Merge branch '0.7.4-post-fixes' into 0.7.4-extended
Conflicts: OpenSim/Data/MySQL/MySQLXInventoryData.cs0.7.4-extended
commit
cf98691a3d
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@ -116,7 +116,22 @@ namespace OpenSim.Data
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/// <returns>true if the delete was successful, false if it was not</returns>
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bool DeleteItems(string[] fields, string[] vals);
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bool MoveItem(string id, string newParent);
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/// <summary>
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/// Move an item to another folder.
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/// </summary>
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/// <returns>/returns>
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/// <param name='id'>UUID of the item</param>
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/// <param name='newParent'>UUID of the new parent folder.</param>
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bool MoveItem(string id, string newParentFolderID);
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/// <summary>
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/// Move a folder to another folder.
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/// </summary>
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/// <returns>/returns>
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/// <param name='id'>UUID of the item</param>
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/// <param name='newParent'>UUID of the new parent folder.</param>
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bool MoveFolder(string id, string newParentFolderID);
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XInventoryItem[] GetActiveGestures(UUID principalID);
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int GetAssetPermissions(UUID principalID, UUID assetID);
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}
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@ -43,12 +43,12 @@ namespace OpenSim.Data.MSSQL
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// private static readonly ILog m_log = LogManager.GetLogger(
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// MethodBase.GetCurrentMethod().DeclaringType);
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private MSSQLGenericTableHandler<XInventoryFolder> m_Folders;
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private MSSQLFolderHandler m_Folders;
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private MSSQLItemHandler m_Items;
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public MSSQLXInventoryData(string conn, string realm)
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{
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m_Folders = new MSSQLGenericTableHandler<XInventoryFolder>(
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m_Folders = new MSSQLFolderHandler(
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conn, "inventoryfolders", "InventoryStore");
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m_Items = new MSSQLItemHandler(
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conn, "inventoryitems", String.Empty);
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@ -85,6 +85,7 @@ namespace OpenSim.Data.MSSQL
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{
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return m_Folders.Delete(field, val);
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}
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public bool DeleteFolders(string[] fields, string[] vals)
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{
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return m_Folders.Delete(fields, vals);
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@ -94,15 +95,22 @@ namespace OpenSim.Data.MSSQL
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{
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return m_Items.Delete(field, val);
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}
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public bool DeleteItems(string[] fields, string[] vals)
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{
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return m_Items.Delete(fields, vals);
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}
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public bool MoveItem(string id, string newParent)
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{
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return m_Items.MoveItem(id, newParent);
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}
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public bool MoveFolder(string id, string newParent)
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{
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return m_Folders.MoveFolder(id, newParent);
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}
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public XInventoryItem[] GetActiveGestures(UUID principalID)
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{
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return m_Items.GetActiveGestures(principalID);
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@ -124,6 +132,7 @@ namespace OpenSim.Data.MSSQL
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public bool MoveItem(string id, string newParent)
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{
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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{
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using (SqlCommand cmd = new SqlCommand())
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{
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@ -135,10 +144,12 @@ namespace OpenSim.Data.MSSQL
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return cmd.ExecuteNonQuery() == 0 ? false : true;
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}
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}
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}
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public XInventoryItem[] GetActiveGestures(UUID principalID)
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{
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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{
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using (SqlCommand cmd = new SqlCommand())
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{
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cmd.CommandText = String.Format("select * from inventoryitems where avatarId = @uuid and assetType = @type and flags = 1", m_Realm);
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@ -150,10 +161,12 @@ namespace OpenSim.Data.MSSQL
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return DoQuery(cmd);
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}
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}
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}
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public int GetAssetPermissions(UUID principalID, UUID assetID)
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{
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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{
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using (SqlCommand cmd = new SqlCommand())
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{
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cmd.CommandText = String.Format("select bit_or(inventoryCurrentPermissions) as inventoryCurrentPermissions from inventoryitems where avatarID = @PrincipalID and assetID = @AssetID group by assetID", m_Realm);
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@ -176,12 +189,16 @@ namespace OpenSim.Data.MSSQL
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}
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}
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}
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public override bool Store(XInventoryItem item)
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{
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if (!base.Store(item))
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return false;
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string sql = "update inventoryfolders set version=version+1 where folderID = @folderID";
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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{
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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conn.Open();
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@ -196,7 +213,34 @@ namespace OpenSim.Data.MSSQL
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return false;
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}
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}
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return true;
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}
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}
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}
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public class MSSQLFolderHandler : MSSQLGenericTableHandler<XInventoryFolder>
