diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index c086f22824..f02e970947 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs @@ -28,14 +28,15 @@ using System; using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; +using LSLInteger = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { public partial class ScriptBaseClass : MarshalByRefObject { // LSL CONSTANTS - public const int TRUE = 1; - public const int FALSE = 0; + public LSLInteger TRUE = new LSLInteger(1); + public LSLInteger FALSE = new LSLInteger(0); public const int STATUS_PHYSICS = 1; public const int STATUS_ROTATE_X = 2;