Make outboudn and packet inbox handling threads highest priority.
Will only have any affect under Windows or mono with a patch such as https://gist.github.com/justincc/31e52218d098529b4696 (not recommended) applied. For assessment purposes.mb-throttle-test
parent
5b6fb7245a
commit
cfc4055991
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@ -2183,6 +2183,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private void IncomingPacketHandler()
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private void IncomingPacketHandler()
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{
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{
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Thread.CurrentThread.Priority = ThreadPriority.Highest;
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// Set this culture for the thread that incoming packets are received
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// Set this culture for the thread that incoming packets are received
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// on to en-US to avoid number parsing issues
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// on to en-US to avoid number parsing issues
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Culture.SetCurrentCulture();
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Culture.SetCurrentCulture();
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@ -2228,6 +2230,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private void OutgoingPacketHandler()
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private void OutgoingPacketHandler()
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{
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{
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Thread.CurrentThread.Priority = ThreadPriority.Highest;
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// Set this culture for the thread that outgoing packets are sent
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// Set this culture for the thread that outgoing packets are sent
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// on to en-US to avoid number parsing issues
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// on to en-US to avoid number parsing issues
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Culture.SetCurrentCulture();
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Culture.SetCurrentCulture();
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@ -217,6 +217,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private void ProcessRequests()
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private void ProcessRequests()
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{
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{
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Thread.CurrentThread.Priority = ThreadPriority.Highest;
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try
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try
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{
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{
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while (IsRunning || m_requestQueue.Count > 0)
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while (IsRunning || m_requestQueue.Count > 0)
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