From: Christopher Yeoh <yeohc@au1.ibm.com>
This changeset fixes a race condition where a script (XEngine run) can startup before a reference is added to it in all of the required places in the XEngine class. The effect of this is that a script can sometimes on startup miss script events. For example a script which starts up and initialises itself from a notecard may never receive the dataserver event containing the notecard information. The patch isn't as clean as I'd like - I've split the constructor of ScriptInstance up so it does everything it did before except call Startup and post events like state_entry and on_rez. An Init function has been added which is called after the ScriptInstance object has been added to the necessary data structures in XEngine. Happy to rework it if someone suggests a better way of doing it.0.6.3-post-fixes
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a3ac702941
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ce1e1854b1
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@ -73,6 +73,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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void RemoveState();
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void Init();
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void Start();
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bool Stop(int timeout);
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void SetState(string state);
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@ -88,6 +88,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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private double m_minEventDelay = 0;
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private long m_eventDelayTicks = 0;
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private long m_nextEventTimeTicks = 0;
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private bool m_startOnInit = true;
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private StateSource m_stateSource;
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private bool m_postOnRez;
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private bool m_startedFromSavedState = false;
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//private ISponsor m_ScriptSponsor;
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private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>
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@ -224,6 +228,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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m_Assembly = assembly;
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m_StartParam = startParam;
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m_MaxScriptQueue = maxScriptQueue;
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m_stateSource = stateSource;
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m_postOnRez = postOnRez;
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if (part != null && part.TaskInventory.ContainsKey(m_ItemID))
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{
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@ -313,10 +319,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (m_RunEvents && (!m_ShuttingDown))
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{
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m_RunEvents = false;
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Start();
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if (postOnRez)
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PostEvent(new EventParams("on_rez",
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new Object[] {new LSL_Types.LSLInteger(startParam)}, new DetectParams[0]));
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}
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else
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{
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m_RunEvents = false;
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m_startOnInit = false;
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}
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// we get new rez events on sim restart, too
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@ -325,42 +332,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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// We loaded state, don't force a re-save
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m_SaveState = false;
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m_startedFromSavedState = true;
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if (stateSource == StateSource.NewRez)
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{
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// m_Engine.Log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
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PostEvent(new EventParams("changed",
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new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0]));
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}
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else if (stateSource == StateSource.PrimCrossing)
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{
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// CHANGED_REGION
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PostEvent(new EventParams("changed",
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new Object[] {new LSL_Types.LSLInteger(512)}, new DetectParams[0]));
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}
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}
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}
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else
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{
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m_Engine.Log.Error("[Script] Unable to load script state: Memory limit exceeded");
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Start();
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PostEvent(new EventParams("state_entry",
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new Object[0], new DetectParams[0]));
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if (postOnRez)
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PostEvent(new EventParams("on_rez",
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new Object[] {new LSL_Types.LSLInteger(startParam)}, new DetectParams[0]));
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}
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}
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catch (Exception e)
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{
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m_Engine.Log.ErrorFormat("[Script] Unable to load script state from xml: {0}\n"+e.ToString(), xml);
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Start();
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PostEvent(new EventParams("state_entry",
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new Object[0], new DetectParams[0]));
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if (postOnRez)
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PostEvent(new EventParams("on_rez",
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new Object[] {new LSL_Types.LSLInteger(startParam)}, new DetectParams[0]));
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}
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}
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else
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@ -371,13 +354,46 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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presence.ControllingClient.SendAgentAlertMessage("Compile successful", false);
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// m_Engine.Log.ErrorFormat("[Script] Unable to load script state, file not found");
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}
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}
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public void Init()
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{
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if (!m_startOnInit) return;
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if (m_startedFromSavedState)
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{
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Start();
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if (m_postOnRez)
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{
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PostEvent(new EventParams("on_rez",
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new Object[] {new LSL_Types.LSLInteger(m_StartParam)}, new DetectParams[0]));
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}
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if (m_stateSource == StateSource.NewRez)
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{
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// m_Engine.Log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
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PostEvent(new EventParams("changed",
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new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0]));
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}
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else if (m_stateSource == StateSource.PrimCrossing)
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{
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// CHANGED_REGION
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PostEvent(new EventParams("changed",
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new Object[] {new LSL_Types.LSLInteger(512)}, new DetectParams[0]));
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}
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}
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else
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{
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Start();
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PostEvent(new EventParams("state_entry",
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new Object[0], new DetectParams[0]));
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if (postOnRez)
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new Object[0], new DetectParams[0]));
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if (m_postOnRez)
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{
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PostEvent(new EventParams("on_rez",
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new Object[] {new LSL_Types.LSLInteger(startParam)}, new DetectParams[0]));
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new Object[] {new LSL_Types.LSLInteger(m_StartParam)}, new DetectParams[0]));
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}
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}
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}
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@ -544,6 +544,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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lock (m_Scripts)
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{
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ScriptInstance instance = null;
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// Create the object record
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if ((!m_Scripts.ContainsKey(itemID)) ||
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@ -596,13 +597,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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m_DomainScripts[appDomain].Add(itemID);
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ScriptInstance instance =
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new ScriptInstance(this, part,
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itemID, assetID, assembly,
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m_AppDomains[appDomain],
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part.ParentGroup.RootPart.Name,
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item.Name, startParam, postOnRez,
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stateSource, m_MaxScriptQueue);
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instance = new ScriptInstance(this, part,
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itemID, assetID, assembly,
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m_AppDomains[appDomain],
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part.ParentGroup.RootPart.Name,
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item.Name, startParam, postOnRez,
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stateSource, m_MaxScriptQueue);
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m_log.DebugFormat("[XEngine] Loaded script {0}.{1}",
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part.ParentGroup.RootPart.Name, item.Name);
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@ -625,6 +625,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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if (!m_Assemblies.ContainsKey(assetID))
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m_Assemblies[assetID] = assembly;
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if (instance!=null)
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instance.Init();
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}
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return true;
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}
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