > 2)
regionName = parts[0] + ':' + parts[1] + "/ " + parts[2]; regionName = parts[0] + ':' + parts[1] + "/ " + parts[2];