lludp do inline zeroencode of some(most) agent full updates (runprebuild)
parent
87c81b5172
commit
cf0f3954a8
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@ -3894,22 +3894,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (ent is ScenePresence)
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{
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ScenePresence presence = ent as ScenePresence;
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UDPPacketBuffer buf = m_udpServer.GetNewUDPBuffer(m_udpClient.RemoteEndPoint);
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//setup header and regioninfo block
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Buffer.BlockCopy(objectUpdateHeader, 0, buf.Data, 0, 7);
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Utils.UInt64ToBytesSafepos(m_scene.RegionInfo.RegionHandle, buf.Data, 7);
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Utils.UInt16ToBytes(Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f), buf.Data, 15);
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buf.Data[17] = 1;
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int pos = 18;
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CreateAvatarUpdateBlock(presence, buf.Data, ref pos);
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buf.DataLength = pos;
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m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task | ThrottleOutPacketType.HighPriority, null, false, true);
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LLUDPZeroEncoder zc = new LLUDPZeroEncoder(buf.Data);
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zc.Position = 7;
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zc.AddUInt64(m_scene.RegionInfo.RegionHandle);
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zc.AddUInt16(Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f));
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zc.AddByte(1); // block count
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CreateAvatarUpdateBlock(presence, zc);
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buf.DataLength = zc.Finish();
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m_udpServer.SendUDPPacket(m_udpClient, buf, ThrottleOutPacketType.Task | ThrottleOutPacketType.HighPriority, null, false, false);
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}
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else if(ent is SceneObjectPart)
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{
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ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
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@ -5985,6 +5982,75 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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Array.Clear(dest, pos, lastzeros); pos += lastzeros;
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}
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protected void CreateAvatarUpdateBlock(ScenePresence data, LLUDPZeroEncoder zc)
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{
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Quaternion rotation = data.Rotation;
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// tpvs can only see rotations around Z in some cases
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if (!data.Flying && !data.IsSatOnObject)
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{
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rotation.X = 0f;
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rotation.Y = 0f;
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}
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rotation.Normalize();
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zc.AddUInt(data.LocalId);
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zc.AddByte(0);
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zc.AddUUID(data.UUID);
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zc.AddZeros(4); // crc unused
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zc.AddByte((byte)PCode.Avatar);
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zc.AddByte((byte)Material.Flesh);
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zc.AddByte(0); // clickaction
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zc.AddVector3(data.Appearance.AvatarSize);
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// objectdata block
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zc.AddByte(76); // fixed avatar block size
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zc.AddVector4(data.CollisionPlane);
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zc.AddVector3(data.OffsetPosition);
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zc.AddVector3(data.Velocity);
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//zc.AddVector3(acceleration);
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zc.AddZeros(12);
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zc.AddNormQuat(rotation);
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//zc.AddVector3(angularvelocity);
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zc.AddZeros(12);
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SceneObjectPart parentPart = data.ParentPart;
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if (parentPart != null)
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zc.AddUInt(parentPart.ParentGroup.LocalId);
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else
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zc.AddZeros(4);
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zc.AddZeros(4); //update flags
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//pbs
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zc.AddByte(16);
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zc.AddByte(1);
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//Utils.UInt16ToBytes(0, dest, pos); pos += 2;
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//Utils.UInt16ToBytes(0, dest, pos); pos += 2;
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zc.AddZeros(4);
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zc.AddByte(100);
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zc.AddByte(100);
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// rest of pbs is 0 (15), texture entry (2) and texture anim (1)
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const int pbszeros = 15 + 2 + 1;
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zc.AddZeros(pbszeros);
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//NameValue
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byte[] nv = Utils.StringToBytes("FirstName STRING RW SV " + data.Firstname + "\nLastName STRING RW SV " +
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data.Lastname + "\nTitle STRING RW SV " + data.Grouptitle);
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int len = nv.Length;
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zc.AddByte((byte)len);
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zc.AddByte((byte)(len >> 8));
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zc.AddBytes(nv, len);
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// data(2), text(1), text color(4), media url(1), PBblock(1), ExtramParams(1),
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// sound id(16), sound owner(16) gain (4), flags (1), radius (4)
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// jointtype(1) joint pivot(12) joint offset(12)
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const int lastzeros = 2 + 1 + 4 + 1 + 1 + 1 + 16 + 16 + 4 + 1 + 4 + 1 + 12 + 12;
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zc.AddZeros(lastzeros);
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}
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// protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(SceneObjectPart data, UUID recipientID)
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protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(SceneObjectPart part, ScenePresence sp)
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{
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@ -6008,32 +6074,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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//update.JointPivot = Vector3.Zero;
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//update.JointType = 0;
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update.Material = part.Material;
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/*
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if (data.ParentGroup.IsAttachment)
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{
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update.NameValue
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= Util.StringToBytes256(
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string.Format("AttachItemID STRING RW SV {0}", data.ParentGroup.FromItemID));
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update.State = (byte)((data.ParentGroup.AttachmentPoint % 16) * 16 + (data.ParentGroup.AttachmentPoint / 16));
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// m_log.DebugFormat(
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// "[LLCLIENTVIEW]: Sending NameValue {0} for {1} {2} to {3}",
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// Util.UTF8.GetString(update.NameValue), data.Name, data.LocalId, Name);
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//
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// m_log.DebugFormat(
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// "[LLCLIENTVIEW]: Sending state {0} for {1} {2} to {3}",
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// update.State, data.Name, data.LocalId, Name);
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}
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else
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{
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update.NameValue = Utils.EmptyBytes;
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// The root part state is the canonical state for all parts of the object. The other part states in the
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// case for attachments may contain conflicting values that can end up crashing the viewer.
