Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork

avinationmerge
ubit 2012-05-19 13:28:29 +02:00
commit cfbd37a4b0
1 changed files with 98 additions and 30 deletions

View File

@ -42,14 +42,74 @@ namespace OpenSim.Region.Framework.Scenes
public static class CollisionSounds
{
// defines for cases
// only know one UUID for now (woodflesh)
private const int MaxMaterials = 7;
// part part
/*
private static UUID snd_StoneStone = new UUID("be7295c0-a158-11e1-b3dd-0800200c9a66");
private static UUID snd_StoneMetal = new UUID("be7295c0-a158-11e1-b3dd-0800201c9a66");
private static UUID snd_StoneGlass = new UUID("be7295c0-a158-11e1-b3dd-0800202c9a66");
private static UUID snd_StoneWood = new UUID("be7295c0-a158-11e1-b3dd-0800203c9a66");
private static UUID snd_StoneFlesh = new UUID("be7295c0-a158-11e1-b3dd-0800204c9a66");
private static UUID snd_StonePlastic = new UUID("be7295c0-a158-11e1-b3dd-0800205c9a66");
private static UUID snd_StoneRubber = new UUID("be7295c0-a158-11e1-b3dd-0800206c9a66");
private static UUID snd_MetalStone = new UUID("be7295c0-a158-11e1-b3dd-0801200c9a66");
private static UUID snd_MetalMetal = new UUID("be7295c0-a158-11e1-b3dd-0801201c9a66");
private static UUID snd_MetalGlass = new UUID("be7295c0-a158-11e1-b3dd-0801202c9a66");
private static UUID snd_MetalWood = new UUID("be7295c0-a158-11e1-b3dd-0801203c9a66");
private static UUID snd_MetalFlesh = new UUID("be7295c0-a158-11e1-b3dd-0801204c9a66");
private static UUID snd_MetalPlastic = new UUID("be7295c0-a158-11e1-b3dd-0801205c9a66");
private static UUID snd_MetalRubber = new UUID("be7295c0-a158-11e1-b3dd-0801206c9a66");
private static UUID snd_GlassStone = new UUID("be7295c0-a158-11e1-b3dd-0802200c9a66");
private static UUID snd_GlassMetal = new UUID("be7295c0-a158-11e1-b3dd-0802201c9a66");
private static UUID snd_GlassGlass = new UUID("be7295c0-a158-11e1-b3dd-0802202c9a66");
private static UUID snd_GlassWood = new UUID("be7295c0-a158-11e1-b3dd-0802203c9a66");
private static UUID snd_GlassFlesh = new UUID("be7295c0-a158-11e1-b3dd-0802204c9a66");
private static UUID snd_GlassPlastic = new UUID("be7295c0-a158-11e1-b3dd-0802205c9a66");
private static UUID snd_GlassRubber = new UUID("be7295c0-a158-11e1-b3dd-0802206c9a66");
private static UUID snd_WoodStone = new UUID("be7295c0-a158-11e1-b3dd-0803200c9a66");
private static UUID snd_WoodMetal = new UUID("be7295c0-a158-11e1-b3dd-0803201c9a66");
private static UUID snd_WoodGlass = new UUID("be7295c0-a158-11e1-b3dd-0803202c9a66");
private static UUID snd_WoodWood = new UUID("be7295c0-a158-11e1-b3dd-0803203c9a66");
private static UUID snd_WoodFlesh = new UUID("be7295c0-a158-11e1-b3dd-0803204c9a66");
private static UUID snd_WoodPlastic = new UUID("be7295c0-a158-11e1-b3dd-0803205c9a66");
private static UUID snd_WoodRubber = new UUID("be7295c0-a158-11e1-b3dd-0803206c9a66");
private static UUID snd_FleshStone = new UUID("be7295c0-a158-11e1-b3dd-0804200c9a66");
private static UUID snd_FleshMetal = new UUID("be7295c0-a158-11e1-b3dd-0804201c9a66");
private static UUID snd_FleshGlass = new UUID("be7295c0-a158-11e1-b3dd-0804202c9a66");
private static UUID snd_FleshWood = new UUID("be7295c0-a158-11e1-b3dd-0804203c9a66");
private static UUID snd_FleshFlesh = new UUID("be7295c0-a158-11e1-b3dd-0804204c9a66");
private static UUID snd_FleshPlastic = new UUID("be7295c0-a158-11e1-b3dd-0804205c9a66");
private static UUID snd_FleshRubber = new UUID("be7295c0-a158-11e1-b3dd-0804206c9a66");
private static UUID snd_PlasticStone = new UUID("be7295c0-a158-11e1-b3dd-0805200c9a66");
private static UUID snd_PlasticMetal = new UUID("be7295c0-a158-11e1-b3dd-0805201c9a66");