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{
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public MSSQLFolderHandler(string c, string t, string m) :
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base(c, t, m)
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{
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}
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public bool MoveFolder(string id, string newParentFolderID)
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{
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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{
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using (SqlCommand cmd = new SqlCommand())
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{
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cmd.CommandText = String.Format("update {0} set parentFolderID = @ParentFolderID where folderID = @folderID", m_Realm);
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cmd.Parameters.Add(m_database.CreateParameter("@ParentFolderID", newParentFolderID));
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cmd.Parameters.Add(m_database.CreateParameter("@folderID", id));
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cmd.Connection = conn;
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conn.Open();
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return cmd.ExecuteNonQuery() == 0 ? false : true;
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}
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}
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}
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}
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}
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@ -42,12 +42,12 @@ namespace OpenSim.Data.MySQL
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/// </summary>
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public class MySQLXInventoryData : IXInventoryData
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{
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private MySQLGenericTableHandler<XInventoryFolder> m_Folders;
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private MySqlFolderHandler m_Folders;
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private MySqlItemHandler m_Items;
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public MySQLXInventoryData(string conn, string realm)
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{
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m_Folders = new MySQLGenericTableHandler<XInventoryFolder>(
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m_Folders = new MySqlFolderHandler(
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conn, "inventoryfolders", "InventoryStore");
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m_Items = new MySqlItemHandler(
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conn, "inventoryitems", String.Empty);
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@ -106,6 +106,11 @@ namespace OpenSim.Data.MySQL
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return m_Items.MoveItem(id, newParent);
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}
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public bool MoveFolder(string id, string newParent)
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{
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return m_Folders.MoveFolder(id, newParent);
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}
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public XInventoryItem[] GetActiveGestures(UUID principalID)
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{
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return m_Items.GetActiveGestures(principalID);
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@ -275,4 +280,89 @@ namespace OpenSim.Data.MySQL
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return true;
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}
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}
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public class MySqlFolderHandler : MySQLGenericTableHandler<XInventoryFolder>
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public MySqlFolderHandler(string c, string t, string m) :
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base(c, t, m)
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{
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}
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public bool MoveFolder(string id, string newParentFolderID)
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{
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XInventoryFolder[] folders = Get(new string[] { "folderID" }, new string[] { id });
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if (folders.Length == 0)
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return false;
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UUID oldParentFolderUUID = folders[0].parentFolderID;
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using (MySqlCommand cmd = new MySqlCommand())
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{
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cmd.CommandText
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= String.Format(
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"update {0} set parentFolderID = ?ParentFolderID where folderID = ?folderID", m_Realm);
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cmd.Parameters.AddWithValue("?ParentFolderID", newParentFolderID);
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cmd.Parameters.AddWithValue("?folderID", id);
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if (ExecuteNonQuery(cmd) == 0)
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return false;
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}
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IncrementFolderVersion(oldParentFolderUUID);
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IncrementFolderVersion(newParentFolderID);
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return true;
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}
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public override bool Store(XInventoryFolder folder)
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{
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if (!base.Store(folder))
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return false;
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IncrementFolderVersion(folder.parentFolderID);
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return true;
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}
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private bool IncrementFolderVersion(UUID folderID)
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{
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return IncrementFolderVersion(folderID.ToString());
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}
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private bool IncrementFolderVersion(string folderID)
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{
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// m_log.DebugFormat("[MYSQL FOLDER HANDLER]: Incrementing version on folder {0}", folderID);
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// Util.PrintCallStack();
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = new MySqlCommand())
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{
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cmd.Connection = dbcon;
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cmd.CommandText = String.Format("update inventoryfolders set version=version+1 where folderID = ?folderID");
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cmd.Parameters.AddWithValue("?folderID", folderID);
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception)
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{
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return false;
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}
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cmd.Dispose();
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}
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dbcon.Close();
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}
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return true;
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}
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}
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}
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@ -47,7 +47,7 @@ namespace OpenSim.Data.SQLite
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private SQLiteGenericTableHandler<XInventoryFolder> m_Folders;
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private SqliteFolderHandler m_Folders;
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private SqliteItemHandler m_Items;
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public SQLiteXInventoryData(string conn, string realm)
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@ -55,7 +55,7 @@ namespace OpenSim.Data.SQLite
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if (Util.IsWindows())