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update.State = data.ParentGroup.RootPart.Shape.State;
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}
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*/
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if (part.ParentGroup.IsAttachment)
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{
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@ -0,0 +1,279 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using OpenSim.Framework;
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using Nini.Config;
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using OpenMetaverse;
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namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public sealed class LLUDPZeroEncoder
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{
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private byte[] m_tmp = new byte[16];
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private byte[] m_dest;
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private int zerocount;
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private int pos;
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public LLUDPZeroEncoder()
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{
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}
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public LLUDPZeroEncoder(byte[] data)
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{
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m_dest = data;
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zerocount = 0;
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}
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public byte[] Data
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{
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get
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{
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return m_dest;
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}
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set
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{
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m_dest = value;
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}
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}
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public int ZeroCount
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{
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get
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{
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return zerocount;
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}
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set
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{
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zerocount = value;
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}
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}
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public int Position
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{
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get
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{
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return pos;
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}
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set
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{
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pos = value;
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}
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}
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public unsafe void AddZeros(int len)
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{
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zerocount += len;
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while (zerocount > 255)
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{
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m_dest[pos++] = 0x00;
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m_dest[pos++] = 0xff;
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zerocount -= 256;
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}
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}
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public unsafe int Finish()
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{
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if(zerocount > 0)
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{
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m_dest[pos++] = 0x00;
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m_dest[pos++] = (byte)zerocount;
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}
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return pos;
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}
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public unsafe void AddBytes(byte[] src, int srclen)
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{
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for (int i = 0; i < srclen; ++i)
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{
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if (src[i] == 0x00)
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{
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zerocount++;
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if (zerocount == 0)
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{
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m_dest[pos++] = 0x00;
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m_dest[pos++] = 0xff;
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zerocount++;
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}
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}
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else
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{
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if (zerocount != 0)
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{
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m_dest[pos++] = 0x00;
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m_dest[pos++] = (byte)zerocount;
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zerocount = 0;
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}
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m_dest[pos++] = src[i];
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}
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}
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}
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public void AddByte(byte v)
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{
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if (v == 0x00)
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{
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zerocount++;
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if (zerocount == 0)
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{
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m_dest[pos++] = 0x00;
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m_dest[pos++] = 0xff;
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zerocount++;
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}
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}
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else
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{
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if (zerocount != 0)
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{
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m_dest[pos++] = 0x00;
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m_dest[pos++] = (byte)zerocount;
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zerocount = 0;
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}
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m_dest[pos++] = v;
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}
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}
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public void AddInt16(short v)
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{
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if (v == 0)
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AddZeros(2);
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else
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{
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Utils.Int16ToBytes(v, m_tmp, 0);
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AddBytes(m_tmp, 2);
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}
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}
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public void AddUInt16(ushort v)
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{
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if (v == 0)
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AddZeros(2);
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else
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{
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Utils.UInt16ToBytes(v, m_tmp, 0);
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AddBytes(m_tmp, 2);
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}
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}
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public void AddInt(int v)
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{
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if (v == 0)
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AddZeros(4);
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else
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{
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Utils.IntToBytesSafepos(v, m_tmp, 0);
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AddBytes(m_tmp, 4);
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}
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}
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public unsafe void AddUInt(uint v)
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{
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if (v == 0)
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AddZeros(4);
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else
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{
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Utils.UIntToBytesSafepos(v, m_tmp, 0);
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AddBytes(m_tmp, 4);
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}
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}
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public void AddFloatToUInt16(float v, float range)
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{
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Utils.FloatToUInt16Bytes(v, range, m_tmp, 0);
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AddBytes(m_tmp, 2);
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}
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public void AddFloat(float v)
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{
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if (v == 0f)
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AddZeros(4);
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else
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{
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Utils.FloatToBytesSafepos(v, m_tmp, 0);
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AddBytes(m_tmp, 4);
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}
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}
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public void AddInt64(long v)
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{
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if (v == 0)
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AddZeros(8);
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else
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{
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Utils.Int64ToBytesSafepos(v, m_tmp, 0);
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AddBytes(m_tmp, 8);
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}
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}
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public void AddUInt64(ulong v)
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{
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if (v == 0)
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AddZeros(8);
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else
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{
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Utils.UInt64ToBytesSafepos(v, m_tmp, 0);
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AddBytes(m_tmp, 8);
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}
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}
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public void AddVector3(Vector3 v)
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{
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if (v == Vector3.Zero)
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AddZeros(12);
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else
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{
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v.ToBytes(m_tmp, 0);
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AddBytes(m_tmp, 12);
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}
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}
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public void AddVector4(Vector4 v)
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{
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if (v == Vector4.Zero)
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AddZeros(16);
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else
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{
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v.ToBytes(m_tmp, 0);
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AddBytes(m_tmp, 16);
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}
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}
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public void AddNormQuat(Quaternion v)
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{
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v.ToBytes(m_tmp, 0);
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AddBytes(m_tmp, 12);
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}
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public void AddUUID(UUID v)
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{
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v.ToBytes(m_tmp, 0);
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AddBytes(m_tmp, 16);
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}
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}
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}
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