From d02d925c8610aaf19b332e146bc8f052be0bd65d Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 12 Jun 2007 15:10:05 +0000 Subject: [PATCH] did I say I was doing some rearranging? --- OpenSim/OpenSim.Region/OpenSim.Region.csproj | 6 +- .../OpenSim.Region/OpenSim.Region.dll.build | 2 +- ...atarAnimations.cs => Avatar.Animations.cs} | 57 ++++++++++--------- 3 files changed, 34 insertions(+), 31 deletions(-) rename OpenSim/OpenSim.Region/World/Entities/Avatar/{AvatarAnimations.cs => Avatar.Animations.cs} (58%) diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj index 897f70fee7..a2b50f4489 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj +++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj @@ -157,15 +157,15 @@ Code + + Code + Code Code - - Code - Code diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build index bcfaaa7188..e87c029a3b 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build +++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build @@ -20,9 +20,9 @@ + - diff --git a/OpenSim/OpenSim.Region/World/Entities/Avatar/AvatarAnimations.cs b/OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.Animations.cs similarity index 58% rename from OpenSim/OpenSim.Region/World/Entities/Avatar/AvatarAnimations.cs rename to OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.Animations.cs index 585cf3cfa5..5f24cd4a7d 100644 --- a/OpenSim/OpenSim.Region/World/Entities/Avatar/AvatarAnimations.cs +++ b/OpenSim/OpenSim.Region/World/Entities/Avatar/Avatar.Animations.cs @@ -33,40 +33,43 @@ using System.Xml; namespace OpenSim.Region { - public class AvatarAnimations + partial class Avatar { - - public Dictionary AnimsLLUUID = new Dictionary(); - public Dictionary AnimsNames = new Dictionary(); - - public AvatarAnimations() + public class AvatarAnimations { - } - public void LoadAnims() - { - //OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); - XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); - - XmlDocument doc = new XmlDocument(); - doc.Load(reader); - foreach (XmlNode nod in doc.DocumentElement.ChildNodes) + public Dictionary AnimsLLUUID = new Dictionary(); + public Dictionary AnimsNames = new Dictionary(); + + public AvatarAnimations() { - - if ( nod.Attributes["name"] != null) - { - AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); - } - } - reader.Close(); - - // OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); - - foreach (KeyValuePair kp in OpenSim.Region.Avatar.Animations.AnimsLLUUID) + public void LoadAnims() { - AnimsNames.Add(kp.Value, kp.Key); + //OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); + XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); + + XmlDocument doc = new XmlDocument(); + doc.Load(reader); + foreach (XmlNode nod in doc.DocumentElement.ChildNodes) + { + + if (nod.Attributes["name"] != null) + { + AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); + } + + } + + reader.Close(); + + // OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); + + foreach (KeyValuePair kp in OpenSim.Region.Avatar.Animations.AnimsLLUUID) + { + AnimsNames.Add(kp.Value, kp.Key); + } } } }