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Util.LoadArchSpecificWindowsDll("sqlite3.dll");
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m_Folders = new SQLiteGenericTableHandler<XInventoryFolder>(
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m_Folders = new SqliteFolderHandler(
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conn, "inventoryfolders", "XInventoryStore");
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m_Items = new SqliteItemHandler(
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conn, "inventoryitems", String.Empty);
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@ -114,6 +114,11 @@ namespace OpenSim.Data.SQLite
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return m_Items.MoveItem(id, newParent);
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}
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public bool MoveFolder(string id, string newParent)
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{
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return m_Folders.MoveFolder(id, newParent);
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}
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public XInventoryItem[] GetActiveGestures(UUID principalID)
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{
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return m_Items.GetActiveGestures(principalID);
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@ -177,4 +182,23 @@ namespace OpenSim.Data.SQLite
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return perms;
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}
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}
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public class SqliteFolderHandler : SQLiteGenericTableHandler<XInventoryFolder>
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{
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public SqliteFolderHandler(string c, string t, string m) :
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base(c, t, m)
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{
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}
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public bool MoveFolder(string id, string newParentFolderID)
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{
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SqliteCommand cmd = new SqliteCommand();
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cmd.CommandText = String.Format("update {0} set parentFolderID = :ParentFolderID where folderID = :FolderID", m_Realm);
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cmd.Parameters.Add(new SqliteParameter(":ParentFolderID", newParentFolderID));
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cmd.Parameters.Add(new SqliteParameter(":FolderID", id));
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return ExecuteNonQuery(cmd, m_Connection) == 0 ? false : true;
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}
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}
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}
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@ -2367,6 +2367,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// </remarks>
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/// <param name="scale"></param>
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public void Resize(Vector3 scale)
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{
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if (ParentGroup.Scene != null)
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{
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scale.X = Math.Min(scale.X, ParentGroup.Scene.m_maxNonphys);
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scale.Y = Math.Min(scale.Y, ParentGroup.Scene.m_maxNonphys);
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@ -2380,6 +2382,7 @@ namespace OpenSim.Region.Framework.Scenes
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scale.Y = Math.Min(scale.Y, ParentGroup.Scene.m_maxPhys);
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scale.Z = Math.Min(scale.Z, ParentGroup.Scene.m_maxPhys);
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}
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}
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// m_log.DebugFormat("[SCENE OBJECT PART]: Resizing {0} {1} to {2}", Name, LocalId, scale);
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@ -400,16 +400,7 @@ namespace OpenSim.Services.InventoryService
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public virtual bool MoveFolder(InventoryFolderBase folder)
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{
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XInventoryFolder[] x = m_Database.GetFolders(
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new string[] { "folderID" },
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new string[] { folder.ID.ToString() });
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if (x.Length == 0)
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return false;
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x[0].parentFolderID = folder.ParentID;
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return m_Database.StoreFolder(x[0]);
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return m_Database.MoveFolder(folder.ID.ToString(), folder.ParentID.ToString());
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}
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// We don't check the principal's ID here
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|
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@ -125,6 +125,7 @@ namespace OpenSim.Tests.Common.Mock
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}
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public bool MoveItem(string id, string newParent) { throw new NotImplementedException(); }
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public bool MoveFolder(string id, string newParent) { throw new NotImplementedException(); }
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public XInventoryItem[] GetActiveGestures(UUID principalID) { throw new NotImplementedException(); }
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public int GetAssetPermissions(UUID principalID, UUID assetID) { throw new NotImplementedException(); }
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}
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|
|
Binary file not shown.
|
@ -209,49 +209,6 @@ namespace Prebuild.Core.Targets
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ss.WriteLine(" <target name=\"{0}\">", "build");
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ss.WriteLine(" <echo message=\"Build Directory is ${project::get-base-directory()}/${build.dir}\" />");
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ss.WriteLine(" <mkdir dir=\"${project::get-base-directory()}/${build.dir}\" />");
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ss.WriteLine(" <copy todir=\"${project::get-base-directory()}/${build.dir}\" flatten=\"true\">");
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ss.WriteLine(" <fileset basedir=\"${project::get-base-directory()}\">");
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foreach (ReferenceNode refr in project.References)
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{
|
||||
if (refr.LocalCopy)
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{
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ss.WriteLine(" <include name=\"{0}", Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReference(solution, project, refr)) + "\" />", '/'));
|
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}
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}
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ss.WriteLine(" </fileset>");
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ss.WriteLine(" </copy>");
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if (project.ConfigFile != null && project.ConfigFile.Length!=0)
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{
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ss.Write(" <copy file=\"" + project.ConfigFile + "\" tofile=\"${project::get-base-directory()}/${build.dir}/${project::get-name()}");
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|
||||
if (project.Type == ProjectType.Library)
|
||||
{
|
||||
ss.Write(".dll.config\"");
|
||||
}
|
||||
else
|
||||
{
|
||||
ss.Write(".exe.config\"");
|
||||
}
|
||||
ss.WriteLine(" />");
|
||||
}
|
||||
|
||||
// Add the content files to just be copied
|
||||
ss.WriteLine(" {0}", "<copy todir=\"${project::get-base-directory()}/${build.dir}\">");
|
||||
ss.WriteLine(" {0}", "<fileset basedir=\".\">");
|
||||
|
||||
foreach (string file in project.Files)
|
||||
{
|
||||
// Ignore if we aren't content
|
||||
if (project.Files.GetBuildAction(file) != BuildAction.Content)
|
||||
continue;
|
||||
|
||||
// Create a include tag
|
||||
ss.WriteLine(" {0}", "<include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
|
||||
}
|
||||
|
||||
ss.WriteLine(" {0}", "</fileset>");
|
||||
ss.WriteLine(" {0}", "</copy>");
|
||||
|
||||
ss.Write(" <csc ");
|
||||
ss.Write(" target=\"{0}\"", project.Type.ToString().ToLower());
|
||||
|
|
BIN
bin/Prebuild.exe
BIN
bin/Prebuild.exe
Binary file not shown.
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