reduce some threads priority

0.9.1.0-post-fixes
UbitUmarov 2018-10-28 14:43:14 +00:00
parent a1d132d3ca
commit cf33e0440a
2 changed files with 0 additions and 4 deletions

View File

@ -2009,7 +2009,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
protected void IncomingPacketHandler()
{
Thread.CurrentThread.Priority = ThreadPriority.Highest;
IncomingPacket incomingPacket;
// Set this culture for the thread that incoming packets are received
// on to en-US to avoid number parsing issues
@ -2051,8 +2050,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
protected void OutgoingPacketHandler()
{
Thread.CurrentThread.Priority = ThreadPriority.Highest;
// Set this culture for the thread that outgoing packets are sent
// on to en-US to avoid number parsing issues
Culture.SetCurrentCulture();

View File

@ -907,7 +907,6 @@ namespace OpenSim.Region.PhysicsModule.BulletS
public void BulletSPluginPhysicsThread()
{
Thread.CurrentThread.Priority = ThreadPriority.Highest;
m_updateWaitEvent = new ManualResetEvent(false);
while (m_initialized)