private static UUID snd_PlasticGlass = new UUID("be7295c0-a158-11e1-b3dd-0805202c9a66");
private static UUID snd_PlasticWood = new UUID("be7295c0-a158-11e1-b3dd-0805203c9a66");
private static UUID snd_PlasticFlesh = new UUID("be7295c0-a158-11e1-b3dd-0805204c9a66");
private static UUID snd_PlasticPlastic = new UUID("be7295c0-a158-11e1-b3dd-0805205c9a66");
private static UUID snd_PlasticRubber = new UUID("be7295c0-a158-11e1-b3dd-0805206c9a66");
private static UUID snd_RubberStone = new UUID("be7295c0-a158-11e1-b3dd-0806200c9a66");
private static UUID snd_RubberMetal = new UUID("be7295c0-a158-11e1-b3dd-0806201c9a66");
private static UUID snd_RubberGlass = new UUID("be7295c0-a158-11e1-b3dd-0806202c9a66");
private static UUID snd_RubberWood = new UUID("be7295c0-a158-11e1-b3dd-0806203c9a66");
private static UUID snd_RubberFlesh = new UUID("be7295c0-a158-11e1-b3dd-0806204c9a66");
private static UUID snd_RubberPlastic = new UUID("be7295c0-a158-11e1-b3dd-0806205c9a66");
private static UUID snd_RubberRubber = new UUID("be7295c0-a158-11e1-b3dd-0806206c9a66");
// terrain part
private static UUID snd_TerrainStone = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
private static UUID snd_TerrainMetal = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
private static UUID snd_TerrainGlass = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
private static UUID snd_TerrainWood = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
private static UUID snd_TerrainFlesh = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
private static UUID snd_TerrainPlastic = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
private static UUID snd_TerrainRubber = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
*/
private static UUID snd_StoneStone = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
private static UUID snd_StoneMetal = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
private static UUID snd_StoneGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
@ -103,7 +163,19 @@ namespace OpenSim.Region.Framework.Scenes
snd_TerrainPlastic,
snd_TerrainRubber
};
/*
//full assimetric sounds
public static UUID[] m_PartPart = {
snd_StoneStone, snd_StoneMetal, snd_StoneGlass, snd_StoneWood, snd_StoneFlesh, snd_StonePlastic, snd_StoneRubber,
snd_MetalStone, snd_MetalMetal, snd_MetalGlass, snd_MetalWood, snd_MetalFlesh, snd_MetalPlastic, snd_MetalRubber,
snd_GlassStone, snd_GlassMetal, snd_GlassGlass, snd_GlassWood, snd_GlassFlesh, snd_GlassPlastic, snd_GlassRubber,
snd_WoodStone, snd_WoodMetal, snd_WoodGlass, snd_WoodWood, snd_WoodFlesh, snd_WoodPlastic, snd_WoodRubber,
snd_FleshStone, snd_FleshMetal, snd_FleshGlass, snd_FleshWood, snd_FleshFlesh, snd_FleshPlastic, snd_FleshRubber,
snd_PlasticStone, snd_PlasticMetal, snd_PlasticGlass, snd_PlasticWood, snd_PlasticFlesh, snd_PlasticPlastic, snd_PlasticRubber,
snd_RubberStone, snd_RubberMetal, snd_RubberGlass, snd_RubberWood, snd_RubberFlesh, snd_RubberPlastic, snd_RubberRubber
};
*/
// simetric sounds
public static UUID[] m_PartPart = {
snd_StoneStone, snd_StoneMetal, snd_StoneGlass, snd_StoneWood, snd_StoneFlesh, snd_StonePlastic, snd_StoneRubber,
snd_StoneMetal, snd_MetalMetal, snd_MetalGlass, snd_MetalWood, snd_MetalFlesh, snd_MetalPlastic, snd_MetalRubber,
@ -223,9 +295,6 @@ namespace OpenSim.Region.Framework.Scenes
public static void AvatarCollisionSound(ScenePresence av, List<CollisionForSoundInfo> collidersinfolist)
{
// temporary mute sounds
// return;
if (collidersinfolist.Count == 0 || av == null)
return;
@ -291,6 +360,5 @@ namespace OpenSim.Region.Framework.Scenes
*/
}
}
}
}