Up the timeout on slow requests to 3000 to stop console spam. Make sure
request method and target are reported correctly and drop the txn id as it's empty 99% of the time.0.7.1-dev
parent
f6b638fec9
commit
cee5e3e264
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@ -378,6 +378,22 @@ namespace OpenSim.Framework.Servers.HttpServer
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/// <param name="response"></param>
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public virtual void HandleRequest(OSHttpRequest request, OSHttpResponse response)
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{
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if (request.HttpMethod == String.Empty) // Can't handle empty requests, not wasting a thread
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{
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try
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{
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SendHTML500(response);
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}
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catch
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{
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}
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return;
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}
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string requestMethod = request.HttpMethod;
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string uriString = request.RawUrl;
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string reqnum = "unknown";
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int tickstart = Environment.TickCount;
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@ -495,7 +511,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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request.InputStream.Close();
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// HTTP IN support. The script engine taes it from here
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// HTTP IN support. The script engine takes it from here
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// Nothing to worry about for us.
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//
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if (buffer == null)
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@ -609,9 +625,9 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw ", e);
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}
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catch (InvalidOperationException e)
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catch (Exception e)
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{
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m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}", e);
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m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw " + e.ToString());
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SendHTML500(response);
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}
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finally
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@ -619,9 +635,9 @@ namespace OpenSim.Framework.Servers.HttpServer
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// Every month or so this will wrap and give bad numbers, not really a problem
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// since its just for reporting, 200ms limit can be adjusted
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int tickdiff = Environment.TickCount - tickstart;
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if (tickdiff > 500)
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if (tickdiff > 3000)
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m_log.InfoFormat(
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"[BASE HTTP SERVER]: slow request <{0}> for {1} took {2} ms", reqnum, request.RawUrl, tickdiff);
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"[BASE HTTP SERVER]: slow {0} request for {1} from {2} took {3} ms", requestMethod, uriString, request.RemoteIPEndPoint.ToString(), tickdiff);
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}
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}
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