added perms checking, duplicated functionality to methods that do not require perms and have higher threat level
parent
c677c04f10
commit
ce7694c108
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@ -3538,7 +3538,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return new LSL_Key(m_host.ParentGroup.FromPartID.ToString());
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}
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/// <summary>
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/// Sets the response type for an HTTP request/response
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/// </summary>
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@ -3549,11 +3549,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (m_UrlModule != null)
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m_UrlModule.HttpContentType(new UUID(id),type);
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}
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public void osDropAttachment()
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/// Shout an error if the object owner did not grant the script the specified permissions.
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/// </summary>
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/// <param name="perms"></param>
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/// <returns>boolean indicating whether an error was shouted.</returns>
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protected bool ShoutErrorOnLackingOwnerPerms(int perms, string errorPrefix)
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{
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CheckThreatLevel(ThreatLevel.Moderate, "osDropAttachment");
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m_host.AddScriptLPS(1);
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bool fail = false;
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if (m_item.PermsGranter != m_host.OwnerID)
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{
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fail = true;
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OSSLShoutError(string.Format("{0}. Permissions not granted to owner.", errorPrefix));
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}
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else if ((m_item.PermsMask & perms) == 0)
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{
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fail = true;
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OSSLShoutError(string.Format("{0}. Permissions not granted.", errorPrefix));
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}
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return fail;
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}
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protected void DropAttachment(bool checkPerms)
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{
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if (checkPerms && ShoutErrorOnLackingOwnerPerms(ScriptBaseClass.PERMISSION_ATTACH, "Cannot drop attachment"))
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{
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return;
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}
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IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
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ScenePresence sp = attachmentsModule == null ? null : m_host.ParentGroup.Scene.GetScenePresence(m_host.ParentGroup.OwnerID);
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@ -3564,10 +3588,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void osDropAttachmentAt(LSL_Vector pos, LSL_Rotation rot)
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protected void DropAttachemntAt(bool checkPerms, LSL_Vector pos, LSL_Rotation rot)
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{
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CheckThreatLevel(ThreatLevel.Moderate, "osDropAttachmentAt");
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m_host.AddScriptLPS(1);
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if (checkPerms && ShoutErrorOnLackingOwnerPerms(ScriptBaseClass.PERMISSION_ATTACH, "Cannot drop attachment"))
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{
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return;
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}
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IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
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ScenePresence sp = attachmentsModule == null ? null : m_host.ParentGroup.Scene.GetScenePresence(m_host.ParentGroup.OwnerID);
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@ -3579,5 +3605,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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attachmentsModule.DetachSingleAttachmentToGround(sp, m_host.ParentGroup.LocalId, omvPos, omvRot);
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}
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}
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public void osDropAttachment()
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{
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CheckThreatLevel(ThreatLevel.Moderate, "osDropAttachment");
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m_host.AddScriptLPS(1);
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DropAttachment(true);
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}
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public void osForceDropAttachment()
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{
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CheckThreatLevel(ThreatLevel.High, "osForceDropAttachment");
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m_host.AddScriptLPS(1);
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DropAttachment(false);
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}
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public void osDropAttachmentAt(LSL_Vector pos, LSL_Rotation rot)
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{
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CheckThreatLevel(ThreatLevel.Moderate, "osDropAttachmentAt");
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m_host.AddScriptLPS(1);
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DropAttachemntAt(true, pos, rot);
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}
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public void osForceDropAttachmentAt(LSL_Vector pos, LSL_Rotation rot)
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{
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CheckThreatLevel(ThreatLevel.High, "osForceDropAttachmentAt");
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m_host.AddScriptLPS(1);
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DropAttachemntAt(false, pos, rot);
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}
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}
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}
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@ -400,11 +400,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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/// </summary>
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void osDropAttachment();
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/// <summary>
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/// Attempts to drop an attachment to the ground while bypassing the script permissions
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/// </summary>
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void osForceDropAttachment();
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/// <summary>
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/// Attempts to drop an attachment at the specified coordinates.
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/// </summary>
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/// <param name="pos"></param>
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/// <param name="rot"></param>
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void osDropAttachmentAt(vector pos, rotation rot);
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/// <summary>
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/// Attempts to drop an attachment at the specified coordinates while bypassing the script permissions
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/// </summary>
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/// <param name="pos"></param>
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/// <param name="rot"></param>
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void osForceDropAttachmentAt(vector pos, rotation rot);
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}
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}
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@ -978,9 +978,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osDropAttachment();
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}
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public void osForceDropAttachment()
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{
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m_OSSL_Functions.osForceDropAttachment();
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}
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public void osDropAttachmentAt(vector pos, rotation rot)
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{
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m_OSSL_Functions.osDropAttachmentAt(pos, rot);
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}
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public void osForceDropAttachmentAt(vector pos, rotation rot)
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{
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m_OSSL_Functions.osForceDropAttachmentAt(pos, rot);
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}
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}
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}
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