Allow changes to TextureEntry to propagate to viewers when MaterialID changes

user_profiles
dahlia 2013-04-17 22:41:12 -07:00
parent d4fa2c69ed
commit ce043c5141
1 changed files with 2 additions and 0 deletions

View File

@ -4571,6 +4571,8 @@ namespace OpenSim.Region.Framework.Scenes
if (oldFace.TextureID != newFace.TextureID)
changeFlags |= Changed.TEXTURE;
if (oldFace.MaterialID != newFace.MaterialID)
changeFlags |= Changed.TEXTURE;
// Max change, skip the rest of testing
if (changeFlags == (Changed.TEXTURE | Changed.COLOR))