diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs index 70d9ba9123..edf7c43422 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs @@ -59,7 +59,7 @@ namespace OpenSim.Framework.Data.MySQL database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); - // TestTables(database.Connection); + TestTables(database.Connection); } #region Test and initialization code @@ -74,10 +74,10 @@ namespace OpenSim.Framework.Data.MySQL } // if the table is already at the current version, then we can exit immediately - if (oldVersion == "Rev. 2") - return; +// if (oldVersion == "Rev. 2") +// return; - database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); +// database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); } private void UpgradeItemsTable(string oldVersion) @@ -90,10 +90,10 @@ namespace OpenSim.Framework.Data.MySQL } // if the table is already at the current version, then we can exit immediately - if (oldVersion == "Rev. 2") - return; +// if (oldVersion == "Rev. 2") +// return; - database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); +// database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); } private void TestTables(MySqlConnection conn) @@ -104,6 +104,8 @@ namespace OpenSim.Framework.Data.MySQL tableList["inventoryitems"] = null; database.GetTableVersion(tableList); + MainLog.Instance.Verbose("MYSQL", "Inventory Folder Version: " + tableList["inventoryfolders"]); + MainLog.Instance.Verbose("MYSQL", "Inventory Items Version: " + tableList["inventoryitems"]); UpgradeFoldersTable(tableList["inventoryfolders"]); UpgradeItemsTable(tableList["inventoryitems"]);