reduce some threads priority
parent
a1d132d3ca
commit
cf33e0440a
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@ -2009,7 +2009,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected void IncomingPacketHandler()
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{
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Thread.CurrentThread.Priority = ThreadPriority.Highest;
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IncomingPacket incomingPacket;
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// Set this culture for the thread that incoming packets are received
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// on to en-US to avoid number parsing issues
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@ -2051,8 +2050,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected void OutgoingPacketHandler()
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{
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Thread.CurrentThread.Priority = ThreadPriority.Highest;
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// Set this culture for the thread that outgoing packets are sent
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// on to en-US to avoid number parsing issues
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Culture.SetCurrentCulture();
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@ -907,7 +907,6 @@ namespace OpenSim.Region.PhysicsModule.BulletS
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public void BulletSPluginPhysicsThread()
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{
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Thread.CurrentThread.Priority = ThreadPriority.Highest;
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m_updateWaitEvent = new ManualResetEvent(false);
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while (m_initialized)
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