* Removing debugging goo for mantis 854 since the fix is reported to work.
parent
ae490c7d6f
commit
cdff09d0bb
|
@ -77,14 +77,16 @@ namespace OpenSim.Framework
|
||||||
TaskInventoryItem item = (TaskInventoryItem)tiiSerializer.Deserialize(reader);
|
TaskInventoryItem item = (TaskInventoryItem)tiiSerializer.Deserialize(reader);
|
||||||
Add(item.ItemID, item);
|
Add(item.ItemID, item);
|
||||||
|
|
||||||
m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID);
|
// m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count);
|
// m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count);
|
||||||
|
|
||||||
|
// For some .net implementations, this last read is necessary so that we advance beyond the end tag
|
||||||
|
// of the element wrapping this object so that the rest of the serialization can complete normally.
|
||||||
reader.Read();
|
reader.Read();
|
||||||
|
|
||||||
m_log.DebugFormat("[TASK INVENTORY]: Current node {0}", reader.Name);
|
// m_log.DebugFormat("[TASK INVENTORY]: Current node {0}", reader.Name);
|
||||||
|
|
||||||
// reader.Read();
|
// reader.Read();
|
||||||
// while (reader.Name.Equals("TaskInventoryItem"))
|
// while (reader.Name.Equals("TaskInventoryItem"))
|
||||||
|
|
|
@ -302,7 +302,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
m_rootPart = SceneObjectPart.FromXml(reader);
|
m_rootPart = SceneObjectPart.FromXml(reader);
|
||||||
AddPart(m_rootPart);
|
AddPart(m_rootPart);
|
||||||
|
|
||||||
m_log.DebugFormat("[SCENE OBJECT GROUP]: Current node {0}", reader.Name);
|
// m_log.DebugFormat("[SCENE OBJECT GROUP]: Current node {0}", reader.Name);
|
||||||
|
|
||||||
reader.ReadEndElement();
|
reader.ReadEndElement();